Add storage buffer memory qualifier and run time array stride information to QShaderDescription::StorageBlock. Memory qualifiers allow more informed selection of RHI resource buffer binding (bufferLoad / bufferStore / bufferLoadStore) function. Run time array stride (for last block member unsized array) allows packing of buffer data for transfer to / from GPU. Without this information, applications must infer or guess which packing rules (std430 / std140) are in use. Change-Id: I676d7e848afefd40d01cdd463c569b07022b683e Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> |
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| .. | ||
| auto | ||
| baseline | ||
| benchmarks | ||
| global | ||
| libfuzzer | ||
| manual | ||
| shared | ||
| testserver | ||
| CMakeLists.txt | ||
| README | ||
README
This directory contains autotests and benchmarks based on Qt Test. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.
Linux X11:
* The user must be logged in to an active desktop; you can't run the
autotests without a valid DISPLAY that allows X11 connections.
* The tests are run against a KDE3 or KDE4 desktop.
* Window manager uses "click to focus", and not "focus follows mouse". Many
tests move the mouse cursor around and expect this to not affect focus
and activation.
* Disable "click to activate", i.e., when a window is opened, the window
manager should automatically activate it (give it input focus) and not
wait for the user to click the window.