The tst_qwindow test failed with a warning that programmatically
moving the mouse cursor is not possible with Wayland.
Task-number: QTBUG-91418
Change-Id: I02ceb2af43fbc83a4e6ae09718315f5f79ff8285
Reviewed-by: Liang Qi <liang.qi@qt.io>
QGuiApplicationPrivate::processMouseEvent() sends a
QWindowSystemInterfacePrivate::TouchEvent if the mouse event is not
accepted and AA_SynthesizeTouchForUnhandledMouseEvents is enabled.
A QPA TouchEvent always contains native touch points, which is why
it calls QWindowSystemInterfacePrivate::fromNativeTouchPoints to
translate the QMouseEvent's device-independent position back to the
raw position that it would have had if it came from a real touchscreen.
Therefore we must give that function touchpoints that are actually in
native coordinates.
It may be that some of this transformation could be avoided entirely,
but here we prove that the existing way works correctly, by adding
coordinate checking to the tst_QWindow::mouseToTouchTranslation() test.
Pick-to: 6.0
Task-number: QTBUG-86165
Change-Id: I4c9ca2b11e9eb76d79712c187db3eb9865da581a
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Complete search and replace of QtTest and QtTest/QtTest with QTest, as
QtTest includes the whole module. Replace all such instances with
correct header includes. See Jira task for more discussion.
Fixes: QTBUG-88831
Change-Id: I981cfae18a1cabcabcabee376016b086d9d01f44
Pick-to: 6.0
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
During delivery of a TouchBegin event, if no widget accepts it,
we begin treating the first touchpoint as a synth-mouse, as before.
If a second touchpoint is pressed or released in any order, it's
irrelevant: the fake mouse button is released as soon as the first
touchpoint is released. This fixes the bug that such a scenario
caused the mouse release not to be sent, so that a widget could get
"stuck" in pressed state.
Done-with: Tang Haixiang <tanghaixiang@uniontech.com>
Fixes: QTBUG-86253
Pick-to: 5.15
Change-Id: I7fbbe120539d8ded8ef5e7cf712a27bd69391e02
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
It also demonstrated that the tests were out of sync with reality:
since a97759a336c597327cb82eebc9f45c793aec32c9 QMouseEvent::button()
and QWindowSystemInterfacePrivate::MouseEvent::button should be the
button that changes state of course; but when a button is pressed,
we are reacting to it after the fact, so QMouseEvent::buttons() and
QWindowSystemInterfacePrivate::MouseEvent::buttons should include the
new button that was just pressed. Likewise when a button was released,
we send the event with buttons _omitting_ the button that was just
released.
Amends 147a8bc4c8 and
6d6ed64d6c
Change-Id: I670289019fcfa7de685ca38799804772dc0f1c8f
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
In 4e400369c0 we began to send synth-mouse
events from the touch device, but in the opposite direction it was not
consistent.
Add autotests to prove that it's consistent both ways now.
Change-Id: I7df2328fef224dc1529ca5d27411cd8a5a9c8df9
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Remove around 1000 compiler warnings about missing overrides
in our auto tests.
This significantly reduce the compiler warning noise in our auto
tests, so that one can actually better see the real problems
inbetween.
Change-Id: Id0c04dba43fcaf55d8cd2b5c6697358857c31bf9
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
The explicit paint event on QtGui and QPA level allows us to untangle
the expose event, which today has at least 3 different meanings.
It also allows us to follow the platform more closely in its semantics
of when painting can happen. On some platforms a paint can come in
before a window is exposed, e.g. to prepare the first frame. On others
a paint can come in after a window has been de-exposed, to save a
snapshot of the window for use in an application switcher or similar.
The expose keeps its semantics of being a barrier signaling that the
application can now render at will, for example in a threaded render
loop.
There are two compatibility code paths in this patch:
1. For platform plugins that do not yet report the PaintEvents
capability, QtGui will synthesize paint events on the platform's
behalf, based on the existing expose events coming from the platform.
2. For applications that do not yet implement paintEvent, QtGui will
send expose events instead, ensuring the same behavior as before.
For now none of the platform plugins deliver paint events natively,
so the first compatibility code path is always active.
