qt6-bb10/tests
Laszlo Agocs 8adca56674 Resurrect advanced bindTexture() features in QtOpenGL
During the Qt 4 -> 5 migration the setting of the extension flags
in QOpenGLFunctions/Extensions suffered a regression: flags like
GenerateMipmap were never set. This led to the unfortunate sitation
that features that were tied to these flags, like compressed texture
support or mipmap generation, got disabled.

This is now corrected by checking for the extensions like Qt 4 did.

Task-number: QTBUG-37588
Change-Id: I4a7beb1b435af11e05f5304aa04df2ec63b34c18
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
2014-03-20 14:11:33 +01:00
..
auto Resurrect advanced bindTexture() features in QtOpenGL 2014-03-20 14:11:33 +01:00
baselineserver WinRT: Fix various test compilations 2013-10-02 12:36:05 +02:00
benchmarks network: add support for the SPDY protocol 2014-02-19 21:44:15 +01:00
global
manual QOpenGLWidget retina support. 2014-03-20 08:35:24 +01:00
shared Use a fake directory model instead of QDirModel in item view tests. 2014-01-27 15:40:17 +01:00
README Doc: Fix references to Qt Test 2013-01-30 01:35:06 +01:00
tests.pro iOS: Enable building of basic tests 2014-01-22 12:35:17 +01:00

README

This directory contains autotests and benchmarks based on Qt Test. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.

Linux X11:

   * The user must be logged in to an active desktop; you can't run the
     autotests without a valid DISPLAY that allows X11 connections.

   * The tests are run against a KDE3 or KDE4 desktop.

   * Window manager uses "click to focus", and not "focus follows mouse". Many
     tests move the mouse cursor around and expect this to not affect focus
     and activation.

   * Disable "click to activate", i.e., when a window is opened, the window
     manager should automatically activate it (give it input focus) and not
     wait for the user to click the window.