Check for MSVC2015 to enable usage of IInputPane(2). Move object
construction to the XAML Thread, otherwise instantiation will fail when
running on desktop.
Task-number: QTBUG-44494
Change-Id: I816230cc5b0def796e86e6c6bb05a552a4e59d1b
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Unlike other platforms and the EGL path, this one tries to parse
GL_VERSION on its own. Unfortunately it breaks for certain version
strings: we cannot assume more than major.minor in the beginning
and so looking for a second dot is wrong.
For example, "2.1 Mesa 7.11-devel" is parsed as major "2", minor
"1 Mesa 7" (result in 0), leading to a version of 2.0 instead of 2.1.
To overcome this, use the common helper function in
QPlatformOpenGLContext.
Change-Id: I460f4276a3a06659b542e0c076ddc1ada3122907
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
With the 10.8 SDK, NSArray may not respond to firstObject which ends the
build with an error. This implementation doesn't use it and also handles
the case where no screen is available when calling
qt_mac_mainScreenHeight
Change-Id: Idce278423c37cc24d8fc31062a386e78d6487492
Reviewed-by: Jake Petroules <jake.petroules@theqtcompany.com>
Export it for use by the iOS platform plugin. Also
move QCFSocketNotifier, and export for use by the
Cocoa platform plugin.
This is a pure code move with no intended behavior
changes, in anticipation of using the Core Foundation
event dispatcher as the default Qt Core event dispatcher
on OS X.
Change-Id: I43677d2f6f3c1d0ed0415c964225aa97d2f13078
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Window collection behavior changed from OS X <= 10.9 to 10.10 to 10.11:
- the default behavior (0) included fullscreen button before 10.10, did not include
in 10.10, and now it's again included.
- it's not enough to exclude fullscreen - since the defualt is 0,
0 & ~fullscreen does not help - we also have to set fullscreen
auxiliary.
Task-number: QTBUG-48759
Change-Id: If427bd5cfa5c3cefc71f09dae7baa0d232601ee4
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@theqtcompany.com>
platformServices has not been created and caused a crash as soon as an
URL gets opened.
Task-number: QTBUG-48740
Change-Id: Ib099a0ff3007b168738e02c0fab8f9ca7bcd25c7
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
Android doesn't automatically trigger global objects destruction, so we need to do it ourselves.
Test case:
struct TestGlobal {
~TestGlobal() { qDebug() << " ~TestGlobal";}
} global;
int main() {
return 0;
}
Change-Id: I32507c1cffebafc9841e9707a8f6711dcbd36281
Reviewed-by: Christian Stromme <christian.stromme@theqtcompany.com>
Otherwise transparent areas of the drag'n'drop pixmap are painted
with the black color.
Task-number: QTBUG-45193
Change-Id: I55b7c7caababe13584fa1c7a52835f112e20f920
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Application that do not require OpenGL need a way to opt-out of
GLX/EGL calls completely. The initialization can be expensive and what
is more, some systems may not have functional GLX at all (some VMs are
known to crash when trying to get FBConfigs for the window).
QApplication already has AA_ForceRasterWidgets, which causes the use
of plain RasterSurface everywhere instead of RasterGLSurface. Combined
with a trivial check in the xcb backend to skip all the Xlib+GLX/EGL
path, the attribute will allow apps to ensure that no GLX/EGL calls
are ever made.
This however implies a change in QWindowContainer: the embedded window
must use the same initialization path as the parent otherwise we will
end up with a BadMatch. QWindowContainer can do this transparently to
the applications, unless the QWindow is already created.
Change-Id: I846af7edb8b92b9836cdbd93c6a5eec5a6147a49
Task-number: QTBUG-46765
Reviewed-by: Paul Olav Tvete <paul.tvete@theqtcompany.com>
the windows driver for Intel HD Graphics 3000 is buggy (crashes on
initialization) and according to intel, this driver won't receive any
bugfixes. device IDs taken from
http://www.pcidatabase.com/search.php?device_search_str=graphics
Task-number: QTBUG-42240
Change-Id: Ib846d37f67d901060d1318f3f211a5e5dc4f6814
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Jan Arve Sæther <jan-arve.saether@theqtcompany.com>
Reviewed-by: Tim Blechmann <tim@klingt.org>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
KMS is no longer a platform plugin so the relevant leftover bits are
now removed.
As the introduction of the EGLDevice-based backend for eglfs shows,
using DRM/KMS is not tied to GBM, separate buffer management
approaches, like EGLStreams, work fine as well. Therefore separate KMS
from GBM and remove the EGL and GLES dependency in the tests - this
way there is nothing preventing us from using GBM without GL for
example.
Change-Id: Id7ebe172b44b315f9a637892237d2bb62d99aed2
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
For now we pick one crtc and find the corresponding layer. If this is
not desired, set QT_QPA_EGLFS_LAYER_INDEX to override the layer to be
used. Enable qt.qpa.eglfs.kms to get logs about the available layers.
Change-Id: I762783f960739e32966c8cde17d8f55fbe40091f
Done-with: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
Backends may want to subclass QEglFSWindow and reimplement resetSurface()
and similar. Make it possible to do this by moving window creation to
the device integration interface, similarly to screens.
In addition to customizing the windows, some backends may want to disable
the dependency on surfaceless contexts when using offscreen windows
(i.e. pbuffer surfaces). Make this possible too.
Change-Id: Ic5a426e07f821c7a800217b8799f91770ba6a6d8
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
In anticipation of moving it to QtCore.
The call to QWindowSystemInterface::sendWindowSystemEvents() has been
moved to QIOSEventDispatcher by making processPostedEvents() virtual.
Change-Id: I9e03be4153a9f5f34e9a0ac942cdff572a44c318
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
The message box buttons need to be added inside the XAML thread.
Otherwise QWinRTMessageDialogHelper::onCompleted will not be triggered.
To successfully emit the clicked signal across different threads do not
exit the eventloop.
Change-Id: Ie884bdfe0dc64132559755083dae50c2aa43d80b
Task-number: QTBUG-48209
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
On OS X we don't treat popup windows as worthy of being activated and
focus windows (key windows). Instead we keep track of the active popup
windows and forward events to them manually.
The forwarding logic is split between QPA, which handles mouse, and
QWidgetWindow and QQuickWindowPrivate, which handles key events.
This commit adds the logic for key events to QPA, which is the right
platform layer for this kind of workarounds. The widget code is left
as is for now, and the QQuickWindowPrivate code can be removed in
a follow up.
Task-number: QTBUG-39415
Change-Id: Iee411fcba9fc81ddcc3a7bc82591184675a6d7a2
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@theqtcompany.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
If QT_NO_CURSOR is defined then changeCursor() is not implemented in
QPlatformCursor which means that it isn't really being overridden in the
offscreen plugin. Therefore the same define is checked for to prevent a
compiler from having a problem with it.
Change-Id: Id7c104292354cb7462b3161602fc8d382a6dd390
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Recreate QShapedPixmapWindow when the cursor goes to
another X screen.
Change-Id: Ifd4c4281971b23abc45a9f6c0509832a45c31521
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Also re-enable and update the tst_showWithoutActivating test.
Change-Id: Ic7fa9b1bf7637e4661c593aaeabb3220cd4204ff
Task-number: QTBUG-46098
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
Commit 7f5b94b47 moved shortcut handling into QGuiApplication (for all
platforms except OS X), due to crashes on Android where the events are
delivered from another thread.
Now that we have synchronous event delivery (also across threads) from
QPA, this is no longer needed, and we can move the code back to QPA,
where the platform has more control over when and how shortcut events
are delivered in relation to normal key events.
Handling shortcuts is as before a two step process. We first send a
QKeyEvent::ShortcutOverride event to the active window, which allows
clients (widgets e.g.) to signal that they want to handle the shortcut
themselves. If the override event is accepted, we treat it as the
shortcut not being handled as a regular shortcut, and send the event
as a key press instead, allowing the widget to handle the shortcut.
If nothing accepted the shortcut override event we pass it along to
the global shortcut map, which will treat the event as handled if
an exact or partial match is found.
The QShortcutMap::tryShortcutEvent() and nextState() implementation
has been simplified to not use the events accepted state for its
internal operation, which removes the need for saving the state
of the incoming event.
