qt6-bb10/src/plugins/platforms/ios/qiosscreen.mm

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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qiosglobal.h"
#include "qiosintegration.h"
#include "qiosscreen.h"
#include "qioswindow.h"
#include <qpa/qwindowsysteminterface.h>
#include "qiosapplicationdelegate.h"
#include "qiosviewcontroller.h"
#include "quiview.h"
#include <QtCore/qoperatingsystemversion.h>
#include <QtGui/private/qwindow_p.h>
#include <private/qcoregraphics_p.h>
#include <sys/sysctl.h>
// -------------------------------------------------------------------------
typedef void (^DisplayLinkBlock)(CADisplayLink *displayLink);
@implementation UIScreen (DisplayLinkBlock)
- (CADisplayLink*)displayLinkWithBlock:(DisplayLinkBlock)block
{
return [self displayLinkWithTarget:[[block copy] autorelease]
selector:@selector(invokeDisplayLinkBlock:)];
}
@end
@implementation NSObject (DisplayLinkBlock)
- (void)invokeDisplayLinkBlock:(CADisplayLink *)sender
{
DisplayLinkBlock block = static_cast<id>(self);
block(sender);
}
@end
// -------------------------------------------------------------------------
static QIOSScreen* qtPlatformScreenFor(UIScreen *uiScreen)
{
foreach (QScreen *screen, QGuiApplication::screens()) {
QIOSScreen *platformScreen = static_cast<QIOSScreen *>(screen->handle());
if (platformScreen->uiScreen() == uiScreen)
return platformScreen;
}
return 0;
}
@interface QIOSScreenTracker : NSObject
@end
@implementation QIOSScreenTracker
+ (void)load
{
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
[center addObserver:self selector:@selector(screenConnected:)
name:UIScreenDidConnectNotification object:nil];
[center addObserver:self selector:@selector(screenDisconnected:)
name:UIScreenDidDisconnectNotification object:nil];
[center addObserver:self selector:@selector(screenModeChanged:)
name:UIScreenModeDidChangeNotification object:nil];
}
+ (void)screenConnected:(NSNotification*)notification
{
QIOSIntegration *integration = QIOSIntegration::instance();
Q_ASSERT_X(integration, Q_FUNC_INFO, "Screen connected before QIOSIntegration creation");
integration->addScreen(new QIOSScreen([notification object]));
}
+ (void)screenDisconnected:(NSNotification*)notification
{
QIOSScreen *screen = qtPlatformScreenFor([notification object]);
Q_ASSERT_X(screen, Q_FUNC_INFO, "Screen disconnected that we didn't know about");
QIOSIntegration *integration = QIOSIntegration::instance();
integration->destroyScreen(screen);
}
+ (void)screenModeChanged:(NSNotification*)notification
{
QIOSScreen *screen = qtPlatformScreenFor([notification object]);
Q_ASSERT_X(screen, Q_FUNC_INFO, "Screen changed that we didn't know about");
screen->updateProperties();
}
@end
// -------------------------------------------------------------------------
@interface QIOSOrientationListener : NSObject {
@public
QIOSScreen *m_screen;
}
- (id)initWithQIOSScreen:(QIOSScreen *)screen;
@end
@implementation QIOSOrientationListener
- (id)initWithQIOSScreen:(QIOSScreen *)screen
{
self = [super init];
if (self) {
m_screen = screen;
#ifndef Q_OS_TVOS
[[UIDevice currentDevice] beginGeneratingDeviceOrientationNotifications];
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:@selector(orientationChanged:)
name:@"UIDeviceOrientationDidChangeNotification" object:nil];
#endif
}
return self;
}
- (void)dealloc
{
#ifndef Q_OS_TVOS
[[UIDevice currentDevice] endGeneratingDeviceOrientationNotifications];
[[NSNotificationCenter defaultCenter]
removeObserver:self
name:@"UIDeviceOrientationDidChangeNotification" object:nil];
#endif
[super dealloc];
}
- (void)orientationChanged:(NSNotification *)notification
{
Q_UNUSED(notification);
m_screen->updateProperties();
}
@end
// -------------------------------------------------------------------------
QT_BEGIN_NAMESPACE
/*!
Returns the model identifier of the device.
When running under the simulator, the identifier will not
match the simulated device, but will be x86_64 or i386.
*/
static QString deviceModelIdentifier()
{
static const char key[] = "hw.machine";
size_t size;
sysctlbyname(key, NULL, &size, NULL, 0);
char value[size];
sysctlbyname(key, &value, &size, NULL, 0);
return QString::fromLatin1(value);
}
QIOSScreen::QIOSScreen(UIScreen *screen)
: QPlatformScreen()
, m_uiScreen(screen)
, m_uiWindow(0)
, m_orientationListener(0)
{
if (screen == [UIScreen mainScreen]) {
QString deviceIdentifier = deviceModelIdentifier();
// Based on https://en.wikipedia.org/wiki/List_of_iOS_devices#Display
// iPhone (1st gen), 3G, 3GS, and iPod Touch (1st3rd gen) are 18-bit devices
if (deviceIdentifier.contains(QRegularExpression("^(iPhone1,[12]|iPhone2,1|iPod[1-3],1)$")))
m_depth = 18;
else
m_depth = 24;
if (deviceIdentifier.contains(QRegularExpression("^iPhone(7,1|8,2|9,2|9,4)$"))) {
// iPhone Plus models
m_physicalDpi = 401;
} else if (deviceIdentifier.contains(QRegularExpression("^iPad(1,1|2,[1-4]|3,[1-6]|4,[1-3]|5,[3-4]|6,[7-8])$"))) {
// All iPads except the iPad Mini series
m_physicalDpi = 132 * devicePixelRatio();
} else {
// All non-Plus iPhones, and iPad Minis
m_physicalDpi = 163 * devicePixelRatio();
}
} else {
// External display, hard to say
m_depth = 24;
m_physicalDpi = 96;
}
for (UIWindow *existingWindow in [[UIApplication sharedApplication] windows]) {
if (existingWindow.screen == m_uiScreen) {
m_uiWindow = [m_uiWindow retain];
break;
}
}
if (!m_uiWindow) {
// Create a window and associated view-controller that we can use
m_uiWindow = [[UIWindow alloc] initWithFrame:[m_uiScreen bounds]];
m_uiWindow.rootViewController = [[[QIOSViewController alloc] initWithQIOSScreen:this] autorelease];
}
updateProperties();
m_displayLink = [m_uiScreen displayLinkWithBlock:^(CADisplayLink *) { deliverUpdateRequests(); }];
m_displayLink.paused = YES; // Enabled when clients call QWindow::requestUