qt6-bb10/qtdeclarative/tests/auto/quickcontrols/pressandhold/tst_pressandhold.cpp

201 lines
7.9 KiB
C++

// Copyright (C) 2017 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
#include <QtTest>
#include <QtQuick>
#include <QtQuickControls2/qquickstyle.h>
#include <QStyleHints>
class tst_PressAndHold : public QObject
{
Q_OBJECT
public:
tst_PressAndHold();
private slots:
void initTestCase();
void cleanupTestCase();
void pressAndHold_data();
void pressAndHold();
void keepSelection_data();
void keepSelection();
};
tst_PressAndHold::tst_PressAndHold()
{
QQuickStyle::setStyle("Basic");
}
void tst_PressAndHold::initTestCase()
{
QGuiApplication::styleHints()->setMousePressAndHoldInterval(100);
}
void tst_PressAndHold::cleanupTestCase()
{
QGuiApplication::styleHints()->setMousePressAndHoldInterval(-1);
}
void tst_PressAndHold::pressAndHold_data()
{
QTest::addColumn<QByteArray>("data");
QTest::addColumn<QByteArray>("signal");
QTest::addColumn<bool>("acceptsRightMouseButton");
QTest::newRow("Button") << QByteArray("import QtQuick.Controls; Button { text: 'Button' }") << QByteArray(SIGNAL(pressAndHold())) << false;
QTest::newRow("SwipeDelegate") << QByteArray("import QtQuick.Controls; SwipeDelegate { text: 'SwipeDelegate' }") << QByteArray(SIGNAL(pressAndHold())) << false;
QTest::newRow("TextField") << QByteArray("import QtQuick.Controls; TextField { text: 'TextField' }") << QByteArray(SIGNAL(pressAndHold(QQuickMouseEvent*))) << true;
QTest::newRow("TextArea") << QByteArray("import QtQuick.Controls; TextArea { text: 'TextArea' }") << QByteArray(SIGNAL(pressAndHold(QQuickMouseEvent*))) << true;
}
void tst_PressAndHold::pressAndHold()
{
QFETCH(QByteArray, data);
QFETCH(QByteArray, signal);
QFETCH(bool, acceptsRightMouseButton);
QQmlEngine engine;
QQmlComponent component(&engine);
component.setData(data, QUrl());
QScopedPointer<QObject> control(component.create());
QScopedPointer<QObject> waitControl(component.create());
QVERIFY(!control.isNull() && !waitControl.isNull());
QSignalSpy spy(control.data(), signal);
QSignalSpy waitSpy(waitControl.data(), signal);
QVERIFY(spy.isValid() && waitSpy.isValid());
int startDragDistance = QGuiApplication::styleHints()->startDragDistance();
QMouseEvent press(QEvent::MouseButtonPress, QPointF(), QPointF(),
Qt::LeftButton, Qt::LeftButton, Qt::NoModifier);
QMouseEvent press2(QEvent::MouseButtonPress, QPointF(), QPointF(),
Qt::RightButton, Qt::RightButton, Qt::NoModifier);
QMouseEvent move(QEvent::MouseMove, QPointF(2 * startDragDistance, 2 * startDragDistance), QPointF(),
Qt::LeftButton, Qt::LeftButton, Qt::NoModifier);
QMouseEvent release(QEvent::MouseButtonRelease, QPointF(), QPointF(),
Qt::LeftButton, Qt::LeftButton, Qt::NoModifier);
// pressAndHold() emitted
QGuiApplication::sendEvent(control.data(), &press);
QTRY_COMPARE(spy.size(), 1);
QGuiApplication::sendEvent(control.data(), &release);
QCOMPARE(spy.size(), 1);
spy.clear();
// pressAndHold() canceled by release
QGuiApplication::sendEvent(control.data(), &press);
QGuiApplication::processEvents();
QGuiApplication::sendEvent(control.data(), &release);
QCOMPARE(spy.size(), 0);
// pressAndHold() canceled by move
QGuiApplication::sendEvent(control.data(), &press);
QGuiApplication::sendEvent(control.data(), &move); // cancels pressAndHold()
QGuiApplication::sendEvent(waitControl.data(), &press);
// by the time the second control emits pressAndHold(), we can reliably
// assume that the first control would have emitted pressAndHold() if it
// wasn't canceled as appropriate by the move event above
QTRY_COMPARE(waitSpy.size(), 1);
QCOMPARE(spy.size(), 0);
QGuiApplication::sendEvent(control.data(), &release);
QGuiApplication::sendEvent(waitControl.data(), &release);
