906 lines
27 KiB
C++
906 lines
27 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Copyright (C) 2016 Intel Corporation.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtCore module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qthread.h"
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#include "qthreadstorage.h"
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#include "qmutex.h"
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#include "qreadwritelock.h"
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#include "qabstracteventdispatcher.h"
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#include <qeventloop.h>
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#include "qthread_p.h"
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#include "private/qcoreapplication_p.h"
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QT_BEGIN_NAMESPACE
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/*
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QThreadData
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*/
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QThreadData::QThreadData(int initialRefCount)
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: _ref(initialRefCount), loopLevel(0), scopeLevel(0),
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eventDispatcher(0),
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quitNow(false), canWait(true), isAdopted(false), requiresCoreApplication(true)
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{
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// fprintf(stderr, "QThreadData %p created\n", this);
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}
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QThreadData::~QThreadData()
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{
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Q_ASSERT(_ref.load() == 0);
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// In the odd case that Qt is running on a secondary thread, the main
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// thread instance will have been dereffed asunder because of the deref in
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// QThreadData::current() and the deref in the pthread_destroy. To avoid
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// crashing during QCoreApplicationData's global static cleanup we need to
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// safeguard the main thread here.. This fix is a bit crude, but it solves
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// the problem...
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if (this->thread == QCoreApplicationPrivate::theMainThread) {
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QCoreApplicationPrivate::theMainThread = 0;
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QThreadData::clearCurrentThreadData();
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}
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QThread *t = thread;
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thread = 0;
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delete t;
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for (int i = 0; i < postEventList.size(); ++i) {
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const QPostEvent &pe = postEventList.at(i);
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if (pe.event) {
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--pe.receiver->d_func()->postedEvents;
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pe.event->posted = false;
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delete pe.event;
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}
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}
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// fprintf(stderr, "QThreadData %p destroyed\n", this);
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}
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void QThreadData::ref()
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{
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#ifndef QT_NO_THREAD
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(void) _ref.ref();
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Q_ASSERT(_ref.load() != 0);
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#endif
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}
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void QThreadData::deref()
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{
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#ifndef QT_NO_THREAD
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if (!_ref.deref())
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delete this;
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#endif
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}
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/*
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QAdoptedThread
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*/
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QAdoptedThread::QAdoptedThread(QThreadData *data)
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: QThread(*new QThreadPrivate(data))
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{
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// thread should be running and not finished for the lifetime
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// of the application (even if QCoreApplication goes away)
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#ifndef QT_NO_THREAD
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d_func()->running = true;
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d_func()->finished = false;
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init();
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#endif
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// fprintf(stderr, "new QAdoptedThread = %p\n", this);
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}
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QAdoptedThread::~QAdoptedThread()
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{
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// fprintf(stderr, "~QAdoptedThread = %p\n", this);
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}
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void QAdoptedThread::run()
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{
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// this function should never be called
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qFatal("QAdoptedThread::run(): Internal error, this implementation should never be called.");
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}
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#ifndef QT_NO_THREAD
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/*
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QThreadPrivate
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*/
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QThreadPrivate::QThreadPrivate(QThreadData *d)
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: QObjectPrivate(), running(false), finished(false),
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isInFinish(false), interruptionRequested(false),
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exited(false), returnCode(-1),
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stackSize(0), priority(QThread::InheritPriority), data(d)
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{
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// INTEGRITY doesn't support self-extending stack. The default stack size for
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// a pthread on INTEGRITY is too small so we have to increase the default size
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// to 128K.
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#ifdef Q_OS_INTEGRITY
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stackSize = 128 * 1024;
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#endif
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#if defined (Q_OS_WIN)
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handle = 0;
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# ifndef Q_OS_WINRT
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id = 0;
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# endif
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waiters = 0;
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terminationEnabled = true;
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terminatePending = false;
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#endif
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if (!data)
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data = new QThreadData;
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}
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QThreadPrivate::~QThreadPrivate()
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{
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data->deref();
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}
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/*!
