Clean up helper definitions required for old SDKs and MinGW and
move the remaining ones to the files that require them.
Ensure compilations with MinGW 4.9.
Task-number: QTBUG-51673
Change-Id: I607989dd1d9197f237c6d021209a2c94aeb84021
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
QWindowsStaticOpenGLContext::doCreate(): Invoke
QWindowsOpenGLTester::supportedRenderers() only when needed; specifically,
do not unnecessarily call it when GLES/SW renderer is specified.
Amends change b4c8e15174.
Task-number: QTBUG-49541
Task-number: QTBUG-52693
Change-Id: I58d1c584d194f8e7fee35ee16b77575f86d3c22e
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
For these states, geometry change will be sent from the code called
by setWindowState(); the geometry obtained immediately after window
creation is then no longer valid.
Task-number: QTBUG-52231
Change-Id: Ia7cbe95e73c5dd4126bb63d448b83f2cab6a53a1
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Extract a base class QWindowsBaseWindow from QWindowsWindow that provides
_sys() getters for geometry and margin calculation and implements
QPlatformWindow::geometry()/ frameMargins() to be calculated from the
HWND.
Implement a QWindowsDesktopWindow class directly inheriting
QWindowsBaseWindow which does not allow any manipulation.
Add a thin QWindowsForeignWindow class that wraps a foreign window id and
always returns correct geometry/margin information when queried. Simple
reparenting and manipulation of geometry for child windows is also implemented,
allowing for embedding foreign windows into Qt. When calling other setters on
it, the unimplemented warnings of QPlatformWindow will trigger.
Remove the special casing for foreign/desktop window from QWindowsWindow.
The existing mechanism to cache the geometry/margin values in QWindowsWindow
remains as is.
Rename the existing QWindowsWindow::baseWindowOf() and add checks there.
Task-number: QTBUG-50206
Task-number: QTBUG-41186
Change-Id: Ib57cb87e3981312d32920fe3e49f0b1c4ad516a3
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see
http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/
Updated license headers to use new LGPL header instead of LGPL21 one
(in those files which will be under LGPL v3)
Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Fix the signature of QWindowsShcoreDLL::GetProcessDpiAwareness and output the
value in the warning about failures of SetProcessDpiAwareness and in debug
output. Failures occur when Qt is embedded into another application, for
example Active Qt servers.
Task-number: QTBUG-41186
Task-number: QTBUG-50206
Change-Id: I3fd6cba26826ee8bbfa0a34f129deb64797c947f
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Vibrates the device or plays an alert sound on devices
that do not support vibration.
The other implementations of beep() have been moved to
QPlatformIntegration as a proper API instead of having
them as invokables in QPlatformNativeInterface.
Change-Id: Ic597dbef04b46d49862b070e78ddfc0d763829a2
Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Reviewed-by: Kai Uwe Broulik <kde@privat.broulik.de>
Make it opt-in because doing a normal backingstore flush does not seem to
work on Cocoa once we use OpenGL on the window. Windows and Linux should
be able to cope with this.
This means that platforms outside Windows and Linux will continue to have
the problem of having GL-based compositing enabled for ever after having a
QOpenGL/QuickWidget shown in the window once, but the issue is most
prevalent on Windows anyway, OS X machines can deal with OpenGL better
in general.
Task-number: QTBUG-49172
Change-Id: I30fd2efa95cc4f6eed9cf7f7613d0750355c775c
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Reviewed-by: Eike Ziller <eike.ziller@theqtcompany.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
Add a flag to disable rotation to the Renderers enumeration of
QWindowsOpenGLTester triggered by the keyword "disable_rotation".
Specifying this keyword forces the application to landscape mode
for Desktop GL. It is intended for drivers that have issues with rotation.
Task-number: QTBUG-49541
Change-Id: I0f0bb7415c59e98648be09b34a59dd201d52b211
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
This makes it possible to reuse it for the minimalegl QPA plugin.
Change-Id: I1c3dbaf67f32294a5d0e03cc1eb8557049b810a5
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Call QWindowSystemInterface::handleWindowScreenChanged() in
QWindowsIntegration::createPlatformWindow() should the effective
screen be different from the initial screen due to the geometry.
In order to avoid code duplication in the Direct2D plugin, fold the
helper method createWindowData() into
QWindowsIntegration::createPlatformWindow() and introduce a new
virtual helper to create the actual platform window for
QWindowsDirect2DIntegration to hook in.
Task-number: QTBUG-48379
Change-Id: I49c7a50a12245691414ab49bffe802239a87d2d6
Reviewed-by: J-P Nurmi <jpnurmi@theqtcompany.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Move touch device initialization code to QWindowsContext and
replace the assert on the touch device in QWindowsMouseHandler
by a call to the initTouch().
