963 lines
33 KiB
C++
963 lines
33 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Copyright (C) 2016 Jolla Ltd, author: <gunnar.sletta@jollamobile.com>
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the plugins module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qevdevtouchhandler_p.h"
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#include "qtouchoutputmapping_p.h"
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#include <QStringList>
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#include <QHash>
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#include <QSocketNotifier>
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#include <QGuiApplication>
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#include <QTouchDevice>
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#include <QLoggingCategory>
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#include <QtCore/private/qcore_unix_p.h>
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#include <QtGui/private/qhighdpiscaling_p.h>
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#include <QtGui/private/qguiapplication_p.h>
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#ifdef Q_OS_FREEBSD
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#include <dev/evdev/input.h>
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#else
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#include <linux/input.h>
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#endif
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#include <math.h>
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#if QT_CONFIG(mtdev)
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extern "C" {
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#include <mtdev.h>
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}
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#endif
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QT_BEGIN_NAMESPACE
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Q_LOGGING_CATEGORY(qLcEvdevTouch, "qt.qpa.input")
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/* android (and perhaps some other linux-derived stuff) don't define everything
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* in linux/input.h, so we'll need to do that ourselves.
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*/
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#ifndef ABS_MT_TOUCH_MAJOR
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#define ABS_MT_TOUCH_MAJOR 0x30 /* Major axis of touching ellipse */
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#endif
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#ifndef ABS_MT_POSITION_X
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#define ABS_MT_POSITION_X 0x35 /* Center X ellipse position */
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#endif
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#ifndef ABS_MT_POSITION_Y
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#define ABS_MT_POSITION_Y 0x36 /* Center Y ellipse position */
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#endif
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#ifndef ABS_MT_SLOT
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#define ABS_MT_SLOT 0x2f
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#endif
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#ifndef ABS_CNT
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#define ABS_CNT (ABS_MAX+1)
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#endif
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#ifndef ABS_MT_TRACKING_ID
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#define ABS_MT_TRACKING_ID 0x39 /* Unique ID of initiated contact */
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#endif
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#ifndef SYN_MT_REPORT
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#define SYN_MT_REPORT 2
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#endif
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class QEvdevTouchScreenData
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{
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public:
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QEvdevTouchScreenData(QEvdevTouchScreenHandler *q_ptr, const QStringList &args);
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void processInputEvent(input_event *data);
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void assignIds();
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QEvdevTouchScreenHandler *q;
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int m_lastEventType;
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QList<QWindowSystemInterface::TouchPoint> m_touchPoints;
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QList<QWindowSystemInterface::TouchPoint> m_lastTouchPoints;
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struct Contact {
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int trackingId;
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int x;
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int y;
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int maj;
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int pressure;
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Qt::TouchPointState state;
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QTouchEvent::TouchPoint::InfoFlags flags;
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Contact() : trackingId(-1),
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x(0), y(0), maj(-1), pressure(0),
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state(Qt::TouchPointPressed), flags(0) { }
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};
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QHash<int, Contact> m_contacts; // The key is a tracking id for type A, slot number for type B.
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QHash<int, Contact> m_lastContacts;
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Contact m_currentData;
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int m_currentSlot;
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double m_timeStamp;
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double m_lastTimeStamp;
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int findClosestContact(const QHash<int, Contact> &contacts, int x, int y, int *dist);
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void addTouchPoint(const Contact &contact, Qt::TouchPointStates *combinedStates);
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void reportPoints();
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void loadMultiScreenMappings();
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QRect screenGeometry() const;
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int hw_range_x_min;
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int hw_range_x_max;
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int hw_range_y_min;
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int hw_range_y_max;
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int hw_pressure_min;
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int hw_pressure_max;
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QString hw_name;
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QString deviceNode;
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bool m_forceToActiveWindow;
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bool m_typeB;
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QTransform m_rotate;
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bool m_singleTouch;
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QString m_screenName;
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mutable QPointer<QScreen> m_screen;
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// Touch filtering and prediction are part of the same thing. The default
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// prediction is 0ms, but sensible results can be achieved by setting it
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// to, for instance, 16ms.
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// For filtering to work well, the QPA plugin should provide a dead-steady
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// implementation of QPlatformWindow::requestUpdate().
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bool m_filtered;
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int m_prediction;
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// When filtering is enabled, protect the access to current and last
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// timeStamp and touchPoints, as these are being read on the gui thread.
