Commit Graph

16 Commits (b978cdcb268cbeb233c5e06fa4bb193cd34348aa)

Author SHA1 Message Date
Kevin Funk 8762ae7315 Replace Q_DECL_FINAL with final
Remaining uses of Q_DECL_FINAL are in:

src/corelib/global/qcompilerdetection.h
src/corelib/global/qglobal.cpp
  (definition and documentation of Q_DECL_FINAL)
src/tools/moc/moc.cpp
tests/auto/tools/moc/
  (supported for moc for Q_DECL_FINAL)

Change-Id: I0d28946c9c3f9d37d0b303db86079129014de1f3
Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
2017-09-22 07:30:01 +00:00
Lars Knoll 60985aa42b Use qtConfig throughout in qtbase
Use the new qtConfig macro in all pro/pri files.

This required adding some feature entries, and adding
{private,public}Feature to every referenced already existing entry.

Change-Id: I164214dad1154df6ad84e86d99ed14994ef97cf4
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
2016-08-19 04:28:05 +00:00
Marc Mutz 7248e97669 QtConcurrent/QtOpenGL(Extensions)/QtPrintSupport/QtTestLib/QtXml: add QT_NO_FOREACH
Mark these libraries as what they are: Q_FOREACH-free,
using QT_NO_FOREACH.

Change-Id: I2a567d9fe67e15e9b6f0784525810b553dc50e1f
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
2016-05-12 21:42:10 +00:00
Jani Heikkinen cd46a2daf5 Unify license header usage.
Update files using old header.LGPL3 to header.LGPL
Update files using old FDL template to use new one
Update files using old BSD template to use new one

Change-Id: I36a78272516f9953d02956522f285b40adfc8915
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
2016-03-29 10:20:03 +00:00
Oswald Buddenhagen a28364bc1c consistently put {qt,qml}_{module,plugin} at the end of project files
this fixes static builds by ensuring that all dependencies are exported.

Task-number: QTBUG-51071
Change-Id: Icbce502dcbcb4d4b4d922c42679f44e2cc930bf3
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
2016-03-07 14:09:49 +00:00
Gunnar Sletta c33f203222 Fix typo when resolving EGL extension.
Change-Id: I28a237660e0f6b2583014f79a3a13edc46ef6d0e
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
2015-04-23 11:54:36 +00:00
Jani Heikkinen 2b75c156b6 Updated BSD licensed file headers
Change-Id: I6441ff931dbd33b698d762e6f6784898f3f60fe7
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
2015-02-15 07:41:17 +00:00
Jani Heikkinen 83a5694dc2 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Outdated header.LGPL removed (use header.LGPL21 instead)

Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)

Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination

Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
2015-02-11 06:49:51 +00:00
Oswald Buddenhagen a4ec90175c purge vestiges of opengl es 1 support
amends 0d5170256c.

Change-Id: Ifa178d38f602bb7c66ef13334673ff47e332af5b
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
2014-04-04 19:32:21 +02:00
Thiago Macieira a83498299a Remove the header precompilation for QtXml and QtOpenGLExtensions
Respectively, those modules have 2 and 1 source files. Precompilation costs
more than the benefit of using precompiled headers.

Change-Id: I15ababd9ba7cce2e1510454da49010456ff0597a
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2014-03-04 04:36:00 +01:00
Jonathan Liu d3190572cc Use BSD licensing for QtOpenGLExtensions instead of LGPL
BSD licensing should be used for QtOpenGLExtensions instead of LGPL as
it is a static library that is linked into applications. Using LGPL
would impose additional requirements for application developers to
provide object files to end users to be able to relink the application
with a modified or updated QtOpenGLExtensions static library.

Task-number: QTBUG-29918
Change-Id: I0bb80f8ba5158be0a71fe4c5e1c37787ce21337d
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
2013-06-24 10:16:32 +02:00
Thiago Macieira d1b4857d17 Make sure that we #include qconfig.h before testing for features.
This is mandatory in public headers (qiodevice.h, qopengl*, etc.), but
it's a good idea even in private headers, in case someone includes
that header first somewhere. In particular, all platformsupport API is
private.

Change-Id: If287baa5d9ed14e93c1666efa0e6332c4c1cd9a4
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
2013-03-19 07:02:57 +01:00
Stephen Kelly 8d83911542 Remove incorrect export macro.
As this is a static library, no export macro is needed at all. With
the wrong export macro, attempting to use this library fails on Windows.

Change-Id: I618d7f02e374761fc8d8a5a0afb8d6d80e380389
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
2013-03-14 16:38:49 +01:00
Stephen Kelly 7cf603e92e Fix openglextensions module depends.
It requires the QtGui module. Just remove the QT line and allow
the default to be used.

Change-Id: Ie6dffaa0621c7ececd31ff0b696814bc82a2a764
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
2013-03-13 16:07:01 +01:00
Volker Krause 14b2d4cd38 Build with GL headers in non-standard locations.
Change-Id: Icd5fdfeea8e2642ee68ec1811c6a6ce9205b7e00
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
2013-03-12 09:16:42 +01:00
Sean Harmer a2ddf3dfe0 Add a new static lib and module for OpenGL extensions
The complete set of OpenGL extensions is large meaning that any attempt
to incorporate them into a shared library such as QtGui would bloat the
size of that library.

The typical usage pattern for OpenGL extensions is to use only a very
small number of extensions from the total available set. A static
library suits this situation very well as an application will only
compile in the executable code for the extensions actually used. Thus
makign all of the functionality available to those that need it but with
zero cost to those that do not.

Change-Id: I49fdac7e9d2e0b190b7ea04b776018dd63c3065f
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
2013-02-26 16:27:39 +01:00