In QML it is common to connect signals to slots that are implemented as JavaScript functions. QML used to maintain separate data structures that mirrored the QObject connection list and kept references to the JavaScript objects necessary to perform the call on signal activation. The recent addition of functor based QObject::connect makes it possible to store this information in QSlotObjectBase sub-class instead, which eliminates any extra bookkeeping. This patch adds internal connect and disconnect overloads to QObjectPrivate that allow for connecting QObject *sender, int signalIndex to a given QSlotObjectBase and similar for disconnect. Change-Id: I90f43d13eb95bd884d752484cf4faacc446f4d6a Reviewed-by: Olivier Goffart <ogoffart@woboq.com> |
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| auto | ||
| baselineserver | ||
| benchmarks | ||
| global | ||
| manual | ||
| shared | ||
| README | ||
| tests.pro | ||
README
This directory contains autotests and benchmarks based on Qt Test. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.
Linux X11:
* The user must be logged in to an active desktop; you can't run the
autotests without a valid DISPLAY that allows X11 connections.
* The tests are run against a KDE3 or KDE4 desktop.
* Window manager uses "click to focus", and not "focus follows mouse". Many
tests move the mouse cursor around and expect this to not affect focus
and activation.
* Disable "click to activate", i.e., when a window is opened, the window
manager should automatically activate it (give it input focus) and not
wait for the user to click the window.