qt6-bb10/tests/auto/widgets/widgets/qpushbutton/tst_qpushbutton.cpp

765 lines
20 KiB
C++

// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#include <QTest>
#include <QSignalSpy>
#include "qpushbutton.h"
#include <qapplication.h>
#include <qpushbutton.h>
#include <qmenu.h>
#include <qtimer.h>
#include <QDialog>
#include <QGridLayout>
#include <QStyleFactory>
#include <QTabWidget>
#include <private/qguiapplication_p.h>
#include <qpa/qplatformtheme.h>
#include <QtWidgets/private/qapplication_p.h>
class tst_QPushButton : public QObject
{
Q_OBJECT
private slots:
void initTestCase();
void cleanupTestCase();
void init();
void getSetCheck();
void autoRepeat();
void pressed();
#if QT_CONFIG(shortcut)
void setAccel();
#endif
void isCheckable();
void setDown();
void popupCrash();
void isChecked();
void toggle();
void clicked();
void touchTap();
void toggled();
void defaultAndAutoDefault();
void sizeHint_data();
void sizeHint();
#if QT_CONFIG(shortcut)
void taskQTBUG_20191_shortcutWithKeypadModifer();
#endif
void emitReleasedAfterChange();
void hitButton();
void iconOnlyStyleSheet();
void mousePressAndMove();
protected slots:
void resetCounters();
void onClicked();
void onToggled(bool on);
void onPressed();
void onReleased();
private:
int click_count;
int toggle_count;
int press_count;
int release_count;
QPushButton *testWidget;
QPointingDevice *m_touchScreen = QTest::createTouchDevice();
};
// Testing get/set functions
void tst_QPushButton::getSetCheck()
{
QPushButton obj1;
// QMenu* QPushButton::menu()
// void QPushButton::setMenu(QMenu*)
QMenu *var1 = new QMenu;
obj1.setMenu(var1);
QCOMPARE(var1, obj1.menu());
obj1.setMenu(nullptr);
QCOMPARE(obj1.menu(), nullptr);
delete var1;
}
void tst_QPushButton::initTestCase()
{
// Create the test class
testWidget = new QPushButton("&Start", 0);
testWidget->setObjectName("testWidget");
testWidget->resize(200, 200);
testWidget->show();
connect(testWidget, SIGNAL(clicked()), this, SLOT(onClicked()));
connect(testWidget, SIGNAL(pressed()), this, SLOT(onPressed()));
connect(testWidget, SIGNAL(released()), this, SLOT(onReleased()));
connect(testWidget, SIGNAL(toggled(bool)), this, SLOT(onToggled(bool)));
}
void tst_QPushButton::cleanupTestCase()
{
delete testWidget;
testWidget = nullptr;
}
void tst_QPushButton::init()
{
testWidget->setAutoRepeat(false);
testWidget->setDown(false);
testWidget->setText("Test");
testWidget->setEnabled(true);
#if QT_CONFIG(shortcut)
QKeySequence seq;
testWidget->setShortcut(seq);
#endif
resetCounters();
}
void tst_QPushButton::resetCounters()
{
toggle_count = 0;
press_count = 0;
release_count = 0;
click_count = 0;
}
void tst_QPushButton::onClicked()
{
click_count++;
}
void tst_QPushButton::onToggled(bool /*on*/)
{
toggle_count++;
}
void tst_QPushButton::onPressed()
{
press_count++;
}
void tst_QPushButton::onReleased()
{
release_count++;
}
void tst_QPushButton::autoRepeat()
{
// If this changes, this test must be completely revised.
QVERIFY(!testWidget->isCheckable());
// verify autorepeat is off by default.