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QMutex m_mutex;
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};
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QEvdevTouchScreenData::QEvdevTouchScreenData(QEvdevTouchScreenHandler *q_ptr, const QStringList &args)
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: q(q_ptr),
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m_lastEventType(-1),
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m_currentSlot(0),
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m_timeStamp(0), m_lastTimeStamp(0),
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hw_range_x_min(0), hw_range_x_max(0),
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hw_range_y_min(0), hw_range_y_max(0),
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hw_pressure_min(0), hw_pressure_max(0),
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m_forceToActiveWindow(false), m_typeB(false), m_singleTouch(false),
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m_filtered(false), m_prediction(0)
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{
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for (const QString &arg : args) {
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if (arg == QStringLiteral("force_window"))
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m_forceToActiveWindow = true;
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else if (arg == QStringLiteral("filtered"))
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m_filtered = true;
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else if (arg.startsWith(QStringLiteral("prediction=")))
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m_prediction = arg.mid(11).toInt();
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}
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}
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#define LONG_BITS (sizeof(long) << 3)
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#define NUM_LONGS(bits) (((bits) + LONG_BITS - 1) / LONG_BITS)
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#if !QT_CONFIG(mtdev)
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static inline bool testBit(long bit, const long *array)
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{
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return (array[bit / LONG_BITS] >> bit % LONG_BITS) & 1;
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}
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#endif
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QEvdevTouchScreenHandler::QEvdevTouchScreenHandler(const QString &device, const QString &spec, QObject *parent)
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: QObject(parent), m_notify(nullptr), m_fd(-1), d(nullptr), m_device(nullptr)
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#if QT_CONFIG(mtdev)
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, m_mtdev(nullptr)
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#endif
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{
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setObjectName(QLatin1String("Evdev Touch Handler"));
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const QStringList args = spec.split(QLatin1Char(':'));
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int rotationAngle = 0;
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bool invertx = false;
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bool inverty = false;
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for (int i = 0; i < args.count(); ++i) {
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if (args.at(i).startsWith(QLatin1String("rotate"))) {
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QString rotateArg = args.at(i).section(QLatin1Char('='), 1, 1);
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bool ok;
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uint argValue = rotateArg.toUInt(&ok);
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if (ok) {
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switch (argValue) {
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case 90:
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case 180:
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case 270:
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rotationAngle = argValue;
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default:
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break;
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}
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}
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} else if (args.at(i) == QLatin1String("invertx")) {
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invertx = true;
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} else if (args.at(i) == QLatin1String("inverty")) {
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inverty = true;
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}
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}
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qCDebug(qLcEvdevTouch, "evdevtouch: Using device %s", qPrintable(device));
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m_fd = QT_OPEN(device.toLocal8Bit().constData(), O_RDONLY | O_NDELAY, 0);
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if (m_fd >= 0) {
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m_notify = new QSocketNotifier(m_fd, QSocketNotifier::Read, this);
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connect(m_notify, &QSocketNotifier::activated, this, &QEvdevTouchScreenHandler::readData);
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} else {
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qErrnoWarning(errno, "evdevtouch: Cannot open input device %s", qPrintable(device));
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return;
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}
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#if QT_CONFIG(mtdev)
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m_mtdev = static_cast<mtdev *>(calloc(1, sizeof(mtdev)));
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int mtdeverr = mtdev_open(m_mtdev, m_fd);
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if (mtdeverr) {
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qWarning("evdevtouch: mtdev_open failed: %d", mtdeverr);
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QT_CLOSE(m_fd);
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return;
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}
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#endif
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d = new QEvdevTouchScreenData(this, args);
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#if QT_CONFIG(mtdev)
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const char *mtdevStr = "(mtdev)";
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d->m_typeB = true;
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#else
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const char *mtdevStr = "";
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long absbits[NUM_LONGS(ABS_CNT)];
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if (ioctl(m_fd, EVIOCGBIT(EV_ABS, sizeof(absbits)), absbits) >= 0) {
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d->m_typeB = testBit(ABS_MT_SLOT, absbits);
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d->m_singleTouch = !testBit(ABS_MT_POSITION_X, absbits);
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}
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#endif
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d->deviceNode = device;
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qCDebug(qLcEvdevTouch,
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"evdevtouch: %s: Protocol type %c %s (%s), filtered=%s",
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qPrintable(d->deviceNode),
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d->m_typeB ? 'B' : 'A', mtdevStr,
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d->m_singleTouch ? "single" : "multi",
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d->m_filtered ? "yes" : "no");
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if (d->m_filtered)
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qCDebug(qLcEvdevTouch, " - prediction=%d", d->m_prediction);
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input_absinfo absInfo;
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memset(&absInfo, 0, sizeof(input_absinfo));
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bool has_x_range = false, has_y_range = false;
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if (ioctl(m_fd, EVIOCGABS((d->m_singleTouch ? ABS_X : ABS_MT_POSITION_X)), &absInfo) >= 0) {
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qCDebug(qLcEvdevTouch, "evdevtouch: %s: min X: %d max X: %d", qPrintable(device),
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absInfo.minimum, absInfo.maximum);
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d->hw_range_x_min = absInfo.minimum;
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d->hw_range_x_max = absInfo.maximum;
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has_x_range = true;
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}
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if (ioctl(m_fd, EVIOCGABS((d->m_singleTouch ? ABS_Y : ABS_MT_POSITION_Y)), &absInfo) >= 0) {
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qCDebug(qLcEvdevTouch, "evdevtouch: %s: min Y: %d max Y: %d", qPrintable(device),
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absInfo.minimum, absInfo.maximum);
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d->hw_range_y_min = absInfo.minimum;
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d->hw_range_y_max = absInfo.maximum;
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has_y_range = true;
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}
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if (!has_x_range || !has_y_range)
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qWarning("evdevtouch: %s: Invalid ABS limits, behavior unspecified", qPrintable(device));
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if (ioctl(m_fd, EVIOCGABS(ABS_PRESSURE), &absInfo) >= 0) {
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qCDebug(qLcEvdevTouch, "evdevtouch: %s: min pressure: %d max pressure: %d", qPrintable(device),
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absInfo.minimum, absInfo.maximum);
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if (absInfo.maximum > absInfo.minimum) {
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d->hw_pressure_min = absInfo.minimum;
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d->hw_pressure_max = absInfo.maximum;
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}
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}
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char name[1024];
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if (ioctl(m_fd, EVIOCGNAME(sizeof(name) - 1), name) >= 0) {
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d->hw_name = QString::fromLocal8Bit(name);
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qCDebug(qLcEvdevTouch, "evdevtouch: %s: device name: %s", qPrintable(device), name);
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}
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// Fix up the coordinate ranges for am335x in case the kernel driver does not have them fixed.
