38 lines
1.2 KiB
Plaintext
38 lines
1.2 KiB
Plaintext
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the documentation of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:FDL$
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** GNU Free Documentation License
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** Alternatively, this file may be used under the terms of the GNU Free
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** Documentation License version 1.3 as published by the Free Software
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** Foundation and appearing in the file included in the packaging of
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** this file.
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**
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** Other Usage
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** Alternatively, this file may be used in accordance with the terms
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** and conditions contained in a signed written agreement between you
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** and Nokia.
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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/*!
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\example opengl/framebufferobject2
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\title Framebuffer Object 2 Example
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The Framebuffer Object 2 example demonstrates how to use the
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QGLFramebufferObject class to render into an off-screen buffer and
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use the contents as a texture in a QGLWidget.
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\image framebufferobject2-example.png
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*/
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