qt6-bb10/qtdeclarative/examples/quick/scenegraph/customrendernode/CMakeLists.txt

55 lines
1.3 KiB
CMake

# Copyright (C) 2022 The Qt Company Ltd.
# SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
cmake_minimum_required(VERSION 3.16)
project(customrendernode LANGUAGES CXX)
find_package(Qt6 REQUIRED COMPONENTS Core Gui Qml Quick ShaderTools)
qt_standard_project_setup()
qt_add_executable(customrendernode WIN32 MACOSX_BUNDLE
main.cpp
customrender.cpp customrender.h
)
target_link_libraries(customrendernode PRIVATE
Qt6::Core
Qt6::GuiPrivate
Qt6::Qml
Qt6::Quick
)
qt_add_qml_module(customrendernode
URI SceneGraphRendering
QML_FILES
main.qml
RESOURCE_PREFIX /scenegraph/customrendernode
NO_RESOURCE_TARGET_PATH
)
qt6_add_shaders(customrendernode "shaders"
# gl_VertexId is in earliest OpenGL ES 3.00, and GLSL 130
GLSL "300 es,130"
PREFIX
"/scenegraph/customrendernode"
FILES
"shaders/customrender.vert"
"shaders/customrender.frag"
)
install(TARGETS customrendernode
BUNDLE DESTINATION .
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
)
qt_generate_deploy_qml_app_script(
TARGET customrendernode
OUTPUT_SCRIPT deploy_script
MACOS_BUNDLE_POST_BUILD
NO_UNSUPPORTED_PLATFORM_ERROR
DEPLOY_USER_QML_MODULES_ON_UNSUPPORTED_PLATFORM
)
install(SCRIPT ${deploy_script})