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if (d->hw_name == QLatin1String("ti-tsc")) {
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if (d->hw_range_x_min == 0 && d->hw_range_x_max == 4095) {
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d->hw_range_x_min = 165;
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d->hw_range_x_max = 4016;
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}
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if (d->hw_range_y_min == 0 && d->hw_range_y_max == 4095) {
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d->hw_range_y_min = 220;
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d->hw_range_y_max = 3907;
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}
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qCDebug(qLcEvdevTouch, "evdevtouch: found ti-tsc, overriding: min X: %d max X: %d min Y: %d max Y: %d",
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d->hw_range_x_min, d->hw_range_x_max, d->hw_range_y_min, d->hw_range_y_max);
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}
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bool grabSuccess = !ioctl(m_fd, EVIOCGRAB, (void *) 1);
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if (grabSuccess)
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ioctl(m_fd, EVIOCGRAB, (void *) 0);
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else
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qWarning("evdevtouch: The device is grabbed by another process. No events will be read.");
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if (rotationAngle)
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d->m_rotate = QTransform::fromTranslate(0.5, 0.5).rotate(rotationAngle).translate(-0.5, -0.5);
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if (invertx)
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d->m_rotate *= QTransform::fromTranslate(0.5, 0.5).scale(-1.0, 1.0).translate(-0.5, -0.5);
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if (inverty)
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d->m_rotate *= QTransform::fromTranslate(0.5, 0.5).scale(1.0, -1.0).translate(-0.5, -0.5);
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QTouchOutputMapping mapping;
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if (mapping.load()) {
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d->m_screenName = mapping.screenNameForDeviceNode(d->deviceNode);
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if (!d->m_screenName.isEmpty())
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qCDebug(qLcEvdevTouch, "evdevtouch: Mapping device %s to screen %s",
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qPrintable(d->deviceNode), qPrintable(d->m_screenName));
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}
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registerTouchDevice();
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}
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QEvdevTouchScreenHandler::~QEvdevTouchScreenHandler()
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{
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#if QT_CONFIG(mtdev)
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if (m_mtdev) {
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mtdev_close(m_mtdev);
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free(m_mtdev);
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}
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#endif
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if (m_fd >= 0)
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QT_CLOSE(m_fd);
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delete d;
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unregisterTouchDevice();
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}
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bool QEvdevTouchScreenHandler::isFiltered() const
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{
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return d && d->m_filtered;
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}
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QTouchDevice *QEvdevTouchScreenHandler::touchDevice() const
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{
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return m_device;
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}
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void QEvdevTouchScreenHandler::readData()
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{
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::input_event buffer[32];
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int events = 0;
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#if QT_CONFIG(mtdev)
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forever {
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do {
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events = mtdev_get(m_mtdev, m_fd, buffer, sizeof(buffer) / sizeof(::input_event));
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// keep trying mtdev_get if we get interrupted. note that we do not
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// (and should not) handle EAGAIN; EAGAIN means that reading would
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// block and we'll get back here later to try again anyway.