QPushButton tmp;
tmp.setObjectName("tmp");
QVERIFY(!tmp.autoRepeat());
// check if we can toggle the mode
testWidget->setAutoRepeat(true);
QVERIFY(testWidget->autoRepeat());
testWidget->setAutoRepeat(false);
QVERIFY(!testWidget->autoRepeat());
resetCounters();
// check that the button is down if we press space and not in autorepeat
testWidget->setDown(false);
testWidget->setAutoRepeat(false);
QTest::keyPress(testWidget, Qt::Key_Space);
QTRY_VERIFY(testWidget->isDown());
QCOMPARE(toggle_count, 0);
QCOMPARE(press_count, 1);
QCOMPARE(release_count, 0);
QCOMPARE(click_count, 0);
QTest::keyRelease(testWidget, Qt::Key_Space);
resetCounters();
// check that the button is down if we press space while in autorepeat
// we can't actually confirm how many times it is fired, more than 1 is enough.
testWidget->setDown(false);
testWidget->setAutoRepeat(true);
QTest::keyPress(testWidget, Qt::Key_Space);
QTRY_VERIFY(press_count > 3);
QVERIFY(testWidget->isDown());
QCOMPARE(toggle_count, 0);
QTest::keyRelease(testWidget, Qt::Key_Space);
QCOMPARE(press_count, release_count);
QCOMPARE(release_count, click_count);
// #### shouldn't I check here to see if multiple signals have been fired???
// check that pressing ENTER has no effect
resetCounters();
testWidget->setDown(false);
// Skip after reset if ButtonPressKeys has Key_Enter
const auto buttonPressKeys = QGuiApplicationPrivate::platformTheme()
->themeHint(QPlatformTheme::ButtonPressKeys)
.value<QList<Qt::Key>>();
if (buttonPressKeys.contains(Qt::Key_Enter)) {
return;
}
testWidget->setAutoRepeat(false);
QTest::keyPress(testWidget, Qt::Key_Enter);
QTest::qWait(300);
QVERIFY(!testWidget->isDown());
QCOMPARE(toggle_count, 0);
QCOMPARE(press_count, 0);
QCOMPARE(release_count, 0);
QCOMPARE(click_count, 0);
QTest::keyRelease(testWidget, Qt::Key_Enter);
// check that pressing ENTER has no effect
resetCounters();
testWidget->setDown(false);
testWidget->setAutoRepeat(true);
QTest::keyClick(testWidget, Qt::Key_Enter);
QTest::qWait(300);
QVERIFY(!testWidget->isDown());
QCOMPARE(toggle_count, 0);
QCOMPARE(press_count, 0);
QCOMPARE(release_count, 0);
QCOMPARE(click_count, 0);
}
void tst_QPushButton::pressed()
{
QTest::keyPress(testWidget, ' ');
QCOMPARE(press_count, 1);
QCOMPARE(release_count, 0);
QTest::keyRelease(testWidget, ' ');
QCOMPARE(press_count, 1);
QCOMPARE(release_count, 1);
// Skip if ButtonPressKeys has Key_Enter
const auto buttonPressKeys = QGuiApplicationPrivate::platformTheme()
->themeHint(QPlatformTheme::ButtonPressKeys)
.value<QList<Qt::Key>>();
if (buttonPressKeys.contains(Qt::Key_Enter)) {
return;
}
QTest::keyPress(testWidget,Qt::Key_Enter);
QCOMPARE(press_count, 1);
QCOMPARE(release_count, 1);
testWidget->setAutoDefault(true);
QTest::keyPress(testWidget,Qt::Key_Enter);
QCOMPARE(press_count, 2);
QCOMPARE(release_count, 2);
testWidget->setAutoDefault(false);
}
void tst_QPushButton::isCheckable()
{
QVERIFY(!testWidget->isCheckable());
}
void tst_QPushButton::setDown()
{
testWidget->setDown(false);
QVERIFY(!testWidget->isDown());
testWidget->setDown(true);
QVERIFY(testWidget->isDown());
testWidget->setDown(true);
QTest::keyClick(testWidget, Qt::Key_Escape);
QVERIFY(!testWidget->isDown());
}
void tst_QPushButton::isChecked()
{
testWidget->setDown(false);
QVERIFY(!testWidget->isChecked());
testWidget->setDown(true);
QVERIFY(!testWidget->isChecked());
testWidget->setDown(false);
testWidget->toggle();
QCOMPARE(testWidget->isChecked(), testWidget->isCheckable());
}
void tst_QPushButton::toggle()
{
// the pushbutton shouldn't toggle the button.
testWidget->toggle();
QCOMPARE(testWidget->isChecked(), false);
}
void tst_QPushButton::toggled()
{
// the pushbutton shouldn't send a toggled signal when we call the toggle slot.
