Commit Graph

64 Commits (7eb4be9db89d40ea2cc090e7a562bdd588708607)

Author SHA1 Message Date
Liang Qi 90c425642d Merge remote-tracking branch 'origin/5.7' into 5.8
Conflicts:
	mkspecs/common/linux-android.conf
	src/gui/opengl/qopengl.h
	src/network/socket/qnativesocketengine_winrt.cpp
	src/network/socket/qnativesocketengine_winrt_p.h
	src/plugins/platforms/cocoa/qcocoawindow.mm
	src/plugins/platforms/eglfs/api/qeglfsintegration.cpp
	src/plugins/platforms/linuxfb/qlinuxfbintegration.cpp
	sync.profile

Change-Id: If70aaf2c49df91157b864cf0d7d9513546c9bec4
2016-11-16 12:35:36 +01:00
Liang Qi 9808b53fde Merge remote-tracking branch 'origin/5.6' into 5.7
Conflicts:
	configure
	src/plugins/platforms/eglfs/qeglfsintegration.cpp
	src/plugins/platforms/linuxfb/qlinuxfbintegration.cpp

Change-Id: Id2da7c775439adb62646d5b741ee7c638042b34b
2016-11-15 09:58:16 +01:00
Jake Petroules addf1f45f3 qmake: fix installation of asset catalog files
This strips leading whitespace from asset catalog filenames, which was
causing installation to fail due to incorrectly calculated paths.

Task-number: QTBUG-57090
Change-Id: I80db627262f9d58f4403e2d8ab205bef2113992b
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@qt.io>
2016-11-14 15:48:41 +00:00
Liang Qi a732576a66 Merge remote-tracking branch 'origin/5.7' into 5.8
Conflicts:
	config.tests/win/msvc_version.cpp
	configure.pri
	mkspecs/macx-ios-clang/features/default_post.prf
	mkspecs/macx-ios-clang/features/resolve_config.prf
	mkspecs/features/uikit/default_post.prf
	mkspecs/features/uikit/resolve_config.prf
	src/corelib/io/qsettings_mac.cpp
	src/corelib/json/qjsondocument.cpp
	src/plugins/platforms/cocoa/qcocoawindow.h
	src/plugins/platforms/cocoa/qcocoawindow.mm
	src/plugins/platforms/cocoa/qnswindowdelegate.h
	src/plugins/platforms/cocoa/qnswindowdelegate.mm
	src/plugins/platforms/ios/ios.pro
	src/plugins/platforms/ios/kernel.pro
	src/plugins/platforms/ios/qiosintegration.h
	src/plugins/platforms/minimalegl/qminimaleglintegration.cpp
	tests/auto/gui/painting/qpainter/tst_qpainter.cpp
	tools/configure/environment.cpp

Change-Id: I654845e54e40f5951fb78aab349ca667e9f27843
2016-11-01 06:02:55 +01:00
Liang Qi af0d0b9c06 Merge remote-tracking branch 'origin/5.6' into 5.7
Conflicts:
	src/plugins/platforms/ios/ios.pro
	src/plugins/platforms/ios/kernel.pro
	src/plugins/platforms/ios/optional/nsphotolibrarysupport/qiosfileengineassetslibrary.h
	src/plugins/platforms/ios/optional/nsphotolibrarysupport/qiosfileengineassetslibrary.mm
	src/plugins/platforms/ios/optional/nsphotolibrarysupport/qiosfileenginefactory.h
	src/plugins/platforms/ios/qiosintegration.h
	src/widgets/widgets/qcombobox.cpp
	tests/auto/widgets/dialogs/qwizard/tst_qwizard.cpp
	tests/auto/widgets/graphicsview/qgraphicsitem/tst_qgraphicsitem.cpp

Change-Id: Ibaee7cbbba99e7c4b1d8926e55932ffa6030ce45
2016-10-27 10:23:39 +02:00
Oswald Buddenhagen d507cd40b6 unset OBJECTIVE_SOURCES and QMAKE_OBJECTIVE_CFLAGS after absorbing them
this is a bit easier on the backwards compat code in qt creator, which
needs to merge and then de-duplicate the lists itself.