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} while (events == -1 && errno == EINTR);
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// 0 events is EOF, -1 means error, handle both in the same place
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if (events <= 0)
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goto err;
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// process our shiny new events
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for (int i = 0; i < events; ++i)
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d->processInputEvent(&buffer[i]);
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// and try to get more
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}
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#else
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int n = 0;
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for (; ;) {
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events = QT_READ(m_fd, reinterpret_cast<char*>(buffer) + n, sizeof(buffer) - n);
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if (events <= 0)
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goto err;
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n += events;
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if (n % sizeof(::input_event) == 0)
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break;
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}
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n /= sizeof(::input_event);
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for (int i = 0; i < n; ++i)
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d->processInputEvent(&buffer[i]);
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#endif
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return;
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err:
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if (!events) {
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qWarning("evdevtouch: Got EOF from input device");
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return;
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} else if (events < 0) {
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if (errno != EINTR && errno != EAGAIN) {
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qErrnoWarning(errno, "evdevtouch: Could not read from input device");
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if (errno == ENODEV) { // device got disconnected -> stop reading
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delete m_notify;
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m_notify = nullptr;
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QT_CLOSE(m_fd);
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m_fd = -1;
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unregisterTouchDevice();
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}
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return;
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}
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}
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}
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void QEvdevTouchScreenHandler::registerTouchDevice()
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{
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if (m_device)
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return;
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m_device = new QTouchDevice;
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m_device->setName(d->hw_name);
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m_device->setType(QTouchDevice::TouchScreen);
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m_device->setCapabilities(QTouchDevice::Position | QTouchDevice::Area);
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if (d->hw_pressure_max > d->hw_pressure_min)
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m_device->setCapabilities(m_device->capabilities() | QTouchDevice::Pressure);
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QWindowSystemInterface::registerTouchDevice(m_device);
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}
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void QEvdevTouchScreenHandler::unregisterTouchDevice()
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{
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if (!m_device)
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return;
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// At app exit the cleanup may have already been done, avoid
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// double delete by checking the list first.
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if (QWindowSystemInterface::isTouchDeviceRegistered(m_device)) {
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QWindowSystemInterface::unregisterTouchDevice(m_device);
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delete m_device;
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}
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m_device = nullptr;
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}
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void QEvdevTouchScreenData::addTouchPoint(const Contact &contact, Qt::TouchPointStates *combinedStates)
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{
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QWindowSystemInterface::TouchPoint tp;
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tp.id = contact.trackingId;
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tp.flags = contact.flags;
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tp.state = contact.state;
|
|
*combinedStates |= tp.state;
|
|
|
|
// Store the HW coordinates for now, will be updated later.
|
|
tp.area = QRectF(0, 0, contact.maj, contact.maj);
|
|
tp.area.moveCenter(QPoint(contact.x, contact.y));
|
|
tp.pressure = contact.pressure;
|
|
|
|
// Get a normalized position in range 0..1.
|
|
tp.normalPosition = QPointF((contact.x - hw_range_x_min) / qreal(hw_range_x_max - hw_range_x_min),
|
|
(contact.y - hw_range_y_min) / qreal(hw_range_y_max - hw_range_y_min));
|
|
|
|
if (!m_rotate.isIdentity())
|
|
tp.normalPosition = m_rotate.map(tp.normalPosition);
|
|
|
|
tp.rawPositions.append(QPointF(contact.x, contact.y));
|
|
|
|
m_touchPoints.append(tp);
|
|
}
|
|
|
|
void QEvdevTouchScreenData::processInputEvent(input_event *data)
|
|
{
|
|
if (data->type == EV_ABS) {
|
|
|
|
if (data->code == ABS_MT_POSITION_X || (m_singleTouch && data->code == ABS_X)) {
|
|
m_currentData.x = qBound(hw_range_x_min, data->value, hw_range_x_max);
|
|
if (m_singleTouch)
|
|
m_contacts[m_currentSlot].x = m_currentData.x;
|
|
if (m_typeB) {
|
|
m_contacts[m_currentSlot].x = m_currentData.x;
|
|
if (m_contacts[m_currentSlot].state == Qt::TouchPointStationary)
|
|
m_contacts[m_currentSlot].state = Qt::TouchPointMoved;
|
|
}
|
|
} else if (data->code == ABS_MT_POSITION_Y || (m_singleTouch && data->code == ABS_Y)) {
|
|
m_currentData.y = qBound(hw_range_y_min, data->value, hw_range_y_max);
|
|
if (m_singleTouch)
|
|
m_contacts[m_currentSlot].y = m_currentData.y;
|
|
if (m_typeB) {
|
|
m_contacts[m_currentSlot].y = m_currentData.y;
|
|
if (m_contacts[m_currentSlot].state == Qt::TouchPointStationary)
|
|
m_contacts[m_currentSlot].state = Qt::TouchPointMoved;
|
|
}
|
|
} else if (data->code == ABS_MT_TRACKING_ID) {
|
|
m_currentData.trackingId = data->value;
|
|
if (m_typeB) {
|
|
if (m_currentData.trackingId == -1) {
|
|
m_contacts[m_currentSlot].state = Qt::TouchPointReleased;
|
|
} else {
|
|
m_contacts[m_currentSlot].state = Qt::TouchPointPressed;
|
|
m_contacts[m_currentSlot].trackingId = m_currentData.trackingId;
|
|
}
|
|
}
|
|
} else if (data->code == ABS_MT_TOUCH_MAJOR) {
|
|
m_currentData.maj = data->value;
|
|
if (data->value == 0)
|
|
m_currentData.state = Qt::TouchPointReleased;
|
|
if (m_typeB)
|
|
m_contacts[m_currentSlot].maj = m_currentData.maj;
|
|
} else if (data->code == ABS_PRESSURE || data->code == ABS_MT_PRESSURE) {
|
|
m_currentData.pressure = qBound(hw_pressure_min, data->value, hw_pressure_max);
|
|
if (m_typeB || m_singleTouch)
|
|
m_contacts[m_currentSlot].pressure = m_currentData.pressure;
|
|
} else if (data->code == ABS_MT_SLOT) {
|
|
m_currentSlot = data->value;
|
|
}
|
|
|
|
} else if (data->type == EV_KEY && !m_typeB) {
|
|
if (data->code == BTN_TOUCH && data->value == 0)
|
|
m_contacts[m_currentSlot].state = Qt::TouchPointReleased;
|
|
} else if (data->type == EV_SYN && data->code == SYN_MT_REPORT && m_lastEventType != EV_SYN) {
|
|
|
|
// If there is no tracking id, one will be generated later.