Task-number: QTBUG-48849
Change-Id: If8573b8283ef94e7fd015f6edc626e3c8cc0b139
Reviewed-by: Joni Poikelin <joni.poikelin@theqtcompany.com>
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
Reviewed-by: Andreas Holzammer <andreas.holzammer@kdab.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Mark include directives in qevent.h for removal and preemptively
add missing headers in code base.
Change-Id: I81011d7bfad4a09d80deeda6d1bed67b5c0e63c2
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Disable the call depending on Qt::AA_PluginApplication.
Task-number: QTBUG-47556
Change-Id: Id50a09d99a9e1fb4f57d85798a7554e124cfafa5
Reviewed-by: Tim Blechmann <tim@klingt.org>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@theqtcompany.com>
Input context selection works differently across platforms. On some
platforms it is not possible to request a specific context at all
(e.g. Wayland). This will be unified, depending on the environment
variable "QT_IM_MODULE", you will get:
- null: default (platform) context, if defined (otherwise no context)
- empty: no context
- set: set one, if it exists and is valid (otherwise no context)
[ChangeLog][Platform Specific Changes] Haromnized input context selection.
QT_IM_MODULE environment variable will be taken into account.
Change-Id: Ic8f826fbc6ace25941cd19b9b086943e848fbe01
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Reviewed-by: Nedim Hadzic <nedim.hadzic@pelagicore.com>
Adapt the Windows plugin to work with the new cross-platform
high-DPI scaling.
Task-number: QTBUG-38993
Task-number: QTBUG-46615
Change-Id: I108d319255925a290b75611e95ef006d4aaf7ace
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Check for special return value INFINITE (unsigned -1) of
GetCaretBlinkTime() (indicating cursor should not flash)
and return 0 in that case.
Change-Id: Iead41a20a68b79d04b03f77a3caf063d4e1d577e
Task-number: QTBUG-47208
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
- Introduce QDebugStateSaver for all debug operators.
- Remove the "Flags=" from enumerations since their type is now output
by default.
- Added some spaces since the previous formatting relied on space=true
as a result of some debug operators erroneously returning debug.space(),
which is now fixed in qtbase.
- Fixed formatting, added noquote() where necessary, added some newlines,
used stream modifiers instead of QString::number(n, 16) to output
hex numbers.
- Fix indentation.
Change-Id: I64123a4262916e21448cda2aa61ae1100f07291a
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Use a built-in JSON file in case the QT_OPENGL_BUGLIST environment
variable is not set. When QT_OPENGL_BUGLIST is set, the built-in list
is ignored.
To make the implementation simpler and more readable, some of the code
in QWindowsOpenGLTester is reshuffled a bit. It also caches the results
now, so it is safe and fast to call supportedRenderers() and friends
multiple times.
The blacklist currently contains the Intel card from QTBUG-43263 (Intel
GMA / HD3000 ?) and may also apply to QTBUG-42240.
[ChangeLog][QtGui] Qt now contains a built-in GPU driver blacklist for
Windows that disables the usage of desktop OpenGL with some older cards
that are known to be unstable with opengl32.dll.
Task-number: QTBUG-42240
Task-number: QTBUG-43263
Change-Id: I1ecd65b51fca77925317d52048e7ab01d9b8797c
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
When destroying the QWindowsIntegration, the global instance is set to
null in the destructor. This is followed by a lot of additional steps
when destroying the members. Some of that cleanup calls to
staticOpenGLContext() which was not handling the case of the integration
global instance being null.
Change-Id: Ib74faf491d4c81635934547968ec91e9dceec6e7
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Currently Qt uses the QPlatformIntegration::StyleHint
SynthesizeMouseFromTouchEvents to check whether to synthesize mouse
events from touch events. But not only platform plugins can produce
touch events, they can be created by e.g. QTest::touchEvent() and in
this case we almost definitely need synthesizing regardless of the
platform.
This commit introduces a QTouchDevice::MouseEmulation capability which
replaces use of the QPlatformIntegration::SynthesizeMouseFromTouchEvents.
So it's possible to pass QTouchDevice without this capability to
QTest::touchEvent() and be sure that mouse events will be synthesized.
Notice that touch pads always emulate mouse events.
As a result we can activate some tests which were disabled for specific
platform configurations by commits 6c1670d8c2
and e9760f1559.
Change-Id: Idc82fa4007a095fc1cb5934979361b0023d2b793
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Through the chain of code called by QPlatformIntegrationFactory::create, there
are cases where QGuiApplicationPrivate::platform_integration is accessed
(typically through QGuiApplicationPrivate::platformIntegration()) before the call
to QPlatformIntegrationFactory::create has returned.
Change-Id: I7805b72be5b56aed5cb8ce30cb908743c9b1f91b
Task-number: QTBUG-44388
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
Delay initialization/GL detection until a surface is requested.