Change-Id: I79f9319c26af541f5efa85700878e7ddbd00e2b7
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
2016-10-25 17:49:49 +00:00
Oswald Buddenhagen 418494ecb6 fix QMAKE_DEFAULT_*DIRS resolution with apple SDK, take 2
the code got factored out to an own toolchain.prf file, which is
load()ed from default_pre.prf, so no change at first.
however, on mac, we shadow toolchain.prf, and make it load() sdk.prf
first.

a side effect, it has become harder to disable the use of an sdk
altogether: putting CONFIG-=sdk into a project file or the qmake
command line has no effect now. instead, it's possible to put it into
.qmake.{conf,cache}.
to make it simpler again, it's conceivable to finally add qmake -pre,
which would allow setting variables before default_pre.prf is executed.

take 2: there was nothing wrong with the original patch, but in 5.8,
CONFIG+=simulator_and_device moved from qconfig.pri to various prf files
that would do it according to the simulator_and_device configure
feature, which would be way too late for the "pulled ahead" sdk.prf
loading. as simulator_and_device is now gone entirely, it is safe to
re-apply this patch (mostly) as-is.

Task-number: QTBUG-56144
Change-Id: I6cf484982eaed8af39f7a539c60f5a087a299914
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
2016-10-16 00:12:11 +00:00
Oswald Buddenhagen 4e945ea2f8 Get rid of simulator_and_device CONFIG option (mostly)
A separate flag is no longer needed now that simulator and device builds
are not exclusive any more (*) - both 'simulator' and 'device' being set
at the same time is a sufficient indication (uikit/default_pre.prf sets
this up according to the simulator_and_device feature and the
QMAKE_MAC_SDK variable).

(*) xcodebuild mode actually still uses exclusive builds, but this is
activated locally in uikit/default_post.prf, and uikit/xcodebuild.prf
implements the actual build passes manually anyway, so this change does
not affect it.

Change-Id: Idf173a7bfeb984498d3a49ed6b8d1a16da6c2089
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
2016-10-16 00:11:59 +00:00
Liang Qi ef25620ac1 Merge remote-tracking branch 'origin/5.7' into 5.8
Conflicts:
	mkspecs/features/mac/default_pre.prf
	mkspecs/features/qpa/genericunixfontdatabase.prf
	mkspecs/features/uikit/default_post.prf
	mkspecs/features/uikit/resolve_config.prf
	mkspecs/macx-ios-clang/features/default_post.prf
	mkspecs/macx-ios-clang/features/resolve_config.prf
	src/corelib/io/qiodevice.cpp

Change-Id: I6f210f71f177a3c3278a4f380542195e14e4b491
2016-10-06 20:12:27 +02:00
Liang Qi 3e949b75fd Merge remote-tracking branch 'origin/5.6' into 5.7
Conflicts:
	mkspecs/features/mac/default_pre.prf
	mkspecs/macx-ios-clang/features/resolve_config.prf
	qtbase.pro

Change-Id: I65b5ebca4942a4f295bdd4ac1568e5c347333aea
2016-10-01 22:15:55 +02:00
Jake Petroules 6c2d786e19 Add the ability for qmake to build Xcode asset catalogs
This essentially emulates Xcode behavior for QMAKE_BUNDLE_DATA.

This is mostly for our own internal use. No documentation is provided.