|
|
// Until that use a temporary key.
|
|
int key = m_currentData.trackingId;
|
|
if (key == -1)
|
|
key = m_contacts.count();
|
|
|
|
m_contacts.insert(key, m_currentData);
|
|
m_currentData = Contact();
|
|
|
|
} else if (data->type == EV_SYN && data->code == SYN_REPORT) {
|
|
|
|
// Ensure valid IDs even when the driver does not report ABS_MT_TRACKING_ID.
|
|
if (!m_contacts.isEmpty() && m_contacts.constBegin().value().trackingId == -1)
|
|
assignIds();
|
|
|
|
if (m_filtered)
|
|
m_mutex.lock();
|
|
|
|
// update timestamps
|
|
m_lastTimeStamp = m_timeStamp;
|
|
m_timeStamp = data->time.tv_sec + data->time.tv_usec / 1000000.0;
|
|
|
|
m_lastTouchPoints = m_touchPoints;
|
|
m_touchPoints.clear();
|
|
Qt::TouchPointStates combinedStates;
|
|
|
|
QMutableHashIterator<int, Contact> it(m_contacts);
|
|
while (it.hasNext()) {
|
|
it.next();
|
|
Contact &contact(it.value());
|
|
|
|
if (!contact.state)
|
|
continue;
|
|
|
|
int key = m_typeB ? it.key() : contact.trackingId;
|
|
if (!m_typeB && m_lastContacts.contains(key)) {
|
|
const Contact &prev(m_lastContacts.value(key));
|
|
if (contact.state == Qt::TouchPointReleased) {
|
|
// Copy over the previous values for released points, just in case.
|
|
contact.x = prev.x;
|
|
contact.y = prev.y;
|
|
contact.maj = prev.maj;
|
|
} else {
|
|
contact.state = (prev.x == contact.x && prev.y == contact.y)
|
|
? Qt::TouchPointStationary : Qt::TouchPointMoved;
|
|
}
|
|
}
|
|
|
|
// Avoid reporting a contact in released state more than once.
|
|
if (!m_typeB && contact.state == Qt::TouchPointReleased
|
|
&& !m_lastContacts.contains(key)) {
|
|
it.remove();
|
|
continue;
|
|
}
|
|
|
|
addTouchPoint(contact, &combinedStates);
|
|
}
|
|
|
|
// Now look for contacts that have disappeared since the last sync.
|
|
it = m_lastContacts;
|
|
while (it.hasNext()) {
|
|
it.next();
|
|
Contact &contact(it.value());
|
|
int key = m_typeB ? it.key() : contact.trackingId;
|
|
if (m_typeB) {
|
|
if (contact.trackingId != m_contacts[key].trackingId && contact.state) {
|
|
contact.state = Qt::TouchPointReleased;
|
|
addTouchPoint(contact, &combinedStates);
|
|
}
|
|
} else {
|
|
if (!m_contacts.contains(key)) {
|
|
contact.state = Qt::TouchPointReleased;
|
|
addTouchPoint(contact, &combinedStates);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Remove contacts that have just been reported as released.