The QKeyEvent::ShortcutOverride event was also always sent with
the accepted state set to false, by calling ignore() on it before
sending it. This is now explicit by having shortcut override
events being ignored by default in their constructor, and the
documentation has been updated accordingly.
Change-Id: I9afa29dbc00bef09fd22ee6bf09661b06340d715
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Reviewed-by: Christian Stromme <christian.stromme@theqtcompany.com>
This reverts commit b8e0f7cfc6.
Needs a more testing.
Change-Id: Iff0b2741922cfa8f16fbc3f4ce0f83869d6cd8b6
Reviewed-by: Alex Trotsenko <alex1973tr@gmail.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Core Foundation Framework forwards notifications about socket activity
through a callback function which called from the run loop. Previous
implementation sets kCFSocketReadCallBack, kCFSocketWriteCallBack to be
automatically re-enabled after they are triggered. With these semantics,
an application need not read all available data in response to a read
notification: a single recv in response to each read notification is
appropriate. If an application issues multiple recv calls in response to
a single notification, it can receive spurious notifications.
To solve this issue, this patch disables automatically reenabling callback
feature. Now, callback gets called exactly once, and is not called again
until manually re-enabled by calling CFSocketEnableCallBacks() just before
entering to wait for the new events.
Task-number: QTBUG-48556
Change-Id: Ia3393c2026230c7b3397cc614758dec1d432535f
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
Go back to the pipe-based signal handling. signalfd() introduces more harm than good
and is a regression for applications that install their own signal handlers.
Simplify the somewhat overcomplicated suspend (Ctrl+Z) logic too. There is no need for
requiring a callback. Just enable/disable the keyboard and cursor on suspend and resume
and emit the signals. Backends (like kms) may then perform additional steps, if they
choose to do so.
Task-number: QTBUG-48384
Change-Id: Ifd52de89c59915a2e0be6bf5ebc6f2ff1728eb50
Reviewed-by: Louai Al-Khanji <louai.al-khanji@theqtcompany.com>
Due to additional validation not covered in previous patches, the Windows
Store certification compatibility had regressed. These changes ensure that
the required D3D behaviors are met.
Change-Id: I0a74f0d2fecaa87d4a9409da3a7a194254609759
Task-number: QTBUG-38481
Reviewed-by: Samuel Nevala <samuel.nevala@intopalo.com>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
Status bar visibility can be controlled and window geometry can be
adjusted accordingly. Default show to showMaximized instead of
showFullScreen. This means that by default application starts status
bar visible.
[ChangeLog][winphone][Important Behavioral Changes] By default
application starts status bar visible.
Task-Id: QTBUG-48282
Change-Id: Ia60edd53ec2a7181aa97d21a825600b7c8cf87a7
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
For some reason VMware reports 8 outputs, 7 of them are disconnected
and so they cause several errors.
Skip disconnected outputs to avoid those errors.
Change-Id: I5f9fa2ef38b916af9f9ae8b50fce9fc40c18bff3
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
The logic for handling cancel operations was spread out through
the code base and sometimes hard-coded to only include the Escape
key shortcut, missing the Command+. shortcut.
We now intercept both attempts at cancel operations from the system
through cancelOperation, which we forward as normal key events.
A new QKeySequence::StandardKey has been added for the Cancel sequence,
which maps to Escape on all platforms, and Command+. in addition for
OS X. The hard-coded logic in QWidget and subclasses for dealing
with closing the dialogs has been replaced with this key sequence,
which allows clients to override the behavior. Note that the widget
code is not wrapped in checks for QT_NO_SHORTCUT, as we don't care
about keeping widgets building and working under that define.
The logic in QCocoaWindow to bypass windowShouldClose when delivering
IM events has been removed as we now handle that specific case by
also forwarding Escape as a cancel operation.
Task-number: QTBUG-47557
Task-number: QTBUG-45771
Task-number: QTBUG-44076
Change-Id: Ibe0b3a4819f8659d246a2142dd7d9cd3a826ef78
Reviewed-by: Tim Blechmann <tim@klingt.org>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@theqtcompany.com>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
QWindow by default doesn't have the window flags to display
buttons on the title bar and it's up to the window manager
whether they will be shown. For example, fluxbox doesn't show
the maximize button.