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\class QThread
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\inmodule QtCore
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\brief The QThread class provides a platform-independent way to
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manage threads.
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\ingroup thread
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A QThread object manages one thread of control within the
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program. QThreads begin executing in run(). By default, run() starts the
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event loop by calling exec() and runs a Qt event loop inside the thread.
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You can use worker objects by moving them to the thread using
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QObject::moveToThread().
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\snippet code/src_corelib_thread_qthread.cpp worker
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The code inside the Worker's slot would then execute in a
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separate thread. However, you are free to connect the
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Worker's slots to any signal, from any object, in any thread. It
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is safe to connect signals and slots across different threads,
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thanks to a mechanism called \l{Qt::QueuedConnection}{queued
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connections}.
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Another way to make code run in a separate thread, is to subclass QThread
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and reimplement run(). For example:
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\snippet code/src_corelib_thread_qthread.cpp reimpl-run
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In that example, the thread will exit after the run function has returned.
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There will not be any event loop running in the thread unless you call
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exec().
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It is important to remember that a QThread instance \l{QObject#Thread
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Affinity}{lives in} the old thread that instantiated it, not in the
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new thread that calls run(). This means that all of QThread's queued
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slots will execute in the old thread. Thus, a developer who wishes to
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invoke slots in the new thread must use the worker-object approach; new
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slots should not be implemented directly into a subclassed QThread.
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When subclassing QThread, keep in mind that the constructor executes in
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the old thread while run() executes in the new thread. If a member
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variable is accessed from both functions, then the variable is accessed
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from two different threads. Check that it is safe to do so.
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\note Care must be taken when interacting with objects across different
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threads. See \l{Synchronizing Threads} for details.
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\section1 Managing Threads
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QThread will notifiy you via a signal when the thread is
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started() and finished(), or you can use isFinished() and
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isRunning() to query the state of the thread.
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You can stop the thread by calling exit() or quit(). In extreme
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cases, you may want to forcibly terminate() an executing thread.
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However, doing so is dangerous and discouraged. Please read the
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documentation for terminate() and setTerminationEnabled() for
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detailed information.
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From Qt 4.8 onwards, it is possible to deallocate objects that
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live in a thread that has just ended, by connecting the
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finished() signal to QObject::deleteLater().
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Use wait() to block the calling thread, until the other thread
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has finished execution (or until a specified time has passed).
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QThread also provides static, platform independent sleep
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functions: sleep(), msleep(), and usleep() allow full second,
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millisecond, and microsecond resolution respectively. These
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functions were made public in Qt 5.0.
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\note wait() and the sleep() functions should be unnecessary in
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general, since Qt is an event-driven framework. Instead of
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wait(), consider listening for the finished() signal. Instead of
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the sleep() functions, consider using QTimer.
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The static functions currentThreadId() and currentThread() return
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identifiers for the currently executing thread. The former
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returns a platform specific ID for the thread; the latter returns
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a QThread pointer.
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To choose the name that your thread will be given (as identified
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by the command \c{ps -L} on Linux, for example), you can call
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\l{QObject::setObjectName()}{setObjectName()} before starting the thread.
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If you don't call \l{QObject::setObjectName()}{setObjectName()},
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the name given to your thread will be the class name of the runtime
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type of your thread object (for example, \c "RenderThread" in the case of the
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\l{Mandelbrot Example}, as that is the name of the QThread subclass).
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Note that this is currently not available with release builds on Windows.
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\sa {Thread Support in Qt}, QThreadStorage, {Synchronizing Threads},
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{Mandelbrot Example}, {Semaphores Example}, {Wait Conditions Example}
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*/
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/*!
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\fn Qt::HANDLE QThread::currentThreadId()
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Returns the thread handle of the currently executing thread.
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\warning The handle returned by this function is used for internal
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purposes and should not be used in any application code.