|
|
it = m_contacts;
|
|
while (it.hasNext()) {
|
|
it.next();
|
|
Contact &contact(it.value());
|
|
|
|
if (!contact.state)
|
|
continue;
|
|
|
|
if (contact.state == Qt::TouchPointReleased) {
|
|
if (m_typeB)
|
|
contact.state = static_cast<Qt::TouchPointState>(0);
|
|
else
|
|
it.remove();
|
|
} else {
|
|
contact.state = Qt::TouchPointStationary;
|
|
}
|
|
}
|
|
|
|
m_lastContacts = m_contacts;
|
|
if (!m_typeB && !m_singleTouch)
|
|
m_contacts.clear();
|
|
|
|
|
|
if (!m_touchPoints.isEmpty() && combinedStates != Qt::TouchPointStationary)
|
|
reportPoints();
|
|
|
|
if (m_filtered)
|
|
m_mutex.unlock();
|
|
}
|
|
|
|
m_lastEventType = data->type;
|
|
}
|
|
|
|
int QEvdevTouchScreenData::findClosestContact(const QHash<int, Contact> &contacts, int x, int y, int *dist)
|
|
{
|
|
int minDist = -1, id = -1;
|
|
for (QHash<int, Contact>::const_iterator it = contacts.constBegin(), ite = contacts.constEnd();
|
|
it != ite; ++it) {
|
|
const Contact &contact(it.value());
|
|
int dx = x - contact.x;
|
|
int dy = y - contact.y;
|
|
int dist = dx * dx + dy * dy;
|
|
if (minDist == -1 || dist < minDist) {
|
|
minDist = dist;
|
|
id = contact.trackingId;
|
|
}
|
|
}
|
|
if (dist)
|
|
*dist = minDist;
|
|
return id;
|
|
}
|
|
|
|
void QEvdevTouchScreenData::assignIds()
|
|
{
|
|
QHash<int, Contact> candidates = m_lastContacts, pending = m_contacts, newContacts;
|
|
int maxId = -1;
|
|
QHash<int, Contact>::iterator it, ite, bestMatch;
|
|
while (!pending.isEmpty() && !candidates.isEmpty()) {
|
|
int bestDist = -1, bestId = 0;
|
|
for (it = pending.begin(), ite = pending.end(); it != ite; ++it) {
|
|
int dist;
|
|
int id = findClosestContact(candidates, it->x, it->y, &dist);
|
|
if (id >= 0 && (bestDist == -1 || dist < bestDist)) {
|
|
bestDist = dist;
|
|
bestId = id;
|
|
bestMatch = it;
|
|
}
|
|
}
|
|
if (bestDist >= 0) {
|
|
bestMatch->trackingId = bestId;
|
|
newContacts.insert(bestId, *bestMatch);
|
|
candidates.remove(bestId);
|
|
pending.erase(bestMatch);
|
|
if (bestId > maxId)
|
|
maxId = bestId;
|
|
}
|
|
}
|
|
if (candidates.isEmpty()) {
|
|
for (it = pending.begin(), ite = pending.end(); it != ite; ++it) {
|
|
it->trackingId = ++maxId;
|
|
newContacts.insert(it->trackingId, *it);
|
|
}
|
|
}
|
|
m_contacts = newContacts;
|
|
}
|
|
|
|
QRect QEvdevTouchScreenData::screenGeometry() const
|
|
{
|
|
if (m_forceToActiveWindow) {
|
|
QWindow *win = QGuiApplication::focusWindow();
|
|
return win ? QHighDpi::toNativePixels(win->geometry(), win) : QRect();
|
|
}
|
|
|
|
// Now it becomes tricky. Traditionally we picked the primaryScreen()
|
|
// and were done with it. But then, enter multiple screens, and
|
|
// suddenly it was all broken.
|
|
//
|
|
// For now we only support the display configuration of the KMS/DRM
|
|
// backends of eglfs. See QTouchOutputMapping.
|
|
//
|
|
// The good news it that once winRect refers to the correct screen
|
|
// geometry in the full virtual desktop space, there is nothing else
|
|
// left to do since qguiapp will handle the rest.
|
|
QScreen *screen = QGuiApplication::primaryScreen();
|
|
if (!m_screenName.isEmpty()) {
|
|
if (!m_screen) {
|
|
const QList<QScreen *> screens = QGuiApplication::screens();
|
|
for (QScreen *s : screens) {
|
|
if (s->name() == m_screenName) {
|
|
m_screen = s;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (m_screen)
|
|
screen = m_screen;
|
|
}
|
|
return QHighDpi::toNativePixels(screen->geometry(), screen);
|
|
}
|
|
|
|
void QEvdevTouchScreenData::reportPoints()
|
|
{
|
|
QRect winRect = screenGeometry();
|
|
if (winRect.isNull())
|
|
return;
|
|
|
|
const int hw_w = hw_range_x_max - hw_range_x_min;
|
|
const int hw_h = hw_range_y_max - hw_range_y_min;
|
|
|
|
// Map the coordinates based on the normalized position. QPA expects 'area'
|
|
// to be in screen coordinates.