Remove member variable from window and access static context
from QWindowsIntegration only.
Task-number: QTBUG-43832
Change-Id: I4b9a324b58af4399df5c314bfb2b952455b1e080
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Introduce flags for the renderer type and move code to
qwindowsopengltester. Introduce
QWindowsOpenGLTester::supportedGlesRenderers() where type-dependent
checking can be added.
Change-Id: I4bbffaf861cb0fdbea0919e081e3626fb5a872de
Task-number: QTBUG-43263
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
For const char*s, operator== is overloaded, so comparing to a (C) string
literal is efficient, since qstrcmp doesn't require the length of the
strings to compare.
OTOH, QByteArrayLiteral, when not using RVO, litters the code with
QByteArray dtor calls, which are not inline. Worse, absent lambdas,
it even allocates memory.
So, just compare with a (C) string literal instead.
Change-Id: Id3bfdc89558ba51911f6317a7a73c287f96e6f24
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Print a warning when the developer/user has explicitly
requested the software backend, but loading openglsw.dll fails.
Change-Id: I8b1f079538ac70ceacbf1a397a276659c760a4cc
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
This adds support for the environment variable
QT_DEVICE_PIXEL_RATIO for the Windows platform plugin.
Task-number: QTBUG-38993
Task-number: QTBUG-38858
Change-Id: I6831eb6d3a09a80be7bbef46395e91531b61cc50
Reviewed-by: Alessandro Portale <alessandro.portale@digia.com>
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
The dynamic builds (-opengl dynamic) are now functional on Windows.
In such a build no components in Qt link to any OpenGL libraries directly
and qmake will not automatically add any such libraries to the
applications' makefiles. Instead, the libraries are chosen and loaded
during runtime and applications are expected to use QOpenGLFunctions
instead of direct OpenGLfunction calls.
Set the environment variable QT_OPENGL to desktop or angle to skip testing
and force the given implementation. The application attributes (AA_UseOpenGLES
and such) are also taken into account.
The testing logic is same as before: We try to load opengl32 and
resolve a shader related function. If this fails, ANGLE is chosen. This
allows utilizing full desktop OpenGL on systems that have proper drivers,
while a transparent fallback to ANGLE will be done automatically for
systems that don't. The latter includes also remote desktop connections.
Software rendering via Mesa llvmpipe is supported too. The fallback is
automatic on systems where the desktop test fails and ANGLE fails to load
or initialize (e.g. due to missing libs like d3dcompiler), as long as a
suitable patched build of Mesa is available.
[ChangeLog][QtGui] Dynamic OpenGL implementation loading is now supported
on Windows. This requires Qt to be configured with -opengl dynamic.
Task-number: QTBUG-36483
Change-Id: Ie8bb25a6d55b3a1609b00150aeccd909aec27313
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Dynamically load shcore.dll, use SetProcessDpiAwareness() instead
of SetProcessDPIAware() when available. Add command line parameter
to control level.
Task-number: QTBUG-37347
Change-Id: I1259b0943b41e50066e7e3870ed3136afd8f18fe
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
isES() becomes isOpenGLES(). The library type enums are changed
DesktopGL -> LibGL and GLES2 -> LibGLES. This removes the now
unnecessary version number, the confusing "desktop" term and provides
better readability.
The old function/values are kept until the related qtdeclarative
changes are integrated.
Task-number: QTBUG-38564
Change-Id: Ibb0a1209985f1ce4bb9451f9b7b093c2b68a6505
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
In Qt 4 there is a factor of 2 in qapplication_win.cpp,
this got lost, so all our cursors were blinking twice as
fast.
Task-number: QTBUG-37200
Change-Id: I11ce61c51279d9ceb8bc9ba01c1bb9640a31ade8
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Remove the opengl proxy for now. Later it will either be moved into
a separate library or replaced by a QOpenGLFunctions-based approach.
This means that the -opengl dynamic configuration is not usable
for the time being. The rest of the enablers remain in place.
The convenience function QOpenGLFunctions::isES() is now moved to
QOpenGLContext and is changed to check the renderable type. This is
extremely useful since besides supporting dynamic GL it solves also
the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES
path when creating an ES-compatible context with a desktop OpenGL
implementation).
Task-number: QTBUG-36483
Task-number: QTBUG-37172
Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Make the range for detecting relative (mouse mode) configureable
using -platform windows:tabletabsoluterange=50
Task-number: QTBUG-36937
Change-Id: I44f928e53cb41b246c44554ec7f71bfbdf03c147
Reviewed-by: Arthur Krebsbach <Arthur.Krebsbach@Wacom.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
The patch introduces a new build configuration on Windows which
can be requested by passing -opengl dynamic to configure.
Platforms other than Windows (including WinRT) are not affected.
The existing Angle and desktop configurations are not affected.
