qt6-bb10/qtdeclarative/tests/auto/quick/qquickshadereffect/data/test.vert

9 lines
230 B
GLSL

uniform highp mat4 qt_Matrix;
attribute highp vec4 qt_Vertex;
attribute highp vec2 qt_MultiTexCoord0;
varying highp vec2 qt_TexCoord0;
void main() {
qt_TexCoord0 = qt_MultiTexCoord0;
gl_Position = qt_Matrix * qt_Vertex;
}