The cocoa plugin and the windows plugin adjust the window
flags in this special case of QWindow to show some buttons,
so do the same in the xcb plugin.
Change-Id: Idc2575cfeaced524dd67eb5ba99126663626e2b0
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
In addition to the proprietary Mali Linux driver bundle from ARM, there
are a couple of semi open source alternative bundles out in the wild,
which are mostly derivatives from the sunxi-mali bundle.
The non-ARM bundles lacks the proprietary header file fbdev_window.h
which defines the fbdev_window struct. Instead, it has an equivalent
mali_native_window struct in the EGL/eglplatform.h (which in turn is
included by EGL/egl.h).
This change adds an alternative configure test which detects the non-ARM
bundles are used. It also removes the dependency on fbdev_window.h by
defining the structure ourselves, which actually makes the plugin
potentially compilable with *any* EGL SDK.
Change-Id: I78ab4b618e8e9c774c889fe9896105cf2cf4228e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Touch screens without the "Abs MT Position X" but "Abs X" capability
weren't detected correctly so far. This patch fixes the detection and
enables these tochscreens.
Change-Id: I32fdb4d56c106717c90904a6632c2838bd55a255
Task-number: QTBUG-48279
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Shawn Rutledge <shawn.rutledge@theqtcompany.com>
Use the presence of a platform window to detect
if the QWindow has already been closed.
Change-Id: Ieedf231cc5b805ed6383e55a82ca137087805a4f
Task-number: QTBUG-43344
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
It was working at some point, but not in 5.5.0.
Task-number: QTBUG-48370
Change-Id: I8a0e09d4dfa9ace3d69c10c5f88129958d226a9a
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Map this to ignoresMouseEvents on NSWindow.
Task-number: QTBUG-45498
Change-Id: I86e518bbf805647d9f12b1af1747355ef55cc167
Reviewed-by: Timur Pocheptsov <timur.pocheptsov@theqtcompany.com>
When disabling the graphics adapter, things start failing
with context lost and then bad_alloc and bad_access failures
when creating contexts/window surfaces.
Swap buffers now handles context loss. This makes it possible
for Qt Quick to act when the graphics adapter goes away.
Similarly, the window surface creation failure EGL_BAD_ACCESS
is treated the same way as context loss.
Note that this will not really help the main issue, because
rendering is not possible without a GPU (reinit attempts will
fail either at context creation or window surface creation),
but proper logging and context loss reporting improves the
situation somewhat.
Also unify and prettyify the warning and debug prints.
This makes it easier to understand what is going on.
Change-Id: Iec3a9b54f1134e78e87eefcf938525283ec9412a
Task-number: QTBUG-48095
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
It is still unclear how to act on those
messages. We are already doing this for
other Compiz messages -_COMPIZ_DECOR_*.
Change-Id: I45f76b5f56ee1b07eb4c7398cc85b5d7bed86c4c
Task-number: QTBUG-46954
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Default to primary screen and handle situations where the screen
is null consistently. Remove unused QWindowsScreen::screenOf() method.
Task-number: QTBUG-48288
Change-Id: I91b3c2331521d9d3be8ac77606ee820cd35ebb0f
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
Remove QWindowsContext::instance() method and use
QPlatformIntegration::inputContext() with proper check instead.
Extract static method to disable Windows IME on a window
by associating a null context from QWindowsInputContext
and use that to disable the IME if another context is
in use.
Amends change b46fe39d94.
Change-Id: Icaad99d390cea5559167602ffbf994660d4717a5
Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
The current version of the mouse motion event compression
algorithm does not work with certain configurations -
situations where we get one XCB_GE_GENERIC event between
every XCB_MOTION_NOTIFY event.
The new implementation tries to be less fragile. The
previous approach checked "is *the next* event the same
type as the current event", the new check asks "have
we buffered more events of the same type as the current
event". We buffer events of the same type only when the
main thread is unresponsive.
This patch adds event compression for XI_TouchUpdate in
addition to the fix for motion even compression.
Change-Id: Ie215eb5969e2060e463ebe48e3d3007390a30deb
Task-number: QTBUG-40889
Task-number: QTBUG-47069
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>