Variables introduced:
- QMAKE_ASSET_CATALOGS
- QMAKE_ASSET_CATALOGS_APP_ICON
- QMAKE_ASSET_CATALOGS_BUILD_PATH
- QMAKE_ASSET_CATALOGS_INSTALL_PATH

Change-Id: I9577415d637f022d05f301c5a0d799483cd2a963
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
2016-09-28 17:58:54 +00:00
Oswald Buddenhagen 2c9d15d73c fix QMAKE_DEFAULT_*DIRS resolution with apple SDK
the code got factored out to an own toolchain.prf file, which is
load()ed from default_pre.prf, so no change at first.
however, on mac, we shadow toolchain.prf, and make it load() sdk.prf
first.

a side effect of this is that project files may not override
QMAKE_MAC_SDK any more, which seems to be no big loss. it is still
possible to override the sdk on the configure command line (but note
that this only ever worked for the target sdk).

it has also become harder to disable the use of an sdk altogether:
putting CONFIG-=sdk into a project file or the qmake command line has no
effect now. instead, it's possible to put it into .qmake.{conf,cache}.
to make it simpler again, it's conceivable to finally add qmake -pre,
which would allow setting variables before default_pre.prf is executed.

Change-Id: I149e0540c00745fe8119fffd146283bb214f22ec
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
2016-09-15 20:01:33 +00:00
Jake Petroules 603628b1ea Make DEVICE_ARCHS and SIMULATOR_ARCHS variables platform independent
This reduces unnecessary OS conditions in qmake since these platforms
are mutually exclusive, and also opens up their potential for use on
macOS to transparently support multi-arch builds like UIKit platforms.

This is also more similar to what Xcode does, as the DEPLOYMENT_TARGET
variables are platform specific, while the ARCHS variable is not.

DEPLOYMENT_TARGET has a use case for being OS specific in qmake (host
tools vs targets), while ARCHS does not.

Change-Id: Icee838a39e84259c2089faff08cc11d5f849758d
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
2016-09-05 15:24:50 +00:00
Jake Petroules 397f345a6a Remove simulator_and_device handling for the Makefile generator
This patch moves towards a more sensible layout for UIKit platforms,
where both the device and simulator architectures for binaries are
combined into a single Mach-O file instead of separating out the
simulator architecutures into separate _simulator.a files.

This approach is both more common in the iOS ecosystem at large and
significantly simplifies the implementation details for Qt, especially
with the upcoming support for shared libraries on UIKit platforms.

This patch takes advantage of the -Xarch compiler option to pass the
appropriate -isysroot, -syslibroot, and -m*-version-min compiler and
linker flags to the clang frontend, operating in exactly the same way
as a normal multi-arch build for device or simulator did previously.
Exclusive builds are still enabled for the xcodebuild wrapper Makefile,
which builds all four configurations of a UIKit Xcode project as before,
as expected.

A particularly advantageous benefit of this change is that it flows very
well with existing Xcode workflows, namely that:
- Slicing out unused architectures is handled completely automatically
  for static builds, as an executable linking to a library with more
  architectures than it itself is linked as, the unused architectures
  will be ignored silently, resulting in the same behavior for users
  (and the App Store won't let you submit Intel architectures either).
- Removing architectures from a fat binary using lipo does NOT
  invalidate the code signature of that file or its container if it is a
  bundle. This allows shared library and framework builds of Qt to work
  mostly automatically as well, since an Xcode shell script build phase
  can remove unused architectures from the embedded frameworks when that
  is implemented, and if Qt ever starts signing its SDK releases, it
  won't interfere with that either (though binaries are just resigned).

Change-Id: I6c3578c78f75845a2fcc85f3a5b728ec997dbe90
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
2016-09-03 09:47:56 +00:00
Jake Petroules 73331eebf8 Enable precompiled headers on iOS, tvOS, watchOS
The actual blocker for precompiled headers is not the iOS/tvOS/watchOS
platforms, but the way qmake handled multiple-architecture builds on
Apple platforms.

This patch allows multi-arch builds to be performed while using
precompiled headers.

Since df91ef3d6c55692a0236f67b6c6b134a3bf84098 (April 2009), Clang has
had support for PCH files in the driver, which allows to use the
-include flag to automatically translate to -include-pch. We can then
take advantage of the fact that the -include option is allowed to not
be separate from its argument, which lets us take advantage of -Xarch to
specify a per-architecture precompiled header file.

