Commit Graph

10 Commits (fb049254c80ecff168542fe8ae035a3abd03cf08)

Author SHA1 Message Date
Maurice Kalinowski fb049254c8 WinRT: Fix InputPanel on Windows 10
Check for MSVC2015 to enable usage of IInputPane(2). Move object
construction to the XAML Thread, otherwise instantiation will fail when
running on desktop.

Task-number: QTBUG-44494
Change-Id: I816230cc5b0def796e86e6c6bb05a552a4e59d1b
Reviewed-by: Andrew Knight <andrew.knight@intopalo.com>
2015-10-21 12:59:37 +00:00
Andrew Knight 5c95c2077c winphone: Fix keyboard show/hide calls
These need to occur on the XAML thread.

Change-Id: Id42a37df95b09e6d3c0a1b6e593bbf8cbfe5a129
Reviewed-by: Samuel Nevala <samuel.nevala@intopalo.com>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
2015-08-24 07:02:58 +00:00
Andrew Knight 807ec8ea48 winrt: Refactor platform plugin for XAML support
By using XAML as the platform compositor, many benefits are possible:
 - Better input context handling for tablets
 - Better multiple window support (including non-fullscreen windows)
 - Support for transparent windows and window opacity
 - Integration with native platform controls
 - Simpler orientation handling on Windows Phone with built-in transitions

This patch applies only the minimal parts to make XAML mode work just as
the raw D3D mode. It does this by:
 - Moving all OpenGL parts into QWinRTEGLContext. This will allow us to
   have non-OpenGL windows later (e.g. Direct2D raster surfaces).
 - Moving more window-specific parts into QWinRTWindow. Each window creates
   a SwapChainPanel which can then be used for ANGLE (or Direct2D) content.
 - Moving non screen-specific parts into QWinRTIntegration.
 - Having QWinRTScreen create the base XAML element Canvas.
 - Running certain calls on the UI thread where necessary.

The following code parts were removed:
 - The UIAutomationCore code in QWinRTInputContext, as this is incompatible
   with XAML automation.
 - The D3D Trim and device blacklist, as these have been fixed in ANGLE.
 - Core dispatcher processing in QEventDispatcherWinRT. Now there is only
   one native event dispatcher; it is always running and never needs to be
   pumped.

Future commits should address:
 - Maintaining the window stack list and visibility using the XAML Canvas.
 - Allowing for windows (e.g. popups) to be sized and positioned instead
   of fullscreen.
 - Using the XAML automation API to improve the platform input context.

[ChangeLog][QPA][winrt] Windows Store apps are now composited inside a
XAML container, allowing for tighter integration with the native UI layer.

Change-Id: I285c6dea657c5dab2fda2b1bd8e8e5dd15882c72
Reviewed-by: Oliver Wolff <oliver.wolff@theqtcompany.com>
2015-08-13 16:12:37 +00:00
Jani Heikkinen fc78456fba Updated WinRT license headers to use LGPLv3 instead of LGPLv21
From 5.5.0 -> WinRT port is licensed with LGPLv3, see
http://blog.qt.io/blog/2015/04/29/windows-10-support-in-qt/

Change-Id: I7e42564276af3fdbd0d4c61e2736610fa698b11c
Reviewed-by: Tuukka Turunen <tuukka.turunen@digia.com>
Reviewed-by: Maurice Kalinowski <maurice.kalinowski@theqtcompany.com>
2015-05-20 18:12:14 +00:00
Peng Wu 331ddacfca winrt: set correct virtual keyboard size
This is done by multiplying by the DIP scale factor.

Task-number: QTBUG-44152
Change-Id: I587a66f1a2f7fa3a713c279f5d877e6acb844620
Reviewed-by: Andrew Knight <qt@panimo.net>
2015-04-09 10:30:47 +00:00
Peng Wu 2af77ab826 winrt: remove the dead WP8.0 code from input context
Change-Id: I8db61b4db32052f64833767085f2ebc5f1cc5bcf
Reviewed-by: Andrew Knight <qt@panimo.net>
2015-04-09 10:30:35 +00:00
Jani Heikkinen 83a5694dc2 Update copyright headers
Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.

Outdated header.LGPL removed (use header.LGPL21 instead)

Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)

Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination

Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
2015-02-11 06:49:51 +00:00
Matti Paaso 974c210835 Update license headers and add new license files
- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL

Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
2014-09-24 12:26:19 +02:00
Andrew Knight 4c9eb38390 Support Windows Phone 8.1 in WinRT QPA
- Unsupported code paths for WP8.0 are avoided, and new APIs are used
  where appropriate (virtual keyboard)
- DirectWrite fonts are loaded on WP8.1
- Platform dialogs are used on WP8.1

Change-Id: I721006ac943ad4e248f0f1590ce247a03e40fbc0
Reviewed-by: Oliver Wolff <oliver.wolff@digia.com>
2014-05-22 07:59:49 +02:00
Andrew Knight fc0f784e54 Windows RT and Windows Phone QPA
Change-Id: I6ab8af31f73439172e43fb709831821482b1cc99
Done-with: Kamil Trzcinski
Done-with: Oliver Wolff
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
2013-10-02 12:36:13 +02:00