qt6-bb10/qtsvg/tests
BB10 Port 0d2227012e Add Qt6 module sources (svg, shadertools, declarative, httpserver, multimedia)
Consolidate the BB10 Qt module sources into this repo alongside qtbase so the
full Qt6 cross-build is reproducible from one place (previously separate,
unpushed sibling repos that could be lost). v6.8.3 + BB10 patches:
- qtshadertools: SPIRV-Cross langinfo guard for QNX.
- qtmultimedia: drop QNX audio backend block.
- qtsvg/qtdeclarative/qthttpserver: pristine (no source patches needed).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-23 01:14:15 +02:00
..
auto Add Qt6 module sources (svg, shadertools, declarative, httpserver, multimedia) 2026-06-23 01:14:15 +02:00
baseline Add Qt6 module sources (svg, shadertools, declarative, httpserver, multimedia) 2026-06-23 01:14:15 +02:00
benchmarks/svg Add Qt6 module sources (svg, shadertools, declarative, httpserver, multimedia) 2026-06-23 01:14:15 +02:00
global Add Qt6 module sources (svg, shadertools, declarative, httpserver, multimedia) 2026-06-23 01:14:15 +02:00
libfuzzer/svg/qsvgrenderer/render Add Qt6 module sources (svg, shadertools, declarative, httpserver, multimedia) 2026-06-23 01:14:15 +02:00
manual Add Qt6 module sources (svg, shadertools, declarative, httpserver, multimedia) 2026-06-23 01:14:15 +02:00
CMakeLists.txt Add Qt6 module sources (svg, shadertools, declarative, httpserver, multimedia) 2026-06-23 01:14:15 +02:00
README Add Qt6 module sources (svg, shadertools, declarative, httpserver, multimedia) 2026-06-23 01:14:15 +02:00

README

This directory contains autotests and benchmarks based on QTestlib. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.

Linux X11:

   * The user must be logged in to an active desktop; you can't run the
     autotests without a valid DISPLAY that allows X11 connections.

   * The tests are run against a KDE3 or KDE4 desktop.

   * Window manager uses "click to focus", and not "focus follows mouse". Many
     tests move the mouse cursor around and expect this to not affect focus
     and activation.

   * Disable "click to activate", i.e., when a window is opened, the window
     manager should automatically activate it (give it input focus) and not
     wait for the user to click the window.