This is done through some magic in the qmake Makefile generator which
"multiplexes" the PCH creation rule across multiple architectures and
replaces a series of tokens with the proper precompiled header paths
and architecture flags at usage point.

Change-Id: I76c8dc9cda7e218869c2919f023d9b04f311c6fd
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
2016-09-02 08:25:31 +00:00
Jake Petroules 57378a108c Add support for Apple watchOS
Change-Id: I3f9e00569458a463af2eaa5a3a16a6afd1e9c1ea
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2016-08-19 21:05:55 +00:00
Lars Knoll 60985aa42b Use qtConfig throughout in qtbase
Use the new qtConfig macro in all pro/pri files.

This required adding some feature entries, and adding
{private,public}Feature to every referenced already existing entry.

Change-Id: I164214dad1154df6ad84e86d99ed14994ef97cf4
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
2016-08-19 04:28:05 +00:00
Edward Welbourne f6fc34294f Merge remote-tracking branch 'origin/5.7' into dev
Conflicts:
	configure
5.7 now supports clang on android; but dev re-worked configure

	src/gui/kernel/qevent.h
One side renamed a parameter of a constructor; the other added an
alternate constructor on the next line.  Applied the rename to both
for consistency.

	tests/auto/tools/moc/tst_moc.cpp
Each side added a new test at the end.

	.qmake.conf
Ignored 5.7's change to MODULE_VERSION.

	configure.json
No conflict noticed by git; but changes in 5.7 were needed for the
re-worked configure to accommodate 5.7's stricter handling of C++11.

Change-Id: I9cda53836a32d7bf83828212c7ea00b1de3e09d2
2016-08-01 18:20:00 +02:00
Edward Welbourne 6c5de416c9 Merge remote-tracking branch 'origin/5.6' into 5.7
Conflicts:
	src/corelib/io/qtemporarydir.cpp
One side encapsulated a repeated piece of #if-ery in a local define;
the other added to the #if-ery.  Made its addition to the other's.

	src/corelib/kernel/qeventdispatcher_unix_p.h
One side moved some members into a struct; this collided with a #undef
check that neither side now has.  Discarded the #undef part.

	src/gui/opengl/qopengltexturehelper_p.h
5.7 deleted a bunch of methods; not clear why merge got confused.

	src/tools/moc/moc.cpp
One added a name to the copyright header; another changed its URL.

Change-Id: I9e9032b819f030d67f1915445acf2793e98713fa
2016-07-26 10:43:29 +02:00
Gabriel de Dietrich 77a71c32c9 configure and mkspecs: Don't try to find xcrun with xcrun
Since Xcode 8 (beta 2) that tool is no longer available
through xcrun. We resort to xcodebuild instead.

Change-Id: If9d7b535c1cbac2caae0112b2003283aeff34fb9
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
2016-07-21 15:36:33 +00:00
Mike Krus 03e9c6f4a6 Add support for Apple tvOS
Pass -xplatform macx-tvos-clang to configure to build.
Builds device and simulator by default.

Added ‘uikit’ platform with the common setup.
Also added QT_PLATFORM_UIKIT define (undocumented).
qmake config defines tvos (but not ios).

tvOS is 64bits only (QT_ARCH is arm64) and requires bitcode to be
embedded in the binary. A new ‘bitcode’ configuration was added.
For ReleaseDevice builds (which get archived and push to the store),
bitcode is actually embedded (-fembed-bitcode passed to clang). For all
other configurations, only using bitcode markers to keep file size
down (-fembed-bitcode-marker).

Build disables Widgets in qtbase, and qtscript (unsupported,
would require fixes to JavaScriptCore source code).

Qpa same as on iOS but disables device orientation, status bar, clipboard,
menus, dialogs which are not supported on tvOS.

Change-Id: I645804fd933be0befddeeb43095a74d2c178b2ba
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2016-05-17 16:11:23 +00:00
Jake Petroules c1da6347e8 xcodeSDKInfo: return the correct path based on the specified SDK.
This fixes a regression introduced in
9daeb6fe9d.