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\warning On Windows, the returned value is a pseudo-handle for the
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current thread. It can't be used for numerical comparison. i.e.,
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this function returns the DWORD (Windows-Thread ID) returned by
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the Win32 function getCurrentThreadId(), not the HANDLE
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(Windows-Thread HANDLE) returned by the Win32 function
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getCurrentThread().
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*/
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/*!
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\fn int QThread::idealThreadCount()
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Returns the ideal number of threads that can be run on the system. This is done querying
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the number of processor cores, both real and logical, in the system. This function returns -1
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if the number of processor cores could not be detected.
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*/
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/*!
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\fn void QThread::yieldCurrentThread()
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Yields execution of the current thread to another runnable thread,
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if any. Note that the operating system decides to which thread to
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switch.
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*/
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/*!
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\fn void QThread::start(Priority priority)
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Begins execution of the thread by calling run(). The
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operating system will schedule the thread according to the \a
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priority parameter. If the thread is already running, this
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function does nothing.
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The effect of the \a priority parameter is dependent on the
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operating system's scheduling policy. In particular, the \a priority
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will be ignored on systems that do not support thread priorities
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(such as on Linux, see the
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\l {http://linux.die.net/man/2/sched_setscheduler}{sched_setscheduler}
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documentation for more details).
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\sa run(), terminate()
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*/
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/*!
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\fn void QThread::started()
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This signal is emitted from the associated thread when it starts executing,
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before the run() function is called.
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\sa finished()
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*/
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/*!
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\fn void QThread::finished()
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This signal is emitted from the associated thread right before it finishes executing.
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When this signal is emitted, the event loop has already stopped running.
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No more events will be processed in the thread, except for deferred deletion events.
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This signal can be connected to QObject::deleteLater(), to free objects in that thread.
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\note If the associated thread was terminated using terminate(), it is undefined from
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which thread this signal is emitted.
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\sa started()
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*/
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/*!
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\enum QThread::Priority
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This enum type indicates how the operating system should schedule
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newly created threads.
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\value IdlePriority scheduled only when no other threads are
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running.
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\value LowestPriority scheduled less often than LowPriority.
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\value LowPriority scheduled less often than NormalPriority.
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\value NormalPriority the default priority of the operating
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system.
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\value HighPriority scheduled more often than NormalPriority.
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\value HighestPriority scheduled more often than HighPriority.
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\value TimeCriticalPriority scheduled as often as possible.
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\value InheritPriority use the same priority as the creating
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thread. This is the default.
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*/
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/*!
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Returns a pointer to a QThread which manages the currently
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executing thread.
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*/
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QThread *QThread::currentThread()
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{
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QThreadData *data = QThreadData::current();
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Q_ASSERT(data != 0);
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return data->thread;
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}
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/*!
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Constructs a new QThread to manage a new thread. The \a parent
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takes ownership of the QThread. The thread does not begin
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executing until start() is called.
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\sa start()
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*/
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QThread::QThread(QObject *parent)
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: QObject(*(new QThreadPrivate), parent)
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{
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Q_D(QThread);
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// fprintf(stderr, "QThreadData %p created for thread %p\n", d->data, this);
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d->data->thread = this;
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}
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/*!
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\internal
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*/
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QThread::QThread(QThreadPrivate &dd, QObject *parent)
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: QObject(dd, parent)
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{
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Q_D(QThread);
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// fprintf(stderr, "QThreadData %p taken from private data for thread %p\n", d->data, this);
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d->data->thread = this;
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}
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/*!
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Destroys the QThread.
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Note that deleting a QThread object will not stop the execution
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of the thread it manages. Deleting a running QThread (i.e.
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isFinished() returns \c false) will result in a program
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crash. Wait for the finished() signal before deleting the
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QThread.
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*/
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QThread::~QThread()
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{
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Q_D(QThread);
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{
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QMutexLocker locker(&d->mutex);
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if (d->isInFinish) {
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locker.unlock();
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wait();
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locker.relock();
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}
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if (d->running && !d->finished && !d->data->isAdopted)
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qFatal("QThread: Destroyed while thread is still running");
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d->data->thread = 0;
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}
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}
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/*!