Task-numnber: QTBUG-82676
Change-Id: I0fbe0d4cf451d6a1f07f5eab8d376a6c8a53ce8c
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
Change the functions to operate in float and add the
QPoint versions as overload calling them. This is
more in-line with the event accessors using float
and allows for removing some workarounds using a delta when
converting touch points.
Leave QPlatformWindow::map(To/From)Global() as is
for now and add helpers for float.
Change-Id: I2d46b8dbda8adff26539e358074b55073dc80b6f
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Some goals that have hopefully been achieved are:
- make QPointerEvent and QEventPoint resemble their Qt Quick
counterparts to such an extent that we can remove those wrappers
and go back to delivering the original events in Qt Quick
- make QEventPoint much smaller than QTouchEvent::TouchPoint, with no pimpl
- remove most public setters
- reduce the usage of complex constructors that take many arguments
- don't repeat ourselves: move accessors and storage upwards
rather than having redundant ones in subclasses
- standardize the set of accessors in QPointerEvent
- maintain source compatibility as much as possible: do not require
modifying event-handling code in any QWidget subclass
To avoid public setters we now introduce a few QMutable* subclasses.
This is a bit like the Builder pattern except that it doesn't involve
constructing a separate disposable object: the main event type can be
cast to the mutable type at any time to enable modifications, iff the
code is linked with gui-private. Therefore event classes can have
less-"complete" constructors, because internal Qt code can use setters
the same way it could use the ones in QTouchEvent before; and the event
classes don't need many friends. Even some read-accessors can be kept
private unless we are sure we want to expose them.
Task-number: QTBUG-46266
Fixes: QTBUG-72173
Change-Id: I740e4e40165b7bc41223d38b200bbc2b403e07b6
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
We want every QInputEvent to carry a valid device pointer. It may be
some time until all QPA plugins are sending it, but it's necessary to
provide the functions for them to start doing that.
We now try to maintain the same order of arguments to all the functions.
handleTouchEvent(window, timestamp, device, the rest) was already there
(except "device" has changed type now), and is used in a lot of platform
plugins; so it seems easiest to let that set the precedent, and modify
the rest to match. We do that by adding new functions; we can deprecate
the older functions after it becomes clear that the new ones work well.
However the handleGestureEvent functions have only ever been used in
the cocoa plugin, so it's easy to change their argument order right now.
Modify tst_qwindow::tabletEvents() to test new tablet event API.
Task-number: QTBUG-46412
Change-Id: I1828b61183cf51f3a08774936156c6a91cfc9a12
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
We have seen during the Qt 5 series that QMouseEvent::source() does
not provide enough information: if it is synthesized, it could have
come from any device for which mouse events are synthesized, not only
from a touchscreen. By providing in every QInputEvent as complete
information about the actual source device as possible, we will enable
very fine-tuned behavior in the object that handles each event.
Further, we would like to support multiple keyboards, pointing devices,
and named groups of devices that are known as "seats" in Wayland.
In Qt 5, QPA plugins registered each touchscreen as it was discovered.
Now we extend this pattern to all input devices. This new requirement
can be implemented gradually; for now, if a QTWSI input event is
received wtihout a device pointer, a default "core" device will be
created on-the-fly, and a warning emitted.
In Qt 5, QTouchEvent::TouchPoint::id() was forced to be unique even when
multiple devices were in use simultaneously. Now that each event
identifies the device it came from, this hack is no longer needed.
A stub of the new QPointerEvent is added; it will be developed further
in subsequent patches.
[ChangeLog][QtGui][QInputEvent] Every QInputEvent now carries a pointer
to an instance of QInputDevice, or the subclass QPointingDevice in case
of mouse, touch and tablet events. Each platform plugin is expected to
create the device instances, register them, and provide valid pointers
with all input events. If this is not done, warnings are emitted and
default devices are created as necessary. When the device has accurate
information, it provides the opportunity to fine-tune behavior depending
on device type and capabilities: for example if a QMouseEvent is
synthesized from a touchscreen, the recipient can see which touchscreen
it came from. Each device also has a seatName to distinguish users on
multi-user windowing systems. Touchpoint IDs are no longer unique on
their own, but the combination of ID and device is.