Change-Id: I3100b307bb65c90bdc023be4993afaea666e409d
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
2016-02-18 04:34:05 +00:00
Tor Arne Vestbø 9daeb6fe9d Generalize iOS simulator and device exclusive build
Preparation for Apple tvOS support, which shares a lot with the iOS
platform.

Change-Id: I543d936b9973a60139889da2a3d4948914e9c2b2
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
2016-02-12 18:43:31 +00:00
Tor Arne Vestbø f24536f8a5 Add tool to namespace Objective-C classes at link time
The feature is enabled by CONFIG += unsupported/objc_namespace,
but can be easily integrated into other build systems such as
CMake or native Xcode by modifying the LD and LDFLAGS equivalent
for each build system.

This is a less resource-intensive alternative to using multiple
Qt builds with different -qtnamespace settings.

Note: The feature is not supported in any way, and should be
used with care.

Change-Id: Ibb8ba1159db36efd7106c117cc2210c7e2e24784
Reviewed-by: Martin Smith <martin.smith@theqtcompany.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2016-01-29 14:41:21 +00:00
Tor Arne Vestbø 9ff1310af5 Distinguish between Objective-C and Objective-C++ sources
Instead of lumping both Objective-C (.m) and Objective-C++ (.mm) sources
into the same pile, passing them on to the same compiler as for C++ (CXX),
with the C++ flags (CXXFLAGS), we follow Apple's lead and treat them as
variants of the C and C++ languages separately, so that Objective-C
sources are built with CC and with CFLAGS, and Objective-C++ sources
with CXX, and CXXFLAGS.

This lets us remove a lot of duplicated flags and definitions from the
QMAKE_OBJECTIVE_CFLAGS variable, which in 99% of the cases just matched
the C++ equivalent. The remaining Objective-C/C++ flags are added to
CFLAGS/CXXFLAGS, as the compiler will just ignore them when running in
C/C++ mode. This matches Xcode, which also doesn't have a separate build
setting for Objective-C/C++ flags.

The Makefile qmake generator has been rewritten to support Objective-C/C++
fully, by not assuming that we're just iterating over the C and C++
extensions when dealing with compilation rules, precompiled headers, etc.
There's some duplicated logic in this code, as inherent by qmake's already
duplicated code paths, but this can be cleaned up when C++11 support is
mandatory and we can use lambda functions.

Task-number: QTBUG-36575
Change-Id: I4f06576d5f49e939333a2e03d965da54119e5e31
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2015-10-09 15:15:17 +00:00
Oswald Buddenhagen 967372c975 sanitize qt rpath handling, in particular on mac
the addition of qt's rpath belongs into qt.prf - even on mac.
so consolidate the two implementations.
as a nice "side effect", we get relative rpaths also on linux.
another "side effect" is that we don't unnecessarily add the qt rpath to
qt modules also on linux.

the qt rpath addition mechanism should not be responsible for setting
the policy who gets a relative rpath, so move the logic to higher-level
callers.

Change-Id: I52e8fe2e8279e7b1ac25fae758867a5cb1cafcf8
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
2015-09-17 16:36:12 +00:00
Oswald Buddenhagen f58e95f098 remove some mac multiarch vestiges
ppc/ppc64 and 32-bit x86 have been dead for a while.

consequently, the legacy macx-g++-64 spec was most probably not used.

which in turn meant that NATIVE_64_ARCH was never set (in particular on
windows hosts ...), which means that the android ndk host auto-detection
was effectively broken.

the arch code in mac/default_post.prf was also never triggered, so nuke
it as well.

