158 lines
6.1 KiB
C++
158 lines
6.1 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the QtGui module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "constant_mappings_p.h"
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#include <qobject.h>
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#include <qdebug.h>
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// FIXME the assignment of roles is quite arbitrary, at some point go through this list and sort and check that it makes sense
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// "calendar" "check menu item" "color chooser" "column header" "dateeditor" "desktop icon" "desktop frame"
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// "directory pane" "drawing area" "file chooser" "fontchooser" "frame" "glass pane" "html container" "icon"
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// "internal frame" "option pane" "password text" "radio menu item" "root pane" "row header" "scroll pane"
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// "tear off menu item" "terminal" "toggle button" "tree table" "unknown" "viewport" "header" "footer" "paragraph"
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// "ruler" "autocomplete" "edit bar" "embedded component" "entry" "caption"
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// "heading" "page" "section" "redundant object" "form" "input method window" "menu"
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QT_BEGIN_NAMESPACE
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QHash <QAccessible::Role, RoleNames> qSpiRoleMapping;
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quint64 spiStatesFromQState(QAccessible::State state)
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{
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quint64 spiState = 0;
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setSpiStateBit(&spiState, ATSPI_STATE_EDITABLE);
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setSpiStateBit(&spiState, ATSPI_STATE_ENABLED);
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setSpiStateBit(&spiState, ATSPI_STATE_SHOWING);
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setSpiStateBit(&spiState, ATSPI_STATE_VISIBLE);
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setSpiStateBit(&spiState, ATSPI_STATE_SENSITIVE);
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if (state.disabled) {
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unsetSpiStateBit(&spiState, ATSPI_STATE_ENABLED);
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unsetSpiStateBit(&spiState, ATSPI_STATE_SENSITIVE);
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}
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if (state.selected)
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setSpiStateBit(&spiState, ATSPI_STATE_SELECTED);
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if (state.focused)
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setSpiStateBit(&spiState, ATSPI_STATE_FOCUSED);
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if (state.pressed)
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setSpiStateBit(&spiState, ATSPI_STATE_PRESSED);
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if (state.checked)
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setSpiStateBit(&spiState, ATSPI_STATE_CHECKED);
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if (state.checkStateMixed)
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setSpiStateBit(&spiState, ATSPI_STATE_INDETERMINATE);
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if (state.readOnly)
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unsetSpiStateBit(&spiState, ATSPI_STATE_EDITABLE);
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// if (state.HotTracked)
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if (state.defaultButton)
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setSpiStateBit(&spiState, ATSPI_STATE_IS_DEFAULT);
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if (state.expanded)
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setSpiStateBit(&spiState, ATSPI_STATE_EXPANDED);
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if (state.collapsed)
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setSpiStateBit(&spiState, ATSPI_STATE_COLLAPSED);
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if (state.busy)
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setSpiStateBit(&spiState, ATSPI_STATE_BUSY);
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if (state.marqueed || state.animated)
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setSpiStateBit(&spiState, ATSPI_STATE_ANIMATED);
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if (state.invisible || state.offscreen) {
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unsetSpiStateBit(&spiState, ATSPI_STATE_SHOWING);
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unsetSpiStateBit(&spiState, ATSPI_STATE_VISIBLE);
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}
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if (state.sizeable)
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setSpiStateBit(&spiState, ATSPI_STATE_RESIZABLE);
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// if (state.Movable)
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// if (state.SelfVoicing)
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if (state.focusable)
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setSpiStateBit(&spiState, ATSPI_STATE_FOCUSABLE);
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if (state.selectable)
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setSpiStateBit(&spiState, ATSPI_STATE_SELECTABLE);
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// if (state.Linked)
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if (state.traversed)
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setSpiStateBit(&spiState, ATSPI_STATE_VISITED);
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if (state.multiSelectable)
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setSpiStateBit(&spiState, ATSPI_STATE_MULTISELECTABLE);
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if (state.extSelectable)
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setSpiStateBit(&spiState, ATSPI_STATE_SELECTABLE);
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// if (state.Protected)
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// if (state.HasPopup)
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if (state.modal)
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setSpiStateBit(&spiState, ATSPI_STATE_MODAL);
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// Not implemented in Qt
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// if (state.singleLine)
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// setSpiStateBit(&spiState, ATSPI_STATE_SINGLE_LINE);
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return spiState;
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}
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QSpiUIntList spiStateSetFromSpiStates(quint64 states)
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{
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uint low = states & 0xFFFFFFFF;
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uint high = (states >> 32) & 0xFFFFFFFF;
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QSpiUIntList stateList;
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stateList.append(low);
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stateList.append(high);
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return stateList;
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}
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AtspiRelationType qAccessibleRelationToAtSpiRelation(QAccessible::Relation relation)
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{
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switch (relation) {
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case QAccessible::Label:
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return ATSPI_RELATION_LABELLED_BY;
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case QAccessible::Labelled:
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return ATSPI_RELATION_LABEL_FOR;
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case QAccessible::Controller:
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return ATSPI_RELATION_CONTROLLED_BY;
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case QAccessible::Controlled:
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return ATSPI_RELATION_CONTROLLER_FOR;
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default:
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qWarning() << "Cannot return AT-SPI relation for:" << relation;
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}
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return ATSPI_RELATION_NULL;
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}
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QT_END_NAMESPACE
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