the variable is later re-used by qtPrepareTool(), so the tools used to
build the tool would get excess variables passed.
Change-Id: Ib1bdd2211b4a8615e2be9ba0310822f373f5efb0
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
qtPrepareTool() does it anyway, so this saves repeated manipulations.
for now, this is just nicer, but soon it will be a requirement.
Change-Id: I5184e0e4597c6d5a4d7dd4cc4d81e7f742a79fc8
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
QFINDTESTDATA is already prepared to find it there.
Change-Id: I467392786ce6bcfbf1bd0b6079f60c9df06834b1
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
This should help improve the cleanliness of our source code, including
compliance with the C++ standards. They apply to all of our code except
examples (they don't load qt_common.prf).
Change-Id: Ia0aac2f09e9245339951ffff13c94663c1901766
Reviewed-by: David Faure <david.faure@kdab.com>
no idea why it was limited to linux. the variable is already empty on
platforms which don't support it anyway. also, for plugins, it's
consistently enforced as well.
Change-Id: I117f4988a2e301ca98cdc088188d6f8c44ea0ba5
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
qt5 qmake is perfectly capable of complex expressions on the LHS.
Change-Id: Ibf8c82a4aa1a419895c6012610269e1cc9ca93ab
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Whenever a qml plugin is made static, the qmldir and other related
files need to be compiled into the resources, so they can be found
in the import path. By using qrc:/qt-project.org/imports, we can
have this taken care of automatically for us via the build system,
leaving us to just ensure that it is initialized in the code.
Task-number: QTBUG-35754
Change-Id: Ifa7e2a66fd78dc6713dd7a8661ea2c155b174d35
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
don't install the module .pri file into qtbase even when doing a
non-prefix build.
this has no effect on modules built as part of a top-level build, as
they announce themselves via .qmake.super anyway.
however, modules built separately become unavailable unless QMAKEPATH
or QMAKEMODULES is set. this is deemed not relevant by the original
audience of this feature (the qtwebkit team).
Change-Id: I14c170b2c5dbb99608939aef1a541563d5b755d9
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
longer term, the redundant .dlls from the libdir will hopefully
disappear. short term, this is a workaround for CI brokenness.
Change-Id: Ia30173355f3aca222d4ca40e7a38c2cf535bbc03
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
The files are automatically generated, so that's where they
belong. This makes a small cosmetic difference when generating
Xcode projects, since then the files will be grouped under
a different folder in the project explorer, separate from user
sources.
Change-Id: Ic2599ccb3008635e76ae467eec80f2b9e5ca838e
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
qt_framework and {app,lib}_bundle imply darwin, so there is no point in
testing for it.
Change-Id: I9fe48c26c8e271a5575b17e92df8674d3c3a3204
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
CONFIG+=qt_framework is actually put into qconfig.pri, so it's always
set in framework builds. things (sometimes) worked only by virtue of the
qt_framework checks being in "else" branches of "static" checks. use
lib_bundle instead, which triggers the actual framework build anyway.
amends b72d1db44.
Change-Id: Ib725c43476d9fb38bad940ce09905d29ff3edfa3
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
While all apps need to have internetClient as a capability, the option
to provide further capabilities via qmake has been removed in the
template.
Instead we add the required items inside the prf and keep the manifest
template as generic as possible.
Task-number: QTBUG-49504
Change-Id: If26b9da277a5269a57b34e74c146b40b1b64d091
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
frameworks are currently broken anyway, and we don't create .pc files
for the private part of public modules, so creating them for entirely
private modules is just inconsistent.
Change-Id: I98da8def73d72ac69b9b246687dce6b1fd150f61
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
the projects which use full mode with the named modules have them.
Change-Id: I3b9383d1cc2b43411c25690a5e35e7e84a55aa23
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
the check whether a module depends on itself should be done by the code
which *builds* modules, not which *uses* them.
the check whether a plugin tries to use itself seems kinda pointless in
the first place, so just remove it.
Change-Id: I89b357dae7d7979d131b6824f197e7088047272f
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
that way other modules can use the headers without hacks.
this required making the base directory for paths in headers.pri
configurable in syncqt.
Change-Id: Id35cfe05bcf4c576d3f2d0d8d09590a5e23d21d3
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
there is nothing to link with it anyway.
Change-Id: I2e942d24bb39855b3682f3e8d85cb6abca75cb61
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
instead of building host tools always in debug mode, follow the overall
build type, and provide an option to override it.
this supersedes the pre-existing -optimized-qmake option.
however, that option never existed in the windows configure, and this
legacy continues as far as qmake is concerned (msvc builds of qmake are
always somewhat optimized, but not mingw builds).
Change-Id: I42e7ef1a481840699a8dffff13fec2626af19cc6
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
the statement order was wrong since c23a086e - we can't use
MODULE_DEPENDS before we define it.
but actually use a bigger cannon and partially revert the patch, to
include .depends unconditionally again. the idea is that this should
override a possibly included other .pri file from a previous
build/install. (the same argument would sort of apply to .envvars as
well, but we assume that its presence won't vary between builds.)
Change-Id: I95e9743e367a3d1f45d603d1bb5b31c4875f39a2
Reviewed-by: Giulio Camuffo <giulio.camuffo@jollamobile.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: David Schulz <david.schulz@theqtcompany.com>
This separation makes it possible to make a
canadian cross build of Qt on a linux build machine.
The canadian cross build requires an external Qt that
runs on the build system.
Change-Id: Ifd83a4c6376d3299647e74bb349a3452a6f433fc
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Somehow qmake doesn't add the correct rules for the Android makefiles,
so the build fails when cross-compiling from Windows. The reason for
that is unknown (could be related to that "qt_android_deps" config, but
that isn't used anywhere in qmake or the buildsystem).