Change-Id: Ic0775e40b273a22e0a15808cac328e0df33c2155
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
2015-09-17 16:35:46 +00:00
Thiago Macieira 4684c1afe5 Add detection of C++14 and C++1z compiler features
[ChangeLog][General Improvements] Qt's buildsystem now detects whether
the compiler supports C++14 and experimental support for C++1z. If the
compiler supports it, then Qt is automatically compiled using that
support.
\
This does not apply to user applications built using qmake: those are
still built with C++11 support only. To enable support for C++14 in your
application, add to your .pro file: CONFIG += c++14 (similarly for
C++1z).

Change-Id: Ib056b47dde3341ef9a52ffff13ef1f5d01c42596
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
2015-09-05 23:05:40 +00:00
Tor Arne Vestbø ef4ef2884d Use absolute rpath to Qt libraries for non-prefix builds
Task-number: QTBUG-46391
Change-Id: Iaebba29c340fb027e23a0923f3692d47f9d450d5
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
2015-06-04 10:22:58 +00:00
Tor Arne Vestbø 91828af6c5 qmake: Expose iOS/OS X SDK platform path as QMAKE_MAC_SDK_PLATFORM_PATH
Change-Id: I2e58c22301a433208718c26b362b4dda2b891f0e
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
2015-03-06 19:01:42 +00:00
Tor Arne Vestbø 799f83fc9a Decouple caching of iOS/OSX SDK path and version in sdk.prf
Combining them could lead to intermediate builds having cached the
path, but not the version, resulting in later version checks failing.

Change-Id: Ia10f4268ce7b9e82c81627970236d68c00b80391
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
2014-12-01 18:48:09 +01:00
Richard Moe Gustavsen 459a32e39b mkspec macx-ios-clang: ensure SDK version is valid
Ensure the sdk is of recent enough version since:
1. we build Qt with the latest sdk version, so the app needs
    to do the same to avoid compatibility problems e.g when linking.
2. using a launch screen to support iphone6 depends on sdk 8
3. Apple requires apps that are pushed to appstore to use the
    latest version of the sdk.

Ideally we should store the sdk version used to build Qt, and
require that apps use the same version or newer. But this patch
will do until that is in place.

Change-Id: I18b06d09c1eda15122975b7169ca7a3372df6054
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
2014-11-11 19:19:46 +01:00
Adam Strzelecki e0676a954c Add rpath pointing to Qt libraries in OS X and iOS
This is triggered only when app is using Qt and Qt was built with "rpath"
configuration and project does not specify QMAKE_RPATHDIR explicitly.

Added rpath is made relative to app binary location if target path lies inside
Qt SDK, so all SDK bundled tools and examples will work automatically without
any changes. Tests are an exception here, since they are being run from their
build location by CI, we may not use relative rpath that work only in install
location.

Task-number: QTBUG-31814
Change-Id: I3690f29d2b5396a19c1dbc92ad05e6c028f8515b
Reviewed-by: Jake Petroules <jake.petroules@petroules.com>
2014-11-01 19:26:12 +01:00
Tor Arne Vestbø 02ecd3ae40 Make Xcode debug info format controllable through a qmake variable
The default is still DWARF instead of DWARF with dSYM for static builds
of Qt, so that debug builds of the final application don't take forever
to build due to generating the dSYM file.

Change-Id: I370d800d7c959e05c1a8780c4ebf58fff250daa1
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Fawzi Mohamed <fawzi.mohamed@digia.com>
2014-04-10 00:44:44 +02:00
Tor Arne Vestbø 8b50386b08 Use PlistBuddy instead of sed/xpath magic to extract OS X/iOS SDK name
Change-Id: I9e9f9b033cc892a35c86b35f64dc1dd915ad44f3
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Eike Ziller <eike.ziller@digia.com>
Reviewed-by: Jake Petroules <jake.petroules@petroules.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
2014-04-08 05:16:58 +02:00
Tor Arne Vestbø 4c980d2e9b Explicitly use libstdc++ for non-C++11 static builds
Otherwise the compiler may choose libc++ based on the deployment target,
and we'll end up with broken builds due to the mismatch between the two
libraries, eg:

Undefined symbols for architecture x86_64:
  "std::ios_base::Init::Init()", referenced from:
      __GLOBAL__I_a in libQt5Qml.a(qv4object.o)
      ...
  "std::ios_base::Init::~Init()", referenced from:
      __GLOBAL__I_a in libQt5Qml.a(qv4object.o)
      ...
  "std::__throw_length_error(char const*)", referenced from:
      ...