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Returns \c true if the thread is finished; otherwise returns \c false.
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\sa isRunning()
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*/
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bool QThread::isFinished() const
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{
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Q_D(const QThread);
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QMutexLocker locker(&d->mutex);
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return d->finished || d->isInFinish;
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}
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/*!
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Returns \c true if the thread is running; otherwise returns \c false.
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\sa isFinished()
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*/
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bool QThread::isRunning() const
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{
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Q_D(const QThread);
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QMutexLocker locker(&d->mutex);
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return d->running && !d->isInFinish;
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}
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/*!
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Sets the maximum stack size for the thread to \a stackSize. If \a
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stackSize is greater than zero, the maximum stack size is set to
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\a stackSize bytes, otherwise the maximum stack size is
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automatically determined by the operating system.
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\warning Most operating systems place minimum and maximum limits
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on thread stack sizes. The thread will fail to start if the stack
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size is outside these limits.
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\sa stackSize()
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*/
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void QThread::setStackSize(uint stackSize)
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{
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Q_D(QThread);
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QMutexLocker locker(&d->mutex);
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Q_ASSERT_X(!d->running, "QThread::setStackSize",
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"cannot change stack size while the thread is running");
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d->stackSize = stackSize;
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}
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/*!
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Returns the maximum stack size for the thread (if set with
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setStackSize()); otherwise returns zero.
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\sa setStackSize()
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*/
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uint QThread::stackSize() const
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{
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Q_D(const QThread);
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QMutexLocker locker(&d->mutex);
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return d->stackSize;
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}
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/*!
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Enters the event loop and waits until exit() is called, returning the value
|
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that was passed to exit(). The value returned is 0 if exit() is called via
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quit().
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This function is meant to be called from within run(). It is necessary to
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call this function to start event handling.
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\sa quit(), exit()
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*/
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int QThread::exec()
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{
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Q_D(QThread);
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QMutexLocker locker(&d->mutex);
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d->data->quitNow = false;
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if (d->exited) {
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d->exited = false;
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return d->returnCode;
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}
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locker.unlock();
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QEventLoop eventLoop;
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int returnCode = eventLoop.exec();
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locker.relock();
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d->exited = false;
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d->returnCode = -1;
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return returnCode;
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}
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/*!
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Tells the thread's event loop to exit with a return code.
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After calling this function, the thread leaves the event loop and
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returns from the call to QEventLoop::exec(). The
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QEventLoop::exec() function returns \a returnCode.
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By convention, a \a returnCode of 0 means success, any non-zero value
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indicates an error.
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Note that unlike the C library function of the same name, this
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function \e does return to the caller -- it is event processing
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that stops.
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No QEventLoops will be started anymore in this thread until
|
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QThread::exec() has been called again. If the eventloop in QThread::exec()
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is not running then the next call to QThread::exec() will also return
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immediately.
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\sa quit(), QEventLoop
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|
*/
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void QThread::exit(int returnCode)
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{
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Q_D(QThread);
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QMutexLocker locker(&d->mutex);
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d->exited = true;
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d->returnCode = returnCode;
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d->data->quitNow = true;
|
|
for (int i = 0; i < d->data->eventLoops.size(); ++i) {
|
|
QEventLoop *eventLoop = d->data->eventLoops.at(i);
|
|
eventLoop->exit(returnCode);
|
|
}
|
|
}
|
|
|
|
/*!
|
|
Tells the thread's event loop to exit with return code 0 (success).
|
|
Equivalent to calling QThread::exit(0).
|
|
|
|
This function does nothing if the thread does not have an event
|
|
loop.
|
|
|
|
\sa exit(), QEventLoop
|
|
*/
|
|
void QThread::quit()
|
|
{ exit(); }
|
|
|
|
/*!
