Such lines are rendered by drawing a capless line that is pen-width long, i.e. a square, to represent the two line caps. However, the line length offset was added before any transformation, so one could end up with a long line being rendered if the world transform had a large scale, say. Change-Id: Idff8a2de54c97e35facc8f4e09c43dfea7397588 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io> (cherry picked from commit 56de11397559af3b9694ef2b99d93a469889ae5e) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org> (cherry picked from commit 8159f4626bb1c1a267f464464cd757638fda7110) |
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| images | ||
| scripts | ||
| .gitignore | ||
| CMakeLists.txt | ||
| images.qrc | ||
| tst_baseline_painting.cpp | ||