This problem is not iOS specific, which is why the logic is moved
to the more generic mac/default_post.prf.

Change-Id: I28b94e614f9167fc0db84bbf1c88dd97d5629938
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2014-01-28 02:33:40 +01:00
Tor Arne Vestbø a4e0f4f80a Ensure C++11 support matches between Qt and user projects for static builds
Change-Id: Id529fb7fc52d2da312bcf17612e47c74939a617f
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
2014-01-28 02:33:32 +01:00
Oswald Buddenhagen 53280989fb use the new "stash" instead of the (anything but) "regular" cache
as this new cache category comes without side effects, we can
unconditionally create a cache whereever we are. this allows us to be
performant without explicit user action.

Task-number: QTBUG-31340
Change-Id: I6b88b20b61e8351aa8cbf94ad3eec65adac6e1d6
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
2013-11-14 19:26:20 +01:00
Tor Arne Vestbø f9a8cf99bc qmake: Pick up default bundle prefix from Xcode preferences
But still fall back to 'com.yourcompany', just like Xcode does for the
initial launch.

Change-Id: I89afadefafc254a0014aca197741d42a0199943e
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2013-10-31 12:33:55 +01:00
Tor Arne Vestbø 25650923b1 xcode: Set QMAKE_XCODE_LIBRARY_SUFFIX from default_post
Otherwise we won't pick up CONFIG+= changes on the command line or
from the project file.

Change-Id: I6f7e9380f971e6271de5659534e9565024fe041d
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2013-10-25 20:50:51 +02:00
Tor Arne Vestbø 5c92a8b70a Xcode: Dynamically choose release/debug libs based on current configuration
Non-framework builds would automatically link to whatever Qt library
matched the config at the time of running qmake, eg hard-coded to
libQtCore_debug, while Xcode itself allowed the user to switch between
release and debug configurations.

We now append an Xcode settings variable to the library path, which gets
resolved at build time depending on the current config in Xcode.

Change-Id: I12873e38a28d9595ef3fd0ae0ad849e6744833a9
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Andy Shaw <andy.shaw@digia.com>
2013-10-16 19:33:15 +02:00
Morten Johan Sørvig 8fc97fdfc7 Revert Mac event loop changes.
"Make QGuiApplication::exec() run within NSApplicationMain()"
"Make Qt process native and timer events on Cocoa applications"
"Cocoa: Fix QFontDialog, QColorDialog auto-tests"

This reverts commits
1e14762b8d
e4b2a0b4ba
df7944e7d7

Change-Id: I80b65b5ee0297b090f807bd420664233dfc44f7b
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
2013-09-02 13:07:35 +02:00
Gabriel de Dietrich 1e14762b8d Make QGuiApplication::exec() run within NSApplicationMain()
We follow the same pattern as for iOS and Windows ports, making
sure the user's main() runs in a platform friendly environment. In
this particular case, it means calling the user's main() during the
call of NSApplicationMain(), and calling the user's main() function
(renamed to qMain() as in Windows) after receiving
NSApplicationDidFinishLaunchingNotification. In practice, this means
that NSApp is running when qMain() is called, and therefore when
QCoreApplication::exec() is called.

For those command-line utilities running on QGuiApplication, or any
deriving class, and that do not provide a bundle, we override the main
bundle's dictionary and get NSApplicationMain() to run as usual.

Added cocoa/cocoamain "subdir" to build libqtcocoamain.a (together with
cocoa/cocoaplugin -- plugins/platforms/cocoa is made a subdirs project).
This library is linked against all GUI Qt apps and provides the actual
main() function. It also catches the launching NSApplication notifications,
and calls the user's qMain() function. Note that this will happen in the
same cases when the user's application will run with the Cocoa QPA plugin.