|
|
const int pointCount = m_touchPoints.count();
|
|
for (int i = 0; i < pointCount; ++i) {
|
|
QWindowSystemInterface::TouchPoint &tp(m_touchPoints[i]);
|
|
|
|
// Generate a screen position that is always inside the active window
|
|
// or the primary screen. Even though we report this as a QRectF, internally
|
|
// Qt uses QRect/QPoint so we need to bound the size to winRect.size() - QSize(1, 1)
|
|
const qreal wx = winRect.left() + tp.normalPosition.x() * (winRect.width() - 1);
|
|
const qreal wy = winRect.top() + tp.normalPosition.y() * (winRect.height() - 1);
|
|
const qreal sizeRatio = (winRect.width() + winRect.height()) / qreal(hw_w + hw_h);
|
|
if (tp.area.width() == -1) // touch major was not provided
|
|
tp.area = QRectF(0, 0, 8, 8);
|
|
else
|
|
tp.area = QRectF(0, 0, tp.area.width() * sizeRatio, tp.area.height() * sizeRatio);
|
|
tp.area.moveCenter(QPointF(wx, wy));
|
|
|
|
// Calculate normalized pressure.
|
|
if (!hw_pressure_min && !hw_pressure_max)
|
|
tp.pressure = tp.state == Qt::TouchPointReleased ? 0 : 1;
|
|
else
|
|
tp.pressure = (tp.pressure - hw_pressure_min) / qreal(hw_pressure_max - hw_pressure_min);
|
|
}
|
|
|
|
// Let qguiapp pick the target window.
|
|
if (m_filtered)
|
|
emit q->touchPointsUpdated();
|
|
else
|
|
QWindowSystemInterface::handleTouchEvent(nullptr, q->touchDevice(), m_touchPoints);
|
|
}
|
|
|
|
QEvdevTouchScreenHandlerThread::QEvdevTouchScreenHandlerThread(const QString &device, const QString &spec, QObject *parent)
|
|
: QDaemonThread(parent), m_device(device), m_spec(spec), m_handler(nullptr), m_touchDeviceRegistered(false)
|
|
, m_touchUpdatePending(false)
|
|
, m_filterWindow(nullptr)
|
|
, m_touchRate(-1)
|
|
{
|
|
start();
|
|
}
|
|
|
|
QEvdevTouchScreenHandlerThread::~QEvdevTouchScreenHandlerThread()
|
|
{
|
|
quit();
|
|
wait();
|
|
}
|
|
|
|
void QEvdevTouchScreenHandlerThread::run()
|
|
{
|
|
m_handler = new QEvdevTouchScreenHandler(m_device, m_spec);
|
|
|
|
if (m_handler->isFiltered())
|
|
connect(m_handler, &QEvdevTouchScreenHandler::touchPointsUpdated, this, &QEvdevTouchScreenHandlerThread::scheduleTouchPointUpdate);
|
|
|
|
// Report the registration to the parent thread by invoking the method asynchronously
|
|
QMetaObject::invokeMethod(this, "notifyTouchDeviceRegistered", Qt::QueuedConnection);
|
|
|
|
exec();
|
|
|
|
delete m_handler;
|
|
m_handler = nullptr;
|
|
}
|
|
|
|
bool QEvdevTouchScreenHandlerThread::isTouchDeviceRegistered() const
|
|
{
|
|
return m_touchDeviceRegistered;
|
|
}
|
|
|
|
void QEvdevTouchScreenHandlerThread::notifyTouchDeviceRegistered()
|
|
{
|
|
m_touchDeviceRegistered = true;
|
|
emit touchDeviceRegistered();
|
|
}
|
|
|
|
void QEvdevTouchScreenHandlerThread::scheduleTouchPointUpdate()
|
|
{
|
|
QWindow *window = QGuiApplication::focusWindow();
|
|
if (window != m_filterWindow) {
|
|
if (m_filterWindow)
|
|
m_filterWindow->removeEventFilter(this);
|
|
m_filterWindow = window;
|
|
if (m_filterWindow)
|
|
m_filterWindow->installEventFilter(this);
|
|
}
|
|
if (m_filterWindow) {
|
|
m_touchUpdatePending = true;
|
|
m_filterWindow->requestUpdate();
|
|
}
|
|
}
|
|
|
|
bool QEvdevTouchScreenHandlerThread::eventFilter(QObject *object, QEvent *event)
|
|
{
|
|
if (m_touchUpdatePending && object == m_filterWindow && event->type() == QEvent::UpdateRequest) {
|
|
m_touchUpdatePending = false;
|
|
filterAndSendTouchPoints();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void QEvdevTouchScreenHandlerThread::filterAndSendTouchPoints()
|
|
{
|
|
QRect winRect = m_handler->d->screenGeometry();
|
|
if (winRect.isNull())
|
|
return;
|
|
|
|
float vsyncDelta = 1.0f / QGuiApplication::primaryScreen()->refreshRate();
|
|
|
|
QHash<int, FilteredTouchPoint> filteredPoints;
|
|
|
|
m_handler->d->m_mutex.lock();
|
|
|
|
double time = m_handler->d->m_timeStamp;
|
|
double lastTime = m_handler->d->m_lastTimeStamp;
|
|
double touchDelta = time - lastTime;
|
|
if (m_touchRate < 0 || touchDelta > vsyncDelta) {
|
|
// We're at the very start, with nothing to go on, so make a guess
|
|
// that the touch rate will be somewhere in the range of half a vsync.
