If we only wait until the window is shown before testing the event delivery, we may be getting a WindowActivation event and subsequent paint event after we start testing. This can cause a shift in the paint events, so that we end up with an unexpected paint event at the end. We should wait until the window is active before we start checking the response to updates, to be sure nothing is pending on the queue still. Note that you'd expect QTest::qWaitForWindowActive() to do this, but this actually falls back to qWaitForWindowExposed() when the platform does not have WindowActivation capability. While there is no real link between WindowActivation capability and waiting for a window to be active, changing the behavior of that function would be too scary, so we just implement an explicit wait in the functions that depend on this. Task-number: QTBUG-91418 Change-Id: Iee40dcfa1377f543ea05042cc5a972270b346708 Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io> |
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| .. | ||
| auto | ||
| baselineserver | ||
| benchmarks | ||
| global | ||
| libfuzzer | ||
| manual | ||
| shared | ||
| testserver | ||
| CMakeLists.txt | ||
| README | ||
README
This directory contains autotests and benchmarks based on Qt Test. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.
Linux X11:
* The user must be logged in to an active desktop; you can't run the
autotests without a valid DISPLAY that allows X11 connections.
* The tests are run against a KDE3 or KDE4 desktop.
* Window manager uses "click to focus", and not "focus follows mouse". Many
tests move the mouse cursor around and expect this to not affect focus
and activation.
* Disable "click to activate", i.e., when a window is opened, the window
manager should automatically activate it (give it input focus) and not
wait for the user to click the window.