Commit Graph

8 Commits (12e471b7fd254fa276f19f7c7c980b4cee9ba005)

Author SHA1 Message Date
Laszlo Agocs 12e471b7fd Do not call swapBuffers when surfaceHandle is NULL.
Calling swapBuffers with the surfaceHandle of 0 returned by QWindow
during application exit causes a crash when using GLX. The patch
avoids swapBuffer calls to platformGLContext when there is no surface
handle anymore.

Change-Id: I09c5bbafd4e7af6648ca54a58ed0267d0a2f343d
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
2011-10-18 14:09:16 +02:00
Kent Hansen dea76f3496 Make qtbase build with Qt-in-namespace again
Change-Id: I5faa8690a05d6ec352fc69c0b69848539f2ed216
Reviewed-on: http://codereview.qt-project.org/5460
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
2011-09-28 12:18:37 +02:00
Jason McDonald 0b788682d2 Fix stale license headers from refactor branch
Change-Id: I38cd941202641f50bf632af35165a944d03a20e3
Reviewed-on: http://codereview.qt-project.org/4848
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
2011-09-15 03:27:45 +02:00
Samuel Rødal fa42faaee5 Implemented texture cache for GL paint engine in QtGui.
This is simpler than the existing texture cache in QtOpenGL, as it only
serves the GL paint engine. There's one per context group, to simplify
the design and to prevent performance degradations.

Change-Id: I61e3c9a444d8e246a8b38da019a56f2c0a533c0c
Reviewed-on: http://codereview.qt-project.org/4674
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
2011-09-12 17:44:41 +02:00
Samuel Rødal a3b0264754 Clean up shared resources immediately as the last context is destroyed.
By not waiting until deleteLater() kicks in it's easier to auto-test. We
can now add a test case for what happens when a shared resource is still
valid while the last context is destroyed.

Change-Id: I72963928e6a921e49ed59a79e2579b497ba37ccf
Reviewed-on: http://codereview.qt.nokia.com/3732
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
2011-09-01 07:44:01 +02:00
Samuel Rødal 1056d02ee0 Cause fatal error when trying to make a context current in wrong thread.
Since QOpenGLContext is now a QObject, it needs to be moved to, or
created in, the thread where it's going to be used.

Change-Id: I7ed12b25e75c84bb12be8c7102e46e9a242fc2df
Reviewed-on: http://codereview.qt.nokia.com/3858
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
2011-08-30 10:50:53 +02:00
Samuel Rødal 19a0048d17 Added some documentation for internal OpenGL resource handling classes.
Change-Id: Ib9a9442199a29d5781013155190ad0f20741198e
Reviewed-on: http://codereview.qt.nokia.com/3859
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
2011-08-30 10:37:47 +02:00
Samuel Rødal 6e28e8441b Copy core GL functionality to QtGui with QGL -> QOpenGL naming.
Change-Id: Ibc989afa4a30dd184d41d1a1cd89f97196e48855
Reviewed-on: http://codereview.qt.nokia.com/3710
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
2011-08-29 10:25:24 +02:00