Launch related code in QCocoaApplicationDelegate is moved to libqtcocoamain,
QNSApplication is removed (but sendEvent: redirection still there), and
code in QCocoaEventDispatcher dealing with calling [NSApp run] and related
has been removed since it's become unreachable.

ChangeLog: [Qt for Mac] Make QGuiApplication::exec() run within NSApplicationMain()
Change-Id: I790e5138c29aac2e0215a9147d0148fece40ca22
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
2013-08-29 12:44:07 +02:00
Frederik Gladhorn 1867ad741a Merge remote-tracking branch 'origin/release' into stable
Change-Id: I4c0ae2ac1c10d4d50c03625c802d981b7850ed6f
2013-06-25 23:25:35 +02:00
Tor Arne Vestbø d668e19271 Scope cached Mac SDK tool values by mkspec
Otherwise doing stuff like -spec macx-g++ when the default spec is clang
will not have an effect on the tools used.

Change-Id: Ia2769abfdd8c19f79d427b9f09707430e736305a
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2013-06-24 18:22:34 +02:00
Tor Arne Vestbø d0d158f092 Mac: Ensure that C++11 is always used when linking against a static Qt build
If Qt was built with C++11, it links to libc++, and we need all projects
that use Qt to link against the same library.

Technically, we could do QMAKE_LFLAGS += -stdlib=libc++, but that hasn't
been tested enough without also enabling C++11, so we keep the
relationship between the two for now.

Change-Id: Ic628bcbade60cc82f93707f372c2119c24d9dc8a
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Liang Qi <liang.qi@digia.com>
2013-06-24 14:51:50 +02:00
Tor Arne Vestbø 1308aa25fb Cache Xcode and SDK settings in .qmake.cache if it exists
The Xcode and SDK settings are expensive to resolve, as we're using
system() calls to resolve them. We now try to detect the presence of
a .qmake.cache file (and inform the user that creating one would be
a good idea), and use the file to cache the various settings after
resolving them.

The Xcode logic had to be moved form xcode.conf as part of the mkspec,
into default_pre/post.prf, so that we could cache() the resolved values.

Task-number: QTBUG-30586
Change-Id: Ib5368cfee6f7e4a4a33f6be70d0e20d96896fe56
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2013-05-08 14:07:41 +02:00
Tor Arne Vestbø 8e27fcb3fe Harden check for SDK platform name on Mac OS
We now use an absolute path, to prevent picking up the wrong plutil binary.
In addition we pipe the possible stderr output of plutil and xpath to the
null device, so that the final QMAKE_MAC_PLATFORM_NAME will be empty in
case of any errors, and caught by the isEmpty() check below.

Change-Id: I8ad24bf63162a76410c2ae223dd2fc48e7886bbf
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2013-04-18 22:02:18 +02:00
Tor Arne Vestbø 4f002f3256 Use absolute paths for Xcode helpers such as xcodebuild/xcrun/xcode-select
We always use the xcodebuild/xcrun/xcode-select binaries in /usr/bin,
as these will dispatch to the right binary based on what Xcode version
has been chosen using xcode-select -switch. This fixes an issue where
a tool was in the path from another Xcode installation. We can rely on
the tools as they are present on a clean Mac OS install.

Change-Id: I1d3cc1e92604f9be6d6f14639cb6322234edd696
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2013-04-09 10:03:20 +02:00
Tor Arne Vestbø ced5e2f0e8 Handle errors when sysrooting tools on Mac
xcrun will spit out errors to stderr and nothing to stdout if it fails
to find the tool in question. By checking for an empty return value and
skipping the sysrooting we guard against mangling the tool variable.

Change-Id: I68f59a6c8116696dd75cceed7b33ac666f3468b2
Reviewed-by: Eike Ziller <eike.ziller@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2013-04-08 17:23:15 +02:00