Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
We already had an ELF decoder, which helped us greatly to find the
metadata and that catches most Unix systems (Solaris, QNX, HP-UXi, and
all of the free Unixes). On other Unix systems, aside from Mac OS X,
we simply scanned the entire file for the signature. On Windows, even
without a COFF-PE decoder, we use a LoadLibrary trick to load the
plugin without loading the dependent libraries. In most cases, that
works.
Unfortunately, on Mac OS X we didn't have a decoder and nor could we
do the file scan: because Mac OS X binaries could be fat binaries, we
wouldn't know which architecture's signature we had found.
No more. This adds a full Mach-O decoder to QtCore. It is also capable
of finding the boundaries of the architecture's binary, but that
functionality is disabled since all Qt 5 plugins have plugin metadata
sections.
Change-Id: I2d5c04c5ecf024864b8a43f31ab6b7e6c5eae9ce
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>