|
|
The starting point for the thread. After calling start(), the
|
|
newly created thread calls this function. The default
|
|
implementation simply calls exec().
|
|
|
|
You can reimplement this function to facilitate advanced thread
|
|
management. Returning from this method will end the execution of
|
|
the thread.
|
|
|
|
\sa start(), wait()
|
|
*/
|
|
void QThread::run()
|
|
{
|
|
(void) exec();
|
|
}
|
|
|
|
/*! \fn void QThread::setPriority(Priority priority)
|
|
\since 4.1
|
|
|
|
This function sets the \a priority for a running thread. If the
|
|
thread is not running, this function does nothing and returns
|
|
immediately. Use start() to start a thread with a specific
|
|
priority.
|
|
|
|
The \a priority argument can be any value in the \c
|
|
QThread::Priority enum except for \c InheritPriorty.
|
|
|
|
The effect of the \a priority parameter is dependent on the
|
|
operating system's scheduling policy. In particular, the \a priority
|
|
will be ignored on systems that do not support thread priorities
|
|
(such as on Linux, see http://linux.die.net/man/2/sched_setscheduler
|
|
for more details).
|
|
|
|
\sa Priority, priority(), start()
|
|
*/
|
|
void QThread::setPriority(Priority priority)
|
|
{
|
|
Q_D(QThread);
|
|
QMutexLocker locker(&d->mutex);
|
|
if (!d->running) {
|
|
qWarning("QThread::setPriority: Cannot set priority, thread is not running");
|
|
return;
|
|
}
|
|
d->setPriority(priority);
|
|
}
|
|
|
|
/*!
|
|
\since 4.1
|
|
|
|
Returns the priority for a running thread. If the thread is not
|
|
running, this function returns \c InheritPriority.
|
|
|
|
\sa Priority, setPriority(), start()
|
|
*/
|
|
QThread::Priority QThread::priority() const
|
|
{
|
|
Q_D(const QThread);
|
|
QMutexLocker locker(&d->mutex);
|
|
|
|
// mask off the high bits that are used for flags
|
|
return Priority(d->priority & 0xffff);
|
|
}
|
|
|
|
/*!
|
|
\fn void QThread::sleep(unsigned long secs)
|
|
|
|
Forces the current thread to sleep for \a secs seconds.
|
|
|
|
\sa msleep(), usleep()
|
|
*/
|
|
|
|
/*!
|
|
\fn void QThread::msleep(unsigned long msecs)
|
|
|
|
Forces the current thread to sleep for \a msecs milliseconds.
|
|
|
|
\sa sleep(), usleep()
|
|
*/
|
|
|
|
/*!
|
|
\fn void QThread::usleep(unsigned long usecs)
|
|
|
|
Forces the current thread to sleep for \a usecs microseconds.
|
|
|
|
\sa sleep(), msleep()
|
|
*/
|
|
|
|
/*!
|
|
\fn void QThread::terminate()
|
|
|
|
Terminates the execution of the thread. The thread may or may not
|
|
be terminated immediately, depending on the operating system's
|
|
scheduling policies. Use QThread::wait() after terminate(), to be
|
|
sure.
|
|
|
|
When the thread is terminated, all threads waiting for the thread
|
|
to finish will be woken up.
|
|
|
|
\warning This function is dangerous and its use is discouraged.
|
|
The thread can be terminated at any point in its code path.
|
|
Threads can be terminated while modifying data. There is no
|
|
chance for the thread to clean up after itself, unlock any held
|
|
mutexes, etc. In short, use this function only if absolutely
|
|
necessary.
|
|
|
|
Termination can be explicitly enabled or disabled by calling
|
|
QThread::setTerminationEnabled(). Calling this function while
|
|
termination is disabled results in the termination being
|
|
deferred, until termination is re-enabled. See the documentation
|
|
of QThread::setTerminationEnabled() for more information.
