Drag and drop into the browser will work.
Drag and drop out of the browser will not.
Fixes: QTBUG-102242
Change-Id: Id9981ab6f9514535e1409bec18068790833a67a6
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Window states and their transitions do not currently work
correctly in wasm (eg. showFullScreen -> showNormal).
In order to fix this, we need to conform to Qt's way of
handling windows and their geometry, which involves
deferring much of the actual geometry changes to when
it actually becomes visible, or else the QWidget code
interferes with what we're trying to do.
Change-Id: I8c7da0be76760363e444dc5dc676036e70863f6e
Fixes: QTBUG-102190
Pick-to: 6.3
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Move the window logic and state out of QWasmEventTranslator and into
QWasmCompositor.
The reasoning for this change is that the state of the windowing
system was split between QWasmCompositor (eg. window stack) and
QWasmEventTranslator (eg. dragged and pressed windows). This change
moves the input handling and state to QWasmCompositor and demotes
QWasmEventTranslator to a helper class. In this model, QWC acts
as a proper window system / display server and can leverage multiple
helper classes which are "owned" by the QWC.
Here is a quick diagram illustrating the proposed general architecture
around WASM window handling and its difference from typical OSes:
https://i.imgur.com/vcBwUPf.png
Change-Id: Idca617992b8e1b431e5c71d46b5db61597c99e75
Pick-to: 6.3
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
The compositor was posting update events and flushing/redrawing
using a zero-timer. Change this to use the request_animation_frame
API from Emscripten, which makes sure we flush window
content at the next native paint event.
This has the additional benefit that hidden canvases
(e.g on hidden tabs) won’t get frame events, and then
stop painting.
We support both well-behaved QWindows, where the window
calls requestUpate() and then paints/flushes on the
following deliverUpdateRequest(), and also less well
behaved windows which paints at any point during event
processing.
Pick-to: 6.3
Change-Id: I747d6f7ace86ceddaa18ab86b6a0ee833f98991b
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
The event dispatcher implementation is now in QtCore,
except for the call to QWindowSystemInterface::sendWindowSystemEvents().
Implement QWasmWindow::requestUpdate() using emscripten_request_animation_frame(),
instead of the previous registerRequestUpdateCallback() function
which now is removed.
Pick-to: 6.3
Change-Id: I7a13eb5391d48dba0f2afe4704ef3188b8daa74b
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
We can simply propagate the minimum window size.
Pick-to: 6.2 5.15
Fixes: QTBUG-83503
Change-Id: Ia9f67c92ca37fd0f4e89f08e5153e12c1385f6f8
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
This reverts commit 0921caf976.
Reason for revert: This change breaks mouse press handling in popups themselves. I'll make another solution.
Change-Id: Ib9fd41f3f078e6abf22e5b0f75724d4acc737ead
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
The previous implementation did not check for the popup flag, so
it was added, and the tool window exception was preserved.
hasTitleBar was also changed so it checks for popups and not tooltips
specifically (tooltips are always popups).
Change-Id: I3e2ba3be56e992b30ca2a07375092073572e7fcb
Pick-to: 6.2
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
This fixes window activation of dialogs and tooltips
In the case of tooltips, We were activating the window
being removed.
In the case of dialogs, we need to raise the window
before requesting the activation.
Change-Id: Ie989e6d92afedf1895b5e188f0695f6254d70272
Fixes: QTBUG-94918
Pick-to: 5.15 6.2
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
This logic is taken from the macOS platform implementation and seems
reasonable to reuse in WASM.
Fixes: QTBUG-90990
Change-Id: Id4a4dd8d9fdd9de3085bfcd9079793aad3dda363
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
According to the documentation, Qt::Popup should have a proper frame
with a title bar. To honor this, two functions had to be
slightly altered.
Change-Id: I4bbc18e6b7fbec5702fad6e22ef2226c09dea15a
Fixes: QTBUG-94768
Pick-to: 5.15 6.2
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Freeing OpenGL resources requires a current context,
which (on wasm) requires a screen.
Add a destroy() functions to QWasmScreen, QWasmCompositor, QWasmWindow,
and QWasmBackingStore which facilitates OpenGL cleanup before we start
deleting screen objects.
Task-number: QTBUG-75463
Change-Id: I9954b536416b9147965c74459ccad838d1578778
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Also make fullscreen windows not have a titlebar
Task-number: QTBUG-69318
Change-Id: I017fc40fecb9f46d6540ffb72a71c9b62097a368
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
This is the squashed diff from wip/webassembly to dev.
Done-with: Peng Wu <peng.wu@intopalo.com>
Done-with: Sami Enne <sami.enne@intopalo.com>
Done-with: Morten Johan Sørvig <morten.sorvig@qt.io>
Started-by: Andrew Knight <andrew.knight@intopalo.com>
Change-Id: I6562433c0a38d6ec49ab675e0f104f2665f3392d
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>