QCOMPARE(waitSpy.size(), 1);
QCOMPARE(spy.size(), 0);
waitSpy.clear();
// pressAndHold() canceled by 2nd press
if (acceptsRightMouseButton) {
QGuiApplication::sendEvent(control.data(), &press);
QGuiApplication::sendEvent(control.data(), &press2); // cancels pressAndHold()
QGuiApplication::sendEvent(waitControl.data(), &press);
// by the time the second control emits pressAndHold(), we can reliably
// assume that the first control would have emitted pressAndHold() if it
// wasn't canceled as appropriate by the 2nd press event above
QTRY_COMPARE(waitSpy.size(), 1);
QCOMPARE(spy.size(), 0);
QGuiApplication::sendEvent(control.data(), &release);
QGuiApplication::sendEvent(waitControl.data(), &release);
QCOMPARE(waitSpy.size(), 1);
QCOMPARE(spy.size(), 0);
waitSpy.clear();
}
}
void tst_PressAndHold::keepSelection_data()
{
QTest::addColumn<QByteArray>("data");
QTest::newRow("TextField") << QByteArray("import QtQuick.Controls; TextField { text: 'TextField' }");
QTest::newRow("TextArea") << QByteArray("import QtQuick.Controls; TextArea { text: 'TextArea' }");
}
void tst_PressAndHold::keepSelection()
{
QFETCH(QByteArray, data);
QQmlEngine engine;
QQmlComponent component(&engine);
component.setData(data, QUrl());
QScopedPointer<QObject> control(component.create());
QScopedPointer<QObject> waitControl(component.create());
QVERIFY(!control.isNull() && !waitControl.isNull());
QSignalSpy spy(control.data(), SIGNAL(pressAndHold(QQuickMouseEvent*)));
QSignalSpy waitSpy(waitControl.data(), SIGNAL(pressAndHold(QQuickMouseEvent*)));
QVERIFY(spy.isValid() && waitSpy.isValid());
QMouseEvent press(QEvent::MouseButtonPress, QPointF(), QPointF(),
Qt::LeftButton, Qt::LeftButton, Qt::NoModifier);
QMouseEvent press2(QEvent::MouseButtonPress, QPointF(), QPointF(),
Qt::RightButton, Qt::RightButton, Qt::NoModifier);
QMouseEvent release(QEvent::MouseButtonRelease, QPointF(), QPointF(),
Qt::LeftButton, Qt::LeftButton, Qt::NoModifier);
QVERIFY(!control->property("text").toString().isEmpty());
QVERIFY(QMetaObject::invokeMethod(control.data(), "selectAll"));
QCOMPARE(control->property("selectedText"), control->property("text"));
// pressAndHold() emitted => selection remains
QGuiApplication::sendEvent(control.data(), &press);
QTRY_COMPARE(spy.size(), 1);
QGuiApplication::sendEvent(control.data(), &release);
QCOMPARE(spy.size(), 1);
QCOMPARE(control->property("selectedText"), control->property("text"));
spy.clear();
// pressAndHold() canceled by release => selection cleared
QGuiApplication::sendEvent(control.data(), &press);
QGuiApplication::processEvents();
QGuiApplication::sendEvent(control.data(), &release);
QCOMPARE(spy.size(), 0);
QVERIFY(control->property("selectedText").toString().isEmpty());
QVERIFY(QMetaObject::invokeMethod(control.data(), "selectAll"));
QCOMPARE(control->property("selectedText"), control->property("text"));
// pressAndHold() canceled by 2nd press => selection cleared
QGuiApplication::sendEvent(control.data(), &press);
QGuiApplication::sendEvent(control.data(), &press2); // cancels pressAndHold()
QGuiApplication::sendEvent(waitControl.data(), &press);
// by the time the second control emits pressAndHold(), we can reliably
// assume that the first control would have emitted pressAndHold() if it
// wasn't canceled as appropriate by the move event above
QTRY_COMPARE(waitSpy.size(), 1);
QCOMPARE(spy.size(), 0);
QGuiApplication::sendEvent(control.data(), &release);
QGuiApplication::sendEvent(waitControl.data(), &release);
QCOMPARE(waitSpy.size(), 1);
QCOMPARE(spy.size(), 0);
QVERIFY(control->property("selectedText").toString().isEmpty());
waitSpy.clear();
}
QTEST_MAIN(tst_PressAndHold)
#include "tst_pressandhold.moc"