These continue to function as before and Angle remains the default.
In the future, when all modules have added support for the dynamic
path, as described below, the default configuration could be changed
to be the dynamic one. This would allow providing a single set of
binaries in the official builds instead of the current two.
When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are
never defined. Instead, the code path that has traditionally been
desktop GL only becomes the dynamic path that has to do runtime
checks. Qt modules and applications are not linked to opengl32.dll or
libegl/glesv2.dll in this case. Instead, QtGui exports all necessary
egl/egl/gl functions which will, under the hood, forward all requests
to a dynamically loaded EGL/WGL/GL implementation.
Porting guide (better said, changes needed to prepare your code to
work with dynamic GL builds when the fallback to Angle is utilized):
1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to
differentiate between desktop and ES where needed. Keep in mind that
it is the desktop GL header (plus qopenglext.h) that is included,
not the GLES one.
QtGui's proxy will handle some differences, for example calling
glClearDepth will route to glClearDepthf when needed. The built-in
eglGetProcAddress is able to retrieve pointers for standard GLES2
functions too so code resolving OpenGL 2 functions will function
in any case.
2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds,
but never "angle" or "opengles2".
3. The preprocessor define QT_OPENGL_DYNAMIC is also available in
dynamic builds. The usage of this is strongly discouraged and should
not be needed anywhere except for QtGui and the platform plugin.
4. Code in need of the library handle can use
QOpenGLFunctions::platformGLHandle().
The decision on which library to load is currently based on a simple
test that creates a dummy window/context and tries to resolve an
OpenGL 2 function. If this fails, it goes for Angle. This seems to work
well on Win7 PCs for example that do not have proper graphics drivers
providing OpenGL installed but are D3D9 capable using the default drivers.
Setting QT_OPENGL to desktop or angle skips the test and forces
usage of the given GL. There are also two new application attributes
that could be used for the same purpose.
If Angle is requested but the libraries are not present, desktop is
tried. If desktop is requested, or if angle is requested but nothing
works, the EGL/WGL functions will still be callable but will return 0.
This conveniently means that eglInitialize() and such will report a failure.
Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will
tell which implementation is chosen.
The textures example application is ported to OpenGL 2, the GL 1
code path is removed.
[ChangeLog][QtGui] Qt builds on Windows can now be configured for
dynamic loading of the OpenGL implementation. This can be requested
by passing -opengl dynamic to configure. In this mode no modules will
link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will
dynamically choose between desktop and Angle during the first GL/EGL/WGL
call. This allows deploying applications with a single set of Qt libraries
with the ability of transparently falling back to Angle in case the
opengl32.dll is not suitable, due to missing graphics drivers for example.
Task-number: QTBUG-36483
Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Add a per-window swap chain to a QPlatformWindow subclass instead of tying
it to the backing store. This is needed to support native widgets (as
opposed to alien widgets).
Change the backing store to draw to an intermediate pixmap and flush to
the requested window by using the per-window swap chain. This also opens
the door for faster window presentation later on by using the swap chain
more intelligently.
Also add a changelog entry for the direct2d plugin, which was omitted
earlier.
[ChangeLog][QtGui][Windows]
Introduce experimental direct2d platform plugin for Windows. This plugin
shares most code with the current windows plugin, but substitutes a
direct2d-based paint engine for window backing stores and pixmaps.
Change-Id: I5f54e7e4c1fb15b1639bd26b712fb40ac141e4ac
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Introduce logging categories and change most debug statements
to qCDebug().
Retrieve the filter rules from the environment variable
QT_QPA_VERBOSE (should be removed once the logging framework
offers a more convenient way of configuring).
Replace the old per-category variables controlling verboseness
of the output by a single variable which can be set on the command
line.
Change-Id: Iae55ecdb0e150efd165b7d3e90b371f72853f194
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Preparing the introduction of the categorized logging system for the
plugin.
Change-Id: I2b180d88cf508559f495d39d4e1d36b8f3da7051
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
Add a layer of abstraction in some spots where the Direct2D plugin will hook in.
Change-Id: Ifca7daf6ad0284af52a81822e970c2317d339234
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
https://codereview.qt-project.org/#change,66028 fixes Quick2 apps so
there will be no need to ignore mouse events synthesized from touches
by the OS. The mousefromtouch plugin parameter is changed to
nomousefromtouch since mousefromtouch becomes the default.
This will restore the OS-provided functionality, like translating
tap-and-hold to right clicks, for Quick1 and widget apps.