|
|
|
|
\sa setTerminationEnabled()
|
|
*/
|
|
|
|
/*!
|
|
\fn bool QThread::wait(unsigned long time)
|
|
|
|
Blocks the thread until either of these conditions is met:
|
|
|
|
\list
|
|
\li The thread associated with this QThread object has finished
|
|
execution (i.e. when it returns from \l{run()}). This function
|
|
will return true if the thread has finished. It also returns
|
|
true if the thread has not been started yet.
|
|
\li \a time milliseconds has elapsed. If \a time is ULONG_MAX (the
|
|
default), then the wait will never timeout (the thread must
|
|
return from \l{run()}). This function will return false if the
|
|
wait timed out.
|
|
\endlist
|
|
|
|
This provides similar functionality to the POSIX \c
|
|
pthread_join() function.
|
|
|
|
\sa sleep(), terminate()
|
|
*/
|
|
|
|
/*!
|
|
\fn void QThread::setTerminationEnabled(bool enabled)
|
|
|
|
Enables or disables termination of the current thread based on the
|
|
\a enabled parameter. The thread must have been started by
|
|
QThread.
|
|
|
|
When \a enabled is false, termination is disabled. Future calls
|
|
to QThread::terminate() will return immediately without effect.
|
|
Instead, the termination is deferred until termination is enabled.
|
|
|
|
When \a enabled is true, termination is enabled. Future calls to
|
|
QThread::terminate() will terminate the thread normally. If
|
|
termination has been deferred (i.e. QThread::terminate() was
|
|
called with termination disabled), this function will terminate
|
|
the calling thread \e immediately. Note that this function will
|
|
not return in this case.
|
|
|
|
\sa terminate()
|
|
*/
|
|
|
|
/*!
|
|
\since 5.5
|
|
Returns the current event loop level for the thread.
|
|
|
|
\note This can only be called within the thread itself, i.e. when
|
|
it is the current thread.
|
|
*/
|
|
|
|
int QThread::loopLevel() const
|
|
{
|
|
Q_D(const QThread);
|
|
return d->data->eventLoops.size();
|
|
}
|
|
|
|
#else // QT_NO_THREAD
|
|
|
|
QThread::QThread(QObject *parent)
|
|
: QObject(*(new QThreadPrivate), (QObject*)0){
|
|
Q_D(QThread);
|
|
d->data->thread = this;
|
|
}
|
|
|
|
QThread *QThread::currentThread()
|
|
{
|
|
return QThreadData::current()->thread;
|
|
}
|
|
|
|
QThreadData* QThreadData::current()
|
|
{
|
|
static QThreadData *data = 0; // reinterpret_cast<QThreadData *>(pthread_getspecific(current_thread_data_key));
|
|
if (!data) {
|
|
QScopedPointer<QThreadData> newdata(new QThreadData);
|
|
newdata->thread = new QAdoptedThread(newdata.data());
|
|
data = newdata.take();
|
|
data->deref();
|
|
}
|
|
return data;
|
|
}
|
|
|
|
/*!
|
|
\internal
|
|
*/
|
|
QThread::QThread(QThreadPrivate &dd, QObject *parent)
|
|
: QObject(dd, parent)
|
|
{
|
|
Q_D(QThread);
|
|
// fprintf(stderr, "QThreadData %p taken from private data for thread %p\n", d->data, this);
|
|
d->data->thread = this;
|
|
}
|
|
|
|
#endif // QT_NO_THREAD
|
|
|
|
/*!
|
|
\since 5.0
|
|
|
|
Returns a pointer to the event dispatcher object for the thread. If no event
|
|
dispatcher exists for the thread, this function returns 0.
|
|
*/
|
|
QAbstractEventDispatcher *QThread::eventDispatcher() const
|
|
{
|
|
Q_D(const QThread);
|
|
return d->data->eventDispatcher.load();
|
|
}
|
|
|
|
/*!
