All we need are the APIENTRY and WINGDIAPI macros, as those are used in the gl.h header. Define those locally for the time we need them. Use a QT_APIENTRY macro instead of hijacking APIENTRY for when we declare OpenGL functions with the stdcall calling convention. A few build fixes needed in tests that used Windows types without explicitly including windows.h first, or that (incorrectly) included one of the sub-headers of windows.h (like winuser.h). [ChangeLog][Potentially Source-Incompatible Changes][OpenGL] On Windows, the public qopengl.h header no longer includes windows.h. Pick-to: 6.7 Fixes: QTBUG-120687 Change-Id: I3770ac8eaeee5bcf4e7234e5a2539935a8aa5a7d Reviewed-by: Oliver Wolff <oliver.wolff@qt.io> |
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| .. | ||
| auto | ||
| baseline | ||
| benchmarks | ||
| global | ||
| libfuzzer | ||
| manual | ||
| shared | ||
| testserver | ||
| CMakeLists.txt | ||
| README | ||
README
This directory contains autotests and benchmarks based on Qt Test. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.
Linux X11:
* The user must be logged in to an active desktop; you can't run the
autotests without a valid DISPLAY that allows X11 connections.
* The tests are run against a KDE3 or KDE4 desktop.
* Window manager uses "click to focus", and not "focus follows mouse". Many
tests move the mouse cursor around and expect this to not affect focus
and activation.
* Disable "click to activate", i.e., when a window is opened, the window
manager should automatically activate it (give it input focus) and not
wait for the user to click the window.