|
|
// This doesn't have to be accurate as we will calibrate it over time,
|
|
// but it gives us a better starting point so calibration will be
|
|
// slightly quicker. If, on the other hand, we already have an
|
|
// estimate, we'll leave it as is and keep it.
|
|
if (m_touchRate < 0)
|
|
m_touchRate = (1.0 / QGuiApplication::primaryScreen()->refreshRate()) / 2.0;
|
|
|
|
} else {
|
|
// Update our estimate for the touch rate. We're making the assumption
|
|
// that this value will be mostly accurate with the occational bump,
|
|
// so we're weighting the existing value high compared to the update.
|
|
const double ratio = 0.9;
|
|
m_touchRate = sqrt(m_touchRate * m_touchRate * ratio + touchDelta * touchDelta * (1.0 - ratio));
|
|
}
|
|
|
|
QList<QWindowSystemInterface::TouchPoint> points = m_handler->d->m_touchPoints;
|
|
QList<QWindowSystemInterface::TouchPoint> lastPoints = m_handler->d->m_lastTouchPoints;
|
|
|
|
m_handler->d->m_mutex.unlock();
|
|
|
|
for (int i=0; i<points.size(); ++i) {
|
|
QWindowSystemInterface::TouchPoint &tp = points[i];
|
|
QPointF pos = tp.normalPosition;
|
|
FilteredTouchPoint f;
|
|
|
|
QWindowSystemInterface::TouchPoint ltp;
|
|
ltp.id = -1;
|
|
for (int j=0; j<lastPoints.size(); ++j) {
|
|
if (lastPoints.at(j).id == tp.id) {
|
|
ltp = lastPoints.at(j);
|
|
break;
|
|
}
|
|
}
|
|
|
|
QPointF velocity;
|
|
if (lastTime != 0 && ltp.id >= 0)
|
|
velocity = (pos - ltp.normalPosition) / m_touchRate;
|
|
if (m_filteredPoints.contains(tp.id)) {
|
|
f = m_filteredPoints.take(tp.id);
|
|
f.x.update(pos.x(), velocity.x(), vsyncDelta);
|
|
f.y.update(pos.y(), velocity.y(), vsyncDelta);
|
|
pos = QPointF(f.x.position(), f.y.position());
|
|
} else {
|
|
f.x.initialize(pos.x(), velocity.x());
|
|
f.y.initialize(pos.y(), velocity.y());
|
|
// Make sure the first instance of a touch point we send has the
|
|
// 'pressed' state.
|
|
if (tp.state != Qt::TouchPointPressed)
|
|
tp.state = Qt::TouchPointPressed;
|
|
}
|
|
|
|
tp.velocity = QVector2D(f.x.velocity() * winRect.width(), f.y.velocity() * winRect.height());
|
|
|
|
qreal filteredNormalizedX = f.x.position() + f.x.velocity() * m_handler->d->m_prediction / 1000.0;
|
|
qreal filteredNormalizedY = f.y.position() + f.y.velocity() * m_handler->d->m_prediction / 1000.0;
|
|
|
|
// Clamp to the screen
|
|
tp.normalPosition = QPointF(qBound<qreal>(0, filteredNormalizedX, 1),
|
|
qBound<qreal>(0, filteredNormalizedY, 1));
|
|
|
|
qreal x = winRect.x() + (tp.normalPosition.x() * (winRect.width() - 1));
|
|
qreal y = winRect.y() + (tp.normalPosition.y() * (winRect.height() - 1));
|
|
|
|
tp.area.moveCenter(QPointF(x, y));
|
|
|
|
// Store the touch point for later so we can release it if we've
|
|
// missed the actual release between our last update and this.
|
|
f.touchPoint = tp;
|
|
|
|
// Don't store the point for future reference if it is a release.
|
|
if (tp.state != Qt::TouchPointReleased)
|
|
filteredPoints[tp.id] = f;
|
|
}
|
|
|
|
for (QHash<int, FilteredTouchPoint>::const_iterator it = m_filteredPoints.constBegin(), end = m_filteredPoints.constEnd(); it != end; ++it) {
|
|
const FilteredTouchPoint &f = it.value();
|
|
QWindowSystemInterface::TouchPoint tp = f.touchPoint;
|
|
tp.state = Qt::TouchPointReleased;
|
|
tp.velocity = QVector2D();
|
|
points.append(tp);
|
|
}
|
|
|
|
m_filteredPoints = filteredPoints;
|
|
|
|
QWindowSystemInterface::handleTouchEvent(nullptr,
|
|
m_handler->touchDevice(),
|
|
points);
|
|
}
|
|
|
|
|
|
QT_END_NAMESPACE
|