|
|
\since 5.0
|
|
|
|
Sets the event dispatcher for the thread to \a eventDispatcher. This is
|
|
only possible as long as there is no event dispatcher installed for the
|
|
thread yet. That is, before the thread has been started with start() or, in
|
|
case of the main thread, before QCoreApplication has been instantiated.
|
|
This method takes ownership of the object.
|
|
*/
|
|
void QThread::setEventDispatcher(QAbstractEventDispatcher *eventDispatcher)
|
|
{
|
|
Q_D(QThread);
|
|
if (d->data->hasEventDispatcher()) {
|
|
qWarning("QThread::setEventDispatcher: An event dispatcher has already been created for this thread");
|
|
} else {
|
|
eventDispatcher->moveToThread(this);
|
|
if (eventDispatcher->thread() == this) // was the move successful?
|
|
d->data->eventDispatcher = eventDispatcher;
|
|
else
|
|
qWarning("QThread::setEventDispatcher: Could not move event dispatcher to target thread");
|
|
}
|
|
}
|
|
|
|
/*!
|
|
\reimp
|
|
*/
|
|
bool QThread::event(QEvent *event)
|
|
{
|
|
if (event->type() == QEvent::Quit) {
|
|
quit();
|
|
return true;
|
|
} else {
|
|
return QObject::event(event);
|
|
}
|
|
}
|
|
|
|
/*!
|
|
\since 5.2
|
|
|
|
Request the interruption of the thread.
|
|
That request is advisory and it is up to code running on the thread to decide
|
|
if and how it should act upon such request.
|
|
This function does not stop any event loop running on the thread and
|
|
does not terminate it in any way.
|
|
|
|
\sa isInterruptionRequested()
|
|
*/
|
|
|
|
void QThread::requestInterruption()
|
|
{
|
|
Q_D(QThread);
|
|
QMutexLocker locker(&d->mutex);
|
|
if (!d->running || d->finished || d->isInFinish)
|
|
return;
|
|
if (this == QCoreApplicationPrivate::theMainThread) {
|
|
qWarning("QThread::requestInterruption has no effect on the main thread");
|
|
return;
|
|
}
|
|
d->interruptionRequested = true;
|
|
}
|
|
|
|
/*!
|
|
\since 5.2
|
|
|
|
Return true if the task running on this thread should be stopped.
|
|
An interruption can be requested by requestInterruption().
|
|
|
|
This function can be used to make long running tasks cleanly interruptible.
|
|
Never checking or acting on the value returned by this function is safe,
|
|
however it is advisable do so regularly in long running functions.
|
|
Take care not to call it too often, to keep the overhead low.
|
|
|
|
\code
|
|
void long_task() {
|
|
forever {
|
|
if ( QThread::currentThread()->isInterruptionRequested() ) {
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
\endcode
|
|
|
|
\sa currentThread() requestInterruption()
|
|
*/
|
|
bool QThread::isInterruptionRequested() const
|
|
{
|
|
Q_D(const QThread);
|
|
QMutexLocker locker(&d->mutex);
|
|
if (!d->running || d->finished || d->isInFinish)
|
|
return false;
|
|
return d->interruptionRequested;
|
|
}
|
|
|
|
/*!
|
|
\class QDaemonThread
|
|
\since 5.5
|
|
\brief The QDaemonThread provides a class to manage threads that outlive QCoreApplication
|
|
\internal
|
|
|
|
Note: don't try to deliver events from the started() signal.
|
|
*/
|
|
QDaemonThread::QDaemonThread(QObject *parent)
|
|
: QThread(parent)
|
|
{
|
|
// QThread::started() is emitted from the thread we start
|
|
connect(this, &QThread::started,
|
|
[](){ QThreadData::current()->requiresCoreApplication = false; });
|
|
}
|
|
|
|
QDaemonThread::~QDaemonThread()
|
|
{
|
|
}
|
|
|
|
QT_END_NAMESPACE
|
|
|
|
#include "moc_qthread.cpp"
|