QVERIFY(!testWidget->isCheckable());
testWidget->toggle();
QCOMPARE(toggle_count, 0);
// do it again, just to be sure
resetCounters();
testWidget->toggle();
QCOMPARE(toggle_count, 0);
// finally check that we can toggle using the mouse
resetCounters();
QTest::mousePress(testWidget, Qt::LeftButton);
QCOMPARE(toggle_count, 0);
QCOMPARE(click_count, 0);
QTest::mouseRelease(testWidget, Qt::LeftButton);
QCOMPARE(click_count, 1);
}
#if QT_CONFIG(shortcut)
/*
If we press an accelerator key we ONLY get a pressed signal and
NOT a released or clicked signal.
*/
void tst_QPushButton::setAccel()
{
testWidget->setText("&AccelTest");
QKeySequence seq(Qt::ALT | Qt::Key_A);
testWidget->setShortcut(seq);
// The shortcut will not be activated unless the button is in a active
// window and has focus
QApplicationPrivate::setActiveWindow(testWidget);
testWidget->setFocus();
QVERIFY(QTest::qWaitForWindowActive(testWidget));
QTest::keyClick(testWidget, 'A', Qt::AltModifier);
QTRY_VERIFY(click_count == 1);
QCOMPARE(press_count, 1);
QCOMPARE(release_count, 1);
QCOMPARE(toggle_count, 0);
// wait 200 ms because setAccel uses animateClick.
// if we don't wait this may screw up a next test.
QTest::qWait(200);
QTRY_VERIFY(!testWidget->isDown());
}
#endif // QT_CONFIG(shortcut)
void tst_QPushButton::clicked()
{
QTest::mousePress(testWidget, Qt::LeftButton);
QCOMPARE(press_count, 1);
QCOMPARE(release_count, 0);
QTest::mouseRelease(testWidget, Qt::LeftButton);
QCOMPARE(press_count, 1);
QCOMPARE(release_count, 1);
press_count = 0;
release_count = 0;
testWidget->setDown(false);
for (uint i=0; i<10; i++)
QTest::mouseClick(testWidget, Qt::LeftButton);
QCOMPARE(press_count, 10);
QCOMPARE(release_count, 10);
}
void tst_QPushButton::touchTap()
{
QTest::touchEvent(testWidget, m_touchScreen).press(0, QPoint(10, 10));
QCOMPARE(press_count, 1);
QCOMPARE(release_count, 0);
QTest::touchEvent(testWidget, m_touchScreen).release(0, QPoint(10, 10));
QCOMPARE(press_count, 1);
QCOMPARE(release_count, 1);
QCOMPARE(click_count, 1);
press_count = 0;
release_count = 0;
click_count = 0;
testWidget->setDown(false);
for (uint i = 0; i < 10; i++) {
QTest::touchEvent(testWidget, m_touchScreen).press(0, QPoint(10, 10));
QTest::touchEvent(testWidget, m_touchScreen).release(0, QPoint(10, 10));
}
QCOMPARE(press_count, 10);
QCOMPARE(release_count, 10);
QCOMPARE(click_count, 10);
}
void tst_QPushButton::popupCrash()
{
QPushButton *pb = new QPushButton("foo");
QMenu *menu = new QMenu("bar", pb);
pb->setMenu(menu);
QTimer::singleShot(1000, this, [&pb]{
delete pb;
pb = nullptr;
});
pb->show();
pb->click();
QTRY_COMPARE(pb, nullptr);
}
void tst_QPushButton::defaultAndAutoDefault()
{
{
// Adding buttons directly to QDialog
QDialog dialog;
QPushButton button1(&dialog);
QVERIFY(button1.autoDefault());
QVERIFY(!button1.isDefault());
QPushButton button2(&dialog);
QVERIFY(button2.autoDefault());
QVERIFY(!button2.isDefault());
button1.setDefault(true);
QVERIFY(button1.autoDefault());
QVERIFY(button1.isDefault());
QVERIFY(button2.autoDefault());
QVERIFY(!button2.isDefault());
dialog.show();
QVERIFY(dialog.isVisible());
QObject::connect(&button1, SIGNAL(clicked()), &dialog, SLOT(hide()));
