qt6-bb10/doc/src/examples/framebufferobject2.qdoc

38 lines
1.2 KiB
Plaintext

/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:FDL$
** GNU Free Documentation License
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms
** and conditions contained in a signed written agreement between you
** and Nokia.
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
/*!
\example opengl/framebufferobject2
\title Framebuffer Object 2 Example
The Framebuffer Object 2 example demonstrates how to use the
QGLFramebufferObject class to render into an off-screen buffer and
use the contents as a texture in a QGLWidget.
\image framebufferobject2-example.png
*/