Fixes: QTBUG-46412
Fixes: QTBUG-72167
Task-number: QTBUG-69433
Task-number: QTBUG-52430
Change-Id: I933fb2b86182efa722037b7a33e404c5daf5292a
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Many of these were generated by clazy using the new qevent-accessors check.
Change-Id: Ie17af17f50fdc9f47d7859d267c14568cc350fd0
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
Macros and the await helper function from qfunctions_winrt(_p).h are
needed in other Qt modules which use UWP APIs on desktop windows.
Task-number: QTBUG-84434
Change-Id: Ice09c11436ad151c17bdccd2c7defadd08c13925
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Takes care of the first round of todos and deprecations for Qt6 in
qevent.
Not touching anything that might interfere with changing the class
hierarchy as the file also suggest.
Change-Id: If72d63d8932f1af588785bf77b34532358639a63
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
It is conceivable that during the try-compare loop of processing
windowing system events we loose and regain the focus. That would
explain the occasional test failure where instead of the expected 3
focus in events, we have received four.
Task-number: QTBUG-77769
Change-Id: I2221440d09a74d4d18a72f7786232b4491cf45a8
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Use the standard testlib helpers for generating clicks and port the
remaining occurrences to the new versions of
QWindowSystemInterface::handleMouseEvent(). Similarly, fix
QWindowSystemInterface::handleTabletEvent().
Task-number: QTBUG-76491
Change-Id: I6a30957164891b56a018696606956c3cab56047f
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
- Use nullptr
- Fix C-style casts
- Remove unnecessary casts to int from registered enums
- Fix most signedness-related warnings
- Use range-based for
- Use correct static invocation
- Set a title on shown windows to make it possible to identify
slow tests
- Fix the class declarations, use override, member initializations
- Streamline code in some cases
Change-Id: I4c9b99126cff02136def0e03accdf1129fe6d72b
Reviewed-by: Frederik Gladhorn <frederik.gladhorn@qt.io>
Before commit 4d15f393a7 update requests
were handled by a timer on QWindow. Therefore they survived the closing
and re-opening of platform windows. Now, as the timer was moved to
QPlatformWindow, it gets reset when you close the QWindow, and any
pending update requests are lost. However, we do set the
updateRequestPending variable on QWindow when requesting an update.
Therefore, we can also restore the update timer on the platform window
when creating it.
Change-Id: I23b00f24a46706beac7d1455edd8a5623db46b22
Fixes: QTBUG-70957
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Additionally to setting the cursor position we have to make sure that
enter and leave events are triggered. As WinRT at the moment only supports
maximized/fullscreen native top level widgets, an enter or leave event has
to be triggered, every time the cursor enters or leaves the core window.
Same as is done on Windows desktop an enter event is immediately followed
by a move event even for emulated mouse events.
Change-Id: I4b9a7b07f8e24b7887619f96979a064d933788aa
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@qt.io>
The test doesn't make much sense on platforms that don't support window
activation.
Task-number: QTBUG-66849
Change-Id: I875314d026d666173ec345d0864ad41d66179783
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
The test is actually passing, so just enable it.
Task-number: QTBUG-66849
Change-Id: Ie1566b9e5e19f5ab6d919624aa14662a1d4483ec
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Link to a bug report so we can track the failures and figure out how to fix
it in Qt Wayland or if we should skip the tests in a proper way. I.e. with
platform capabilities or similar.
Task-number: QTBUG-66849
Change-Id: I7a16333c7d2284eb9da6efd4515891438e9976b3
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
As setting cursor position is not allowed on Wayland.
Task-number: QTBUG-66824
Change-Id: I1f065b7072dff13b1ee8a4fc3ccec347e8d71ed1
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Pier Luigi Fiorini <pierluigi.fiorini@liri.io>
Before running tests that depend on QWindow::requestActivate
Gets rid of several Wayland platform checks in tst_QWindow.
Change-Id: I7a5e029044a968dfcf87ecbb5105c01d52852d35
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Pier Luigi Fiorini <pierluigi.fiorini@liri.io>
And make it easier to fix if platformName == wayland-egl etc.
Change-Id: Ia2d62ba003796e08f3e8a5bbfd0c3fd9d185e4e0
Reviewed-by: Pier Luigi Fiorini <pierluigi.fiorini@liri.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
By using qWaitForWindowExposed instead of qWaitForWindowActivated.
