This leads to "make benchmark" actually running the benchmark, which
would be nice, I think. Purged various CONFIG += release or -= debug
lines from the same configurations; those surely only configure how
the test code is compiled, which is more or less pointless; it's the
code under test whose debug/release state matters, and I don't suppose
that's affected by the build config of the test code.
In the process, reduce diversity of the ordering of lines within these
*.pro files and purge some dangling space.
Change-Id: Ia9f9f0ca4c096262de928806bdfa6ea3b9e7b9ba
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
From Qt 5.7 -> tools & applications are lisenced under GPL v3 with some
exceptions, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new GPL-EXCEPT header instead of LGPL21 one
(in those files which will be under GPL 3 with exceptions)
Change-Id: I42a473ddc97101492a60b9287d90979d9eb35ae1
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
When calling intersect() on a large (1000000 items) QSet, with a small
(1000 items) QSet as the argument, the function takes signifcantly
longer than when the operand and the argument are reversed. This is
because the operand set is always iterated over in its entirety.
This patch changes intersect() to iterate over the smaller set. This
reduces the large operand scenario's benchmark to ~0.000063
milliseconds, compared to the current ~134 milliseconds:
1000000.intersect(1000) = empty: 0.000063 (was 134)
1000.intersect(1000000) = empty: 0.000039 (was 0.000036)
1000000.intersect(1000) = 500: 0.10 vs (was 130)
1000.intersect(1000000) = 500: 0.023 vs (was 0.093)
1000000.intersect(1000) = 1000: 0.20 vs (was 139)
1000.intersect(1000000) = 1000: 0.017 vs (was 0.016)
Task-number: QTBUG-22026
Change-Id: I54b25c49c78c458fef355e9c6222da8a64c7681f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>