QKeyEvent event(QEvent::KeyPress, Qt::Key_Return, Qt::NoModifier);
QApplication::sendEvent(&dialog, &event);
QVERIFY(!dialog.isVisible());
}
{
// Adding buttons to QDialog through a layout
QDialog dialog;
QPushButton button3;
button3.setAutoDefault(false);
QPushButton button1;
QVERIFY(!button1.autoDefault());
QVERIFY(!button1.isDefault());
QPushButton button2;
QVERIFY(!button2.autoDefault());
QVERIFY(!button2.isDefault());
button1.setDefault(true);
QVERIFY(!button1.autoDefault());
QVERIFY(button1.isDefault());
QVERIFY(!button2.autoDefault());
QVERIFY(!button2.isDefault());
QGridLayout layout;
layout.addWidget(&button3, 0, 3);
layout.addWidget(&button2, 0, 2);
layout.addWidget(&button1, 0, 1);
dialog.setLayout(&layout);
button3.setFocus();
QVERIFY(button1.autoDefault());
QVERIFY(button1.isDefault());
QVERIFY(button2.autoDefault());
QVERIFY(!button2.isDefault());
dialog.show();
QVERIFY(dialog.isVisible());
QObject::connect(&button1, SIGNAL(clicked()), &dialog, SLOT(hide()));
QKeyEvent event(QEvent::KeyPress, Qt::Key_Return, Qt::NoModifier);
QApplication::sendEvent(&dialog, &event);
QVERIFY(!dialog.isVisible());
}
{
// autoDefault behavior.
QDialog dialog;
QPushButton button2(&dialog);
QPushButton button1(&dialog);
dialog.show();
QVERIFY(dialog.isVisible());
// No default button is set, and button2 is the first autoDefault button
// that is next in the tab order
QObject::connect(&button2, SIGNAL(clicked()), &dialog, SLOT(hide()));
QKeyEvent event(QEvent::KeyPress, Qt::Key_Return, Qt::NoModifier);
QApplication::sendEvent(&dialog, &event);
QVERIFY(!dialog.isVisible());
// Reparenting
QVERIFY(button2.autoDefault());
button2.setParent(nullptr);
QVERIFY(!button2.autoDefault());
button2.setAutoDefault(false);
button2.setParent(&dialog);
QVERIFY(!button2.autoDefault());
button1.setAutoDefault(true);
button1.setParent(nullptr);
QVERIFY(button1.autoDefault());
}
}
void tst_QPushButton::sizeHint_data()
{
QTest::addColumn<QString>("stylename");
#if !defined(QT_NO_STYLE_WINDOWS)
QTest::newRow("windows") << QString::fromLatin1("windows");
#endif
#if defined(Q_OS_MAC) && !defined(QT_NO_STYLE_MAC)
QTest::newRow("macos") << QString::fromLatin1("macos");
#endif
#if !defined(QT_NO_STYLE_FUSION)
QTest::newRow("fusion") << QString::fromLatin1("fusion");
#endif
#if defined(Q_OS_WIN) && !defined(QT_NO_STYLE_WINDOWSVISTA)
QTest::newRow("windowsvista") << QString::fromLatin1("windowsvista");
#endif
}
void tst_QPushButton::sizeHint()
{
QFETCH(QString, stylename);
QStyle *style = QStyleFactory::create(stylename);
if (!style)
QFAIL(qPrintable(QString::fromLatin1("Cannot create style: %1").arg(stylename)));
QApplication::setStyle(style);
// Test 1
{
QPushButton *button = new QPushButton("123");
QSize initSizeHint = button->sizeHint();
QDialog *dialog = new QDialog;
QWidget *widget = new QWidget(dialog);
button->setParent(widget);
button->sizeHint();
widget->setParent(nullptr);
delete dialog;
button->setDefault(false);
QCOMPARE(button->sizeHint(), initSizeHint);
delete button;
delete widget;
}
// Test 2
{
QWidget *tab1 = new QWidget;
QHBoxLayout *layout1 = new QHBoxLayout(tab1);
QPushButton *button1_1 = new QPushButton("123");
QPushButton *button1_2 = new QPushButton("123");
layout1->addWidget(button1_1);
layout1->addWidget(button1_2);
QWidget *tab2 = new QWidget;
QHBoxLayout *layout2 = new QHBoxLayout(tab2);
QPushButton *button2_1 = new QPushButton("123");
QPushButton *button2_2 = new QPushButton("123");
layout2->addWidget(button2_1);
layout2->addWidget(button2_2);
QDialog *dialog = new QDialog;
QTabWidget *tabWidget = new QTabWidget;
tabWidget->addTab(tab1, "1");
tabWidget->addTab(tab2, "2");
QVBoxLayout *mainLayout = new QVBoxLayout(dialog);
mainLayout->addWidget(tabWidget);
dialog->showNormal();
tabWidget->setCurrentWidget(tab2);
tabWidget->setCurrentWidget(tab1);
QTRY_COMPARE(button1_2->size(), button2_2->size());
delete dialog;
}
}
#if QT_CONFIG(shortcut)
void tst_QPushButton::taskQTBUG_20191_shortcutWithKeypadModifer()
{
// setup a dialog with two buttons
QPushButton *button1 = new QPushButton("5");
QPushButton *button2 = new QPushButton("5 + KeypadModifier");
QVBoxLayout *layout = new QVBoxLayout();
layout->addWidget(button1);
layout->addWidget(button2);
QDialog dialog;
dialog.setLayout(layout);
dialog.show();
QVERIFY(QTest::qWaitForWindowExposed(&dialog));
QApplicationPrivate::setActiveWindow(&dialog);
// add shortcut '5' to button1 and test with keyboard and keypad '5' keys
QSignalSpy spy1(button1, SIGNAL(clicked()));
button1->setShortcut(Qt::Key_5);
QTest::keyClick(&dialog, Qt::Key_5);
QTest::qWait(300);
QTest::keyClick(&dialog, Qt::Key_5, Qt::KeypadModifier);
QTest::qWait(300);
QCOMPARE(spy1.size(), 2);
// add shortcut 'keypad 5' to button2
spy1.clear();
QSignalSpy spy2(button2, SIGNAL(clicked()));
button2->setShortcut(Qt::Key_5 | Qt::KeypadModifier);
QTest::keyClick(&dialog, Qt::Key_5);
QTest::qWait(300);
QTest::keyClick(&dialog, Qt::Key_5, Qt::KeypadModifier);
QTest::qWait(300);
QCOMPARE(spy1.size(), 1);
QCOMPARE(spy2.size(), 1);
// remove shortcut from button1
spy1.clear();
spy2.clear();
button1->setShortcut(QKeySequence());
QTest::keyClick(&dialog, Qt::Key_5);
QTest::qWait(300);
QTest::keyClick(&dialog, Qt::Key_5, Qt::KeypadModifier);
QTest::qWait(300);
QCOMPARE(spy1.size(), 0);
QCOMPARE(spy2.size(), 1);
}
#endif // QT_CONFIG(shortcut)
void tst_QPushButton::emitReleasedAfterChange()
{
QPushButton *button1 = new QPushButton("A");
QPushButton *button2 = new QPushButton("B");
QVBoxLayout *layout = new QVBoxLayout();
layout->addWidget(button1);
layout->addWidget(button2);
QDialog dialog;
dialog.setLayout(layout);
dialog.show();
QVERIFY(QTest::qWaitForWindowExposed(&dialog));
QApplicationPrivate::setActiveWindow(&dialog);
button1->setFocus();
QSignalSpy spy(button1, SIGNAL(released()));
QTest::mousePress(button1, Qt::LeftButton);
QVERIFY(button1->isDown());
QTest::keyClick(&dialog, Qt::Key_Tab);
QVERIFY(!button1->isDown());
QCOMPARE(spy.size(), 1);
spy.clear();
QCOMPARE(spy.size(), 0);
button1->setFocus();
QTest::mousePress(button1, Qt::LeftButton);
QVERIFY(button1->isDown());
button1->setEnabled(false);
QVERIFY(!button1->isDown());
QCOMPARE(spy.size(), 1);
}
/*
Test that QPushButton::hitButton returns true for points that
are certainly inside the bevel, also when a style sheet is set.
*/
void tst_QPushButton::hitButton()
{
class PushButton : public QPushButton
{
public:
PushButton(const QString &text = {})
: QPushButton(text)
{}
bool hitButton(const QPoint &point) const override
{
return QPushButton::hitButton(point);
}
};
QDialog dialog;
QVBoxLayout *layout = new QVBoxLayout;
PushButton *button1 = new PushButton("Ok");
PushButton *button2 = new PushButton("Cancel");
button2->setStyleSheet("QPushButton {"
"padding: 5px;"
"margin: 5px;"
"border-radius: 4px;"
"border: 1px solid black; }"
);
layout->addWidget(button1);
layout->addWidget(button2);
dialog.setLayout(layout);
dialog.show();
QVERIFY(QTest::qWaitForWindowExposed(&dialog));
const QPoint button1Center = button1->rect().center();
QVERIFY(button1->hitButton(button1Center));
const QPoint button2Center = button2->rect().center();
QVERIFY(button2->hitButton(button2Center));
QVERIFY(button2->hitButton(QPoint(6, 6)));
QVERIFY(!button2->hitButton(QPoint(2, 2)));
}
/*
Test that a style sheet with only icon doesn't crash.
QTBUG-91735
*/
void tst_QPushButton::iconOnlyStyleSheet()
{
QIcon icon(":/qt-project.org/styles/commonstyle/images/dvd-32.png");
QVERIFY(!icon.isNull());
QPushButton pb;
pb.setStyleSheet("QPushButton {"
"icon: url(:/qt-project.org/styles/commonstyle/images/dvd-32.png);"
"border: red;"
"}");
pb.show();
QVERIFY(QTest::qWaitForWindowExposed(&pb));
}
/*
Test that mouse has been pressed,the signal is sent when moving the mouse.
QTBUG-97937
*/
void tst_QPushButton::mousePressAndMove()
{
QPushButton button;
button.setGeometry(0, 0, 20, 20);
QSignalSpy pressSpy(&button, &QAbstractButton::pressed);
QSignalSpy releaseSpy(&button, &QAbstractButton::released);
QTest::mousePress(&button, Qt::LeftButton);
QCOMPARE(pressSpy.size(), 1);
QCOMPARE(releaseSpy.size(), 0);
// mouse pressed and moving out
QTest::mouseMove(&button, QPoint(100, 100));
// should emit released signal when the mouse is dragged out of boundary
QCOMPARE(pressSpy.size(), 1);
QCOMPARE(releaseSpy.size(), 1);
// mouse pressed and moving into
QTest::mouseMove(&button, QPoint(10, 10));
// should emit pressed signal when the mouse is dragged into of boundary
QCOMPARE(pressSpy.size(), 2);
QCOMPARE(releaseSpy.size(), 1);
}
QTEST_MAIN(tst_QPushButton)
#include "tst_qpushbutton.moc"