Task-number: QTBUG-66824
Change-Id: Idf604157070731d9c92ccf64d8349c8571960b7c
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
The test actually passes, so there's no need to skip it.
Task-number: QTBUG-66824
Change-Id: Id091776ff7ca7637fdcf0e0ced833982b5788d92
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
After a37785ec76 went in, it become
apparent that multi mouse button state handling in qtestlib is
non-existent, for details see QTBUG-64030 and QTBUG-63786. What
happened behind the scenes often was not what one would expect based
on the provided QTest::mouse* input sequence - events went missing,
incorrect events were generated, each subsequent test function
started with a state set from the function that run earlier. It is
easy to see how a minor change in one test could easily affect outcome
of other tests.
With a37785ec76, Qt platform plugins
are now responsible for sending explicit mouse button type and state
information; qtestlib should take full responsibility now as well.
But using the new API from a37785ec7 alone in qtestlib is not sufficient.
We need to reset mouse state between each new test function run (we do
this at function scope as that fits with the current qtestlib API user
expectations). This patch implements the necessary reseting logic.
Updated tst_qwindow.cpp::generatedMouseMove() to use QTest::mouse* APIs.
That test requires pressing multiple buttons, it was not possible with
QTest::mouse* APIs before this patch.
Added an auto test for multiple mouse button pressing/release in
tests/auto/testlib/selftests/mouse/. And few other tests which are
currently QSKIP-ed, but should be considered when re-designing qtestlib
APIs.
Task-number: QTBUG-64030
Change-Id: I39fdcbc73a467a7463ce2aed622bf22484095635
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Windows sends a mouse move with no buttons pressed to signal "Enter"
when a window is shown over the cursor. Discard the event and only
use it for generating QEvent::Enter as not to confuse tests.
This is preparing for the use of the new QPA API for mouse events.
Change-Id: I3eb7f3dad82d27d0b425c7eaf34b1eee11592074
Reviewed-by: Gatis Paeglis <gatis.paeglis@qt.io>
We have the ability to blacklist tests for CI runs now.
Task-number: QTBUG-35109
Change-Id: I8590e83faba764dce2d52e8c62e2e2c63f7bf219
Reviewed-by: Liang Qi <liang.qi@qt.io>
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@qt.io>
... that become apparent after switching qtestlib to use enhanced mouse
event (a37785ec76). With the old code path,
where QGuiApplication was deducing event type it would deduce mouse release
event even when there wasn't one. The new code path doesn't do that, which
revealed an obscure problem when mixing QTest::mouse* APIs (where QWindow
overload goes through QWindowSystemInterface API and QWidget overload goes
through QApplication::notify() and sets mouse_buttons from there). What
happened in this specific test case "./tst_qtreeview selection statusTip" was:
// tst_QTreeView::selection sets mouse_buttons = Qt::LeftButton from QApplication::notify
QTest::mousePress(widget, Qt::LeftButton, ..)
// tst_QTreeView::statusTip
QTest::mouseMove(window, )
The old code path sees that position and state has changed, creates a fake
mouse event, which gets deduced as mouse release even if there wasn't one.
And by luck this happened to set mouse_buttons=Qt::NoButton. So when we use
mouse_buttons later to create QMouseEvent everything works as expected. With
the enhanced mouse we don't clear the pressed button from mouse_buttons (set
in tst_QTreeView::selection) as this is done only from press/release events,
then pass it to QMouseEvent and later because of that QApplicationPrivate::
pickMouseReceiver() returns nullptr.
The fix here is to use e->buttons when constructing QMouseEvent, instead of
relying on mouse_buttons which gets changed from various places and has other
issues that can not be solved without invalidating the current documentation
of QGuiApplication::mouseButtons() (e.g QTBUG-33161). Tests and any Qt code
in general should avoid using the fragile QGuiApplication::mouseButtons() API.
This patch does not affect the old code path (it continues working as before)
and fixes the issue described above for the enhanced mouse API. The enhanced
mouse API actually is better in a way that it does not get affected by button
state from test functions that run earlier, as opposed to the old code path
where every subsequent test function uses mouse_buttons in whatever state it
was left by the test functions that run earlier.