Change-Id: I5554a91a54365b9c72c3ad304010b9fc4e53ab24
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
The QPlatformIntegration::guiThreadEventDispatcher() function acted as an
accessor to event dispatchers created in the constructor of each platform
plugin, but the logic and semantics of event-dispatcher handling in Qt
itself (QCoreApplication/QGuiApplication) still assumed both ownership
and control over the event dispatcher, such as when to create one, which
one to create, and when to delete it. This conflicted with the explicit
calls in the platform plugins to QGuiApplication::setEventDispatcher(),
as well as left a possibility that the event-dispatcher created by
the platform plugin would never be deleted, as none of the platform
plugins actually took full ownership of the dispatcher and deleted it
in its destructor.
The integration function has now been renamed back to its old name,
createEventDispatcher(), and acts as a factory function, leaving
the logic and lifetime of event dispatcher to QtCoreApplication.
The only platform left with creating the event-dispatcher in the
constructor is QNX, where other parts of the platform relies on
having an event-dispatcher before their initialization. We then
need to manually take care of the ownership transfer, so that the
event-dispatcher is still destroyed at some point.
Change-Id: I113db97d2545ebda39ebdefa865e488d2ce9368b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
This patch aims to implement the session management for Windows.
Based on the Qt 4 QApplication windows specific code
Task-number: QTBUG-28228
Task-number: QTBUG-33032
Change-Id: I7059298ad9661aebd51e77a03f55a7a04f461479
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
Change the hint for
QPlatformIntegration::SynthesizeMouseFromTouchEvents to false
for Windows and suppress the events synthesized by OS.
The synthesized events cause touch events to generate 2 clicks
in Quick2.
Leave code as is for Windows CE.
Task-number: QTBUG-31386
Change-Id: Ia0987342dcdd55c8540810da5e4b90518a501ce6
Reviewed-by: Alan Alpert <aalpert@blackberry.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
Invoke slot "beep" on QPlatformNativeInterface. Implement for
Windows and X11.
Task-number: QTBUG-30416
Change-Id: I2be651165b899e5147818a012001d354827bb090
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Use a normal instead of a HWND_MESSAGE-window since the latter
do not receive the "TaskbarCreated" message. Provide an invokable
slot in the native interface to register a window class for that
purpose.
Task-number: QTBUG-29160
Change-Id: Ic25222d08d21867f7d882a9e19d8aaf50f3f47cf
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Add custom frames which are added to the system frame to
the platform plugin. Make them settable when creating a platform
window using dynamic properties and per window properties
of the platform native interface.
Use this in favor of the native event handling changing the frame
in wizard_win.cpp since that caused the frame/backing store sizes
of the QWindow to be wrong.
Task-number: QTBUG-28099
Change-Id: Idd6416cf1b0eb629f56663088b0ce17162e1739d
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
windowTitle, windowModality, windowIcon and so on are named that way
to be similar to the ones in QWidget. However QQuickWindow inherits
all of the declared properties, and we would like to have shorter
property names in QML. If you are working with a Window then it's
obvious the title property is the window title. Unfortunately,
there must be patches in many other modules which depend on this one.
In order to avoid the need to merge them all at the same time,
there is also patch https://codereview.qt-project.org/#change,39001
which temporarily adds backwards-compatible accessors, which can be
removed after the other modules are able to build without them.
We should not rename windowState to state, because in QML, state
usually drives the state machine for animation transitions etc.
(although QWindow is not an Item, a user might get confused about it).
Related patches are
https://codereview.qt-project.org/#change,39001https://codereview.qt-project.org/#change,37764https://codereview.qt-project.org/#change,37765https://codereview.qt-project.org/#change,37766https://codereview.qt-project.org/#change,37762
Change-Id: Ie4424ec15fbdef6b29b137f90a2ae33f173edd21
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Several platform plugins, like eglfs, kms, etc don't support multiple
windows as there's no system compositor, they're rendering directly to
a single back buffer. By adding a platform capability we'll be able to
provide better error reporting when an application tries to create
multiple QWindows on a single-window platform. Also, QML apps can use
this capability to figure out whether they should create a QWindow for
dialogs / popups / menus, or whether to just create items in the same
scene, that are shown on top of the rest of the content.
Change-Id: I15b8d21ee2bc4568e9d705dbf32f872c2c25742b
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
The CLSID_FileOpenDialog, CLSID_FileSaveDialog-based dialogs
are available from Windows Vista on only, the old Shell-function
based ones are required for Windows XP.
Add a command line argument to switch dialog types.
Extract some common functionality for both dialog types.
Task-number: QTBUG-27621
Change-Id: I224c5c4574c2ff54daf354f00d3d1f82abc6f459
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Synchronous expose corrupts painter state if it is done during existing
paint operation, which can happen e.g. when requesting some value from
dumpcpp generated wrapper inside a slot.
Fixed by implementing support for setting asynchronous expose and
doing expose according to the setting in handleWmPaint().
Task-number: QTBUG-27209
Change-Id: I89b5aa823fda947d26b1a4757f129e7c31ea408b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
We should pass the shareHandle here instead of the handle for the
context since that's what it expects.
