translateTouchEvent needs to filter events based on the message type
passed in msg, as Windows sends more than just down/up/update events,
it also sends enter/leave for each touch and occasionally a few more.
One of them is WM_POINTERCAPTURECHANGED which indicates a general loss
of touch input, which needs to be translated to a touch cancel event.
Ignore WM_POINTERENTER/WM_POINTERLEAVE events as they result in sending
duplicate Qt::TouchPointPressed/Qt::TouchPointReleased events otherwise.
Also avoid sending duplicate events for each additional touchpoint:
Windows already bundles all available touchpoints for a touch event
when calling GetPointerFrameTouchInfo, so we get all points at once,
but we'll still receive other events for each additional touchpoint,
resulting in reading the same bundled data again for each one and
sending duplicate events to QWindowSystemInterface.
Use SkipPointerFrameMessages() to avoid receiving the additional
events for the frame we just processed.
Finally, add raw event logging when the platform verbose level is >1.
Change-Id: I55d840285f642a00f6ffcda4a3efd7ae3985310b
Reviewed-by: Andre de la Rocha <andre.rocha@qt.io>
Compute QPointF hi-res screen coordinates based on the HIMETRIC values
contained in the native message. This gives the same high-precision
screen coordinates as what the old WinTab handler supported.
Add the possibility to not synthesize mouse events if the platform
plugin option DontPassOsMouseEventsSynthesizedFromTouch is set,
just like we do for finger touches. This makes it possible to have
clean Pen events without mouse duplicates for an application that
handles both input types in parallel.
Add raw event logging when the platform verbose level is >1.
Change-Id: Ibf68b6275400388a76f8d5c573eed8f4b9bf4e9d
Reviewed-by: Andre de la Rocha <andre.rocha@qt.io>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
This caused a crash on destruction because as soon as you construct a
QTouchDevice it will register itself to a list of devices. On application
exit the function cleanupDevicesList() in qtouchdevice.cpp would go
through all registered QTouchDevices and destroy them. Therefore, there
is no need to delete the QTouchDevice from QWindowsPointerHandler.
This was a regression that was caused by
20d6dac63c
Change-Id: I58fb50016c047c3843a3f9677f2c2ef824223d43
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Andre de la Rocha <andre.rocha@qt.io>
Replaces the handling of tablet/touchscreen/touchpad/mouse input with a
unified implementation based on the Windows Pointer Input Messages added
to Windows 8. The legacy implementation is still used for Windows 7.
Task-number: QTBUG-60437
Change-Id: I0a0f48ee9d5365f84ba528aa04c6ab1fe4253c50
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Add a platform option to the plugin (-platform windows:reverse) that
enables reverse mode. It sets WS_EX_LAYOUTRTL on RTL windows, forces normal
orientation on all HDCs created for the window, fixes
ClientToScreen()/ScreenToClient() accordingly and transforms mouse events.
[ChangeLog][Platform Specific Changes][Windows] It is now possible
to enable RTL mode by passing the option -platform windows:reverse.
Fixes: QTBUG-28463
Change-Id: I4d70818b2fd315d4e8d5627eab11ae912c6e77be
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: André de la Rocha <andre.rocha@qt.io>
As the non prefixed variants are deprecated
Change-Id: I2ba09d71b9cea5203b54297a3f2332e6d44fedcf
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>