Not relying on mouse_buttons when creating QMouseEvent helped also to discover
other logic error. This caused an in incorrect button state for a mouse move
event that is generated for a release event that simultaneously changes a mouse
position.
Task-number: QTBUG-64043
Change-Id: I6ad8e49d8437ab0858180c2d0d45694f3b3c2d60
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
From: https://tronche.com/gui/x/xlib/events/exposure/expose.html
"The circumstances in which the X server generates Expose events
are not as definite as those for other events."
On windows with XCB_GRAVITY_NORTH_WEST flag set we should not get
expose events according to e2665600c0,
but as stated earlier this might not always be true.
Nevertheless, sometimes we get expose event from X server when shrinking
window, but most of the time we don't. Make the test not flakey by
checking that we get at least 1 expose event, instead of exactly 1.
Now running test 500 times in a loop does not fail.
Task-number: QTBUG-63424
Change-Id: I8004e622020cc09e11b7d592faf6d9ee1b9cfee2
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
(cherry picked from commit 542e11ab2b)
Reviewed-by: Tony Sarajärvi <tony.sarajarvi@qt.io>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Liang Qi <liang.qi@qt.io>
The qWaitFor functions themselves can not trigger a test failure, as that
will not result in the test function exiting early, so every single call
to qWaitFor needs to be wrapped in a QVERIFY.
Change-Id: Id15a1549f31d06cdbf788e1d84ea431c28636ec8
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
From: https://tronche.com/gui/x/xlib/events/exposure/expose.html
"The circumstances in which the X server generates Expose events
are not as definite as those for other events."
On windows with XCB_GRAVITY_NORTH_WEST flag set we should not get
expose events according to e2665600c0,
but as stated earlier this might not always be true.
Nevertheless, sometimes we get expose event from X server when shrinking
window, but most of the time we don't. Make the test not flakey by
checking that we get at least 1 expose event, instead of exactly 1.
Now running test 500 times in a loop does not fail.
Task-number: QTBUG-63424
Change-Id: I8004e622020cc09e11b7d592faf6d9ee1b9cfee2
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Remaining uses of Q_NULLPTR are in:
src/corelib/global/qcompilerdetection.h
(definition and documentation of Q_NULLPTR)
tests/manual/qcursor/qcursorhighdpi/main.cpp
(a test executable compilable both under Qt4 and Qt5)
Change-Id: If6b074d91486e9b784138f4514f5c6d072acda9a
Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Remaining uses of Q_DECL_OVERRIDE are in:
src/corelib/global/qcompilerdetection.h
src/corelib/global/qglobal.cpp
doc/global/qt-cpp-defines.qdocconf
(definition and documentation of Q_DECL_OVERRIDE)
tests/manual/qcursor/qcursorhighdpi/main.cpp
(a test executable compilable both under Qt4 and Qt5)
Change-Id: Ib9b05d829add69e98a86238274b6a1fcb19b49ba
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Conflicts:
examples/examples.pro
qmake/library/qmakebuiltins.cpp
src/corelib/global/qglobal.cpp
Re-apply b525ec2 to qrandom.cpp(code movement in 030782e)
src/corelib/global/qnamespace.qdoc
src/corelib/global/qrandom.cpp
src/gui/kernel/qwindow.cpp
Re-apply a3d59c7 to QWindowPrivate::setVisible() (code movement in d7a9e08)
src/network/ssl/qsslkey_openssl.cpp
src/plugins/platforms/android/androidjniinput.cpp
src/plugins/platforms/xcb/qxcbconnection.cpp
src/plugins/platforms/xcb/qxcbconnection_xi2.cpp
src/widgets/widgets/qmenu.cpp
tests/auto/widgets/kernel/qwidget_window/tst_qwidget_window.cpp
Change-Id: If7ab427804408877a93cbe02079fca58e568bfd3
Although the window is refused input for the most part from the system,
it does not act like that it is blocked by the application modal dialog.
This ensures that it is the case and prevents things like being able to
double click on the title bar to maximize the window on Windows.
Task-number: QTBUG-49102
Change-Id: If1582819b90cb2ec9d891f664da24f13bfec7103
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>