Users should use range constructors instead to do the conversion. Keep conversion methods between QList and QVector as these will turn into a no-op in Qt 6, whereas forcing people to use range constructors would lead to deep copies of the data. Change-Id: Id9fc9e4d007044e019826da523e8418857c91283 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io> |
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| 2dpainting | ||
| computegles31 | ||
| contextinfo | ||
| cube | ||
| doc | ||
| hellogl2 | ||
| hellogles3 | ||
| hellowindow | ||
| legacy | ||
| paintedwindow | ||
| qopenglwidget | ||
| qopenglwindow | ||
| textures | ||
| threadedqopenglwidget | ||
| README | ||
| opengl.pro | ||
README
Qt provides support for integration with OpenGL implementations on all platforms, giving developers the opportunity to display hardware accelerated 3D graphics alongside a more conventional user interface. These examples demonstrate the basic techniques used to take advantage of OpenGL in Qt applications. Documentation for these examples can be found via the Examples link in the main Qt documentation.