This isn't likely to be a problem, since there are no global installs of
Qt on Android.
Change-Id: I1d0f78915b5942aab07cffff140f95ce32324030
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
qgltf is a tool provided by the Qt3D module that enables 3D assets to
be defined in qmake project files, and have them converted to an
efficient binary format at build time. The qmake feature will convert
all 3D assets specified by the QT3D_MODELS variable to the qgltf
format and add the new model asset to the project as a Qt resource
file.
Change-Id: If7250d6f23a06254b1ed0e408057723763aad8c8
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
This way, it's possible to tell which applications and libraries depend
on the Qt private API and of which Qt library. Linux distributions can
use this information to decide which applications need to be recompiled
every time Qt itself is rebuilt.
This is done by scanning all class and struct definitions in the private
headers (we've already got the list from syncqt). I opted to add a new
script instead of modifying syncqt because then this can run in parallel
with the rest of the compilation, as opposed to during qmake
time. Another advantage is that it catches modifications to the headers
in between qmake executions.
Since this is already Unix specific, it should be no problem to use Perl.
This solution is limited to use of non-inline symbols of classes
declared in private headers. It will not catch free variables (such as
qsimd_p.h's qt_cpu_features), use of inlined functions or just plain use
of a class/struct for accessing its data members. However, this is
already better than nothing and should help Linux distributions quite a
lot. And there's no way to catch the latter issue anyway.
Change-Id: I049a653beeb5454c9539ffff13e3fff36400ebbd
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
... and make use of it in qt.prf.
[ChangeLog][qmake][Unix] Added support for relative paths in
QMAKE_RPATHDIR.
Note that this technically breaks backwards compatibility, as relative
paths were previously silently resolved against $$_PRO_FILE_PWD_. This
was not documented and seems rather useless, so i'm not worried.
Change-Id: I855042a8962ab34ad4617899a5b9825af0087f8a
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Jake Petroules <jake.petroules@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
The only reason I had used them in the first place was because C
preprocessor macros cannot call themselves recursively. But the magic
was too magic and caused issues with some builds, so let's choose the
safer option.
Anyway, this solution now works for all ELF architectures, independent
of the processor, whereas previously it was restricted to x86 and Linux/
FreeBSD. However, this does not apply to the assembly in
qversiontagging.h.
Change-Id: I42e7ef1a481840699a8dffff1404f032fc5cacb8
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
If that section is there but empty, the manifest cannot be loaded using
the App Manifest Designer in Visual Studio.
Task-number: QTBUG-48648
Change-Id: I529eb2f2a690bececcf5c385b8f96e84ece363d6
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
The former is meaningless nowadays.
Change-Id: I27c7eb0e924f3f2e9b73185f1b198909aeb6b031
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
[ChangeLog][Important Behavior Changes] qmake now enables C++11 support
by default if the compiler is known to support it (unless the compiler
defaults to C++14 or a later edition). To disable this, add to your .pro
file: CONFIG -= c++11. Note that Qt 5.7 will require C++11 support, so
it is a good idea to ensure your code works with that compiler
setting. (Note: it is not possible to disable C++11 support with
Microsoft Visual Studio)
Change-Id: Ib056b47dde3341ef9a52ffff13ef13ee2cf888eb
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
src/tools/bootstrap was already compiled with QT_USE_STRINGBUILDER,
by way of load(qt_module), but the actual apps weren't.
Some apps become smaller, some larger; all (presumably) faster.
Change-Id: Idc8662e62ec14b27e730de9842bec295a1b5566e
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Instead of lumping both Objective-C (.m) and Objective-C++ (.mm) sources
into the same pile, passing them on to the same compiler as for C++ (CXX),
with the C++ flags (CXXFLAGS), we follow Apple's lead and treat them as
variants of the C and C++ languages separately, so that Objective-C
sources are built with CC and with CFLAGS, and Objective-C++ sources
with CXX, and CXXFLAGS.
This lets us remove a lot of duplicated flags and definitions from the
QMAKE_OBJECTIVE_CFLAGS variable, which in 99% of the cases just matched
the C++ equivalent. The remaining Objective-C/C++ flags are added to
CFLAGS/CXXFLAGS, as the compiler will just ignore them when running in
C/C++ mode. This matches Xcode, which also doesn't have a separate build
setting for Objective-C/C++ flags.
The Makefile qmake generator has been rewritten to support Objective-C/C++
fully, by not assuming that we're just iterating over the C and C++
extensions when dealing with compilation rules, precompiled headers, etc.
There's some duplicated logic in this code, as inherent by qmake's already
duplicated code paths, but this can be cleaned up when C++11 support is
mandatory and we can use lambda functions.
Task-number: QTBUG-36575
Change-Id: I4f06576d5f49e939333a2e03d965da54119e5e31
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
these were necessary to suppress the appending of the qt major version
to the library name when reading .prl files. this has outlived its
usefulness, as the .prl files now contain the full library name.
additionally, the overrides would break the use of qt if the .prl files
were not shipped, as zero lost its special meaning as "none".
Change-Id: I9f028c17fc0428cb546a4a26ee209febff32da5e
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
make sure that all specs define QMAKE_{PREFIX,EXTENSION}_{SH,STATIC}LIB,
and adjust the code to make halfways consistent use of these variables,
in particular on windows; Win32MakefileGenerator::getLibTarget() is gone
as a result, as is QMAKE_CYGWIN_SHLIB. still, tons of hardcoded "lib"
references remain in the unix generator, because no-one cares.
Change-Id: I6ccf37cc562f6584221c94fa27b2834412e4e4ca
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>