When multiplying a QMatrix4x4 by itself, we were clobbering the very matrix we read from. Employ read-caching to avoid this aliasing problem. [ChangeLog][QtGui][QMatrix4x4] operator*=() now calculates the correct result even if the RHS and LHS are the same object. Change-Id: I8534d56cfdd62c336577125127f05173fcec2873 Reviewed-by: Sean Harmer <sean.harmer@kdab.com> |
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| .. | ||
| qmatrixnxn | ||
| qquaternion | ||
| qvectornd | ||
| math3d.pro | ||