Change-Id: If851758817057ecc3c3646cba2354becf5a8a839
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Using dynamic properties on the native interface is deprecated.
Change-Id: Ia3411780dad15af61d4805c0d9fabf00dba92301
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Fix warnings:
Change-Id: Ia68607f72087c0085e528fee0e6270b80692e389
warning: enumeration value 'SynthesizeMouseFromTouchEvents' not handled in switch
warning: suggest parentheses around assignment used as truth value
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Native font rendering is broken for QML applications, use free type
rendering for those scenarios. Use native rendering for all other
applications.
Use a workaround to find out if we are running a QML application on the
target.
Related to QTBUG-24205.
Change-Id: I653ea579098db1e58af8176cb2c3f943be0b9602
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
The previous API was hard to use (global function, no type safety,
manual chaining), and confusing (app vs dispatcher split only made
sense on Windows). Installing and removing out of order would have
the risk of setting back a dangling pointer (crash). Meanwhile QPA
added type safety, and this new API models the QObject::installEventFilter
API for ease of use. The virtual method is in a new interface,
QAbstractNativeEventFilter.
QPA was even calling the dispatcher event filter with QPA-private event
classes, which made no sense (refactoring leftover from when the code
was in the dispatcher). Now the QPA plugins trigger the qcoreapp event
filters with the actual native events directly.
Change-Id: Ie35e47c59c862383bcaf857b28d54f7c72547882
Reviewed-by: Marius Storm-Olsen <marius.storm-olsen@nokia.com>
Public QtTest headers require it, so all unit tests would have to use private Qt
headers otherwise, which is not practical.
Change-Id: I5d4466ec30b6a57ebdfc34413e716e657eb51368
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
Since QWindowSystemInterface is now part of QPA API. The correct
inclusion is:
#include <qpa/qwindowsysteminterface.h>
#include <qpa/qwindowsysteminterface_p.h>
Bulk of the work was done by:
find . -type f | xargs sed -i -e 's,#include <\(QtGui/\)\?QWindowSystemInterface>,#include <qpa/qwindowsysteminterface.h>,g'
Change-Id: If75fc32611e72ef1cf58505794def375b1acf74a
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Add functionality for window masks to QPlatformWindow, which is
required to implement QWidget::setMask() in order to fix
the regression in functionality from Qt 4.8.
Change-Id: I2c2d5629f0b4c6d90e52595ad70b13559aab1f41
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
- Missing initializers for structs
- Missing enumeration value
- Mixing enumeration/ints in operator ?
Change-Id: I149ab01ad2ebd04f89e5c699905d5ba724828e0f
Reviewed-by: Mark Brand <mabrand@mabrand.nl>
Reviewed-by: Jonathan Liu <net147@gmail.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
- Add QWindowsEGLContext usable for ANGLE and Windows CE.
- Add QWindowsEGLStaticContext containing the display
for resource cleanup.
- Add EGLSurface to QWindowsWindow.
- Add a -angle option specifying the path to the external
ANGLE installation to configure, add libraries to
the mkspecs.
Initial-patch-by: Jabot Corentin <corentinjabot@gmail.com>
Task-number: QTBUG-24207
Change-Id: I5f80b1efb6996da7c5d70aa3720f7801c9e4c6af
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
Prevent the classes from appearing in the Qt documentation.
Change-Id: I62abff0c57effdf16629f9d5a0dc384ea2c43d5a
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Made opengl optional.
Made Clipboard and Accessability optional.
Moved internal mime data into its on source file,
was implemented in the clipboard source
which is just strange.
Change-Id: I6ddf0c656533bd45e22e24492fc2254d15b7822f
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
- Rename posFromMove to posIncludesFrame in Widgets and
make the handling more fine-grained; try to clean it up
as soon as the frame margins are known
in QWidgetPrivate::fixPosIncludesFrame().
- Implement QWidgetPrivate::updateFrameStrut().
- Windows: Handle posIncludesFrame in window creation,
notify changed geometry after setting window flags.
- XCB: Do not change the window gravity in propagateSizeHint()
as this causes the window to jump around. Determine
the gravity in window creation, leave it constant and
fix the geometry when setting instead.
- Store the normal geometry when maximize/fullscreen
state change events are received.
- Remove xfails from fixed tests
Task-number: QTBUG-25331
Task-number: QTBUG-24905
Task-number: QTBUG-24294
Change-Id: I89c7229d86aaf88f02247d63915da7905e4a27ea
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
The main reasons for doing this are:
1. _qpa.h end up in the master QtGui include file. QtGui is meant for
userland applications. qpa code is neither binary nor source compatible.
Inadvertant use of QPA api makes the user code binary-incompatible.
2. syncqt creates forwarding headers for non-private header files. This
gives people the impression that this is public API.
As discussed on the mailing list, even though QPA api is internal and subject
to change, it needs to treated differently from private headers since they
will be used by in-qtbase and out-of-qtbase plugins.
This commit does the following:
1. The _qpa in QPA header files is dropped.
2. syncqt now treats any file with qplatform prefix as a special file and
moves it to qpa/ directory. The recommended way of using QPA API in plugins
is: #include <qpa/qplatformfoo.h>. This allows the user include QPA API
from multiple modules (for example, qplatformfoo might be in QtPrintSupport)
3. The user needs to explicitly add QT += <module>-private to get access to
the qpa api.
4. Creates compat headers for the olden style qplatformfoo_qpa.h and QPlatformFoo
includes.
This commit does not change the cpp filenames. This requires a more careful
merging of existing non qpa cpp files and existing cpp files on a case by
case basis. This can be done at anytime.
The following files are not renamed as part of this changed but will be fixed
as part of a future change:
src/gui/kernel/qgenericpluginfactory_qpa.h
src/gui/kernel/qgenericplugin_qpa.h
src/gui/kernel/qwindowsysteminterface_qpa.h
files were renamed using
for x in `find . -name "qplatform*_qpa.h"`; do git mv $x "${x/_qpa.h/.h}"; done
for x in `find . -name "qplatform*_qpa_p.h"`; do git mv $x "${x/_qpa_p.h/_p.h}"; done
includes were renamed using script
for file in `find . -name "*.h" -or -name "*.cpp" -or -name "*.mm"`; do
sed -i -e 's,.*#.*include.*<\(Qt.*/\)\?\(QPlatform.*\)>,#include <qpa/\L\2.h>,g' \
-e 's,.*#.*include.*"\(Qt.*/\)\?\(QPlatform.*\)",#include <qpa/\L\2.h>,g' \
-e 's,.*#.*include.* "\(qplatform.*\)_qpa.h",#include <qpa/\L\1.h>,g' \
-e 's,.*#.*include.*"\(qplatform.*\)_qpa_p.h",#include <qpa/\L\1_p.h>,g' \
-e 's,.*#.*include.*<\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)>,#include <qpa/\2\3>,g' \
-e 's,.*#.*include.*"\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)",#include <qpa/\2\3>,g' \
$file
done
Change-Id: I04a350314a45746e3911f54b3b21ad03315afb67
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
Always default to native font engine as native fonts now work in
QML applications, too.
Change-Id: Iafa5f6d25a9a3b22f49763f287e4e358216cfc2d
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
The Freetype engine currently works better for QML2, whereas
the native engine is better suited to the widgets.
Task-number: QTBUG-24205
Change-Id: I76de98c3e7c84a2d72542ea9860b8be1e67f7e04
Reviewed-by: Jan-Arve Sæther <jan-arve.saether@nokia.com>
Turn around the meaning of the command line parameter.
The FreeType engine can now be activated by passing freetype.
Change-Id: I9da6cd4a127603f9cfb91f0ce8450088c0883faa
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
- Allocate gamma tables on the heap in a thread-safe way, use
font smoothing returned by the style hints of the platform to
calculate them.
- Improve font rendering on Windows.
Change-Id: I8cd39b51cf03cbd642474c02b9076814baecd597
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
In the old implementation, the QPlatformIntegration was asked
for the theme first, so there was no way of overriding that
by a custom plugin. Also, there was a memory leak in case
the platform theme was actually created by a plugin.
QGuiApplication now asks the QPlatformIntegration for a list
of potential theme names first, tries to load them using
the plugin loader and finally invokes a factory method of
QPlatformIntegration in case that fails. The theme is now
owned by QGuiApplication.
In the XCB plugin, the environment variable DESKTOP_SESSION
is queried and appended to the list of themes, making it possible
to load plugins for other session types.
Change-Id: I1a4b4e061815bca16c65b23e591bb7563a3e44e2
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
No longer base the implementation on a QWidget which is not
necessary when all that is required is a message window listening
to task-tray messages. Export a service function creating a message
window from the Windows native interface and use that.
Task-number: QTBUG-20978
Change-Id: I01d0faeac777df4eee802c51d2bc722fce814080
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
QDoc now has support for Doxygen style commands for italics, bold
and list items. This change applies that change in QDoc to the
actual documentation.
Task-number: QTBUG-24578
Change-Id: I519bf9c29b14092e3ab6067612f42bf749eeedf5
Reviewed-by: Shane Kearns <shane.kearns@accenture.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
- Add QPlatformServices as back-end for
QDesktopServices.
- Bring back UNIX/Linux desktop detection in platformsupport
as a generic implementation.
- Add Windows implementation.
Reviewed-by: Morten Johan Sorvig <morten.sorvig@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Reviewed-by: Anselmo Lacerda S. de Melo <anselmo.melo@openbossa.org>
Change-Id: If94bb65755df4f849edd83c57143ee2c73002137
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
- Add missing constant.
- Make FontKey a pair instead of a function-local type which
cannot be used as template parameter for gcc.
- Fix warnings about redefinition of NOMINMAX and enumeration.
Change-Id: Ie3eb6e5b8dd9cd81210d6e10270ada0158aaf809
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
Implement virtual desktops (which is the default for
EnumDisplayMonitors) and change notifications.
Change-Id: Id24a1b6d9766903901ddf1ded8e9933aa03589d4
Reviewed-by: Oliver Wolff <oliver.wolff@nokia.com>
Implement QCocoaPlatformTheme. The menus and dialog
API is moved from the platform to the theme plugin.
(Both APIs contain references to QtWidget classes,
which we are working towards removing.)
The theme plugin is created after the platform
plugin, first by asking the platform plugin, then
by looking for a separate plugin if the platform
does not specify a theme.
Initial-patch-by: Morten Sorvig <msorvig@trolltech.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
Change-Id: I2778cdd3a205c4ce35ead93e39fe6b4cd58a39f9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
- Introduce hierarchy of QPlatformDialogHelper-derived classes
for font, color and file dialogs.
- Start reducing dependencies on QDialog:
* Remove QDialog-specifics from interface, introduce enumeration
for DialogCode
* Make the helpers Q_OBJECTS to be able to add the signals
passed on to the QDialogs
* Remove QDialogPrivate pointer
- Split setVisible_sys() in show_sys() (factory method for native
dialogs) and hide_sys(). Pass parent window to show_sys(),
removing the necessity to query the QDialog for it
- Introduce a styleHint() similar to QGuiApplication's for
platform-specific
- Fix compile in cocoa/windows, reduce depency on QDialog
(-private) classes.
Change-Id: Ic1cb715e1edf767f2cb18b9780341d189339ef1d
Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com>
Implement QPlatformDialogHelper for file dialogs based on
IFileDialog. Add prototypical implementation of color dialogs.
Change-Id: If3c7470be6c0b8fbf8cfea1b6638bda43afafea7
Reviewed-by: Oliver Wolff <oliver.wolff@nokia.com>
- Pass on version to ARB.
- Query obtained ARB format more fine-grained depending on version,
indicate failures
- Fix GDI contexts and introduce gl=gdi to activate the GDI
functionality
- Adapt window flags after setParent if top level state changes
- Remove unused OpenGL flag from integration/context
Change-Id: I59ca74ee1fa727bd2bcfd605b3907bc82cca18fa
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
As windows' fontdatabases also uses functionalities from
qbasicunixfontdatabase it was renamed to qbasicfontdatabase. But instead
of iterating over the font directories' files it uses system calls to
obtain the list of fonts and uses registry values to find the according
filenames to add.
The native font engine was still kept. It can be activated by adding
fontengine=native as platformargument.
Change-Id: I7197bed5d18b8a33d4aa97ce91bfa1cd281b80ea
Reviewed-on: http://codereview.qt-project.org/5839
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
Sanity-Review: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@nokia.com>
* Moved most stuff to gui\accessible
* Moved widget-specific stuff to widgets\accessible
* Moved platform-specific code to either the bridge plugin (this was already the case)
or to the platform plugin.
* Added several classes and functions. These have not yet gone through an API
review. The plan is to do that in a later commit.
Classes:
- QPlatformAccessibility
- QWindowsAccessibility
Functions:
- QWindow *QAccessibleInterface::window();
- QPlatformAccessibility *QPlatformIntegration::accessibility()
* The bridge code can now either be a plugin or integrated into the platform plugin
* Mac accessibility is left out for now. Unix "should still work" (tm). These platforms
should be fixed soon.
Change-Id: Ib49ffa73b647ee0af90864544c2769440157f562
Reviewed-on: http://codereview.qt-project.org/5330
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@nokia.com>
Reviewed-by: Jan-Arve Sæther <jan-arve.saether@nokia.com>
Lets the platform plugin advertise whether it's safe to use OpenGL from
a different thread. With XCB we only advertise this if we have a
reasonably new XCB libary, as older versions suffer from the
xcb_wait_for_reply() blocking bug, which cause GL rendering in a
separate to stall when using Mesa drivers.
Change-Id: I4829df7e583a1c8aed218ae13a159d21266cc594
Reviewed-on: http://codereview.qt.nokia.com/3613
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Add an initial Lighthouse plugin for the Windows operating system.
Change-Id: I6934562266e1aa0ac270bf6107df05a9e56ef82c
Reviewed-on: http://codereview.qt.nokia.com/3107
Reviewed-by: Oliver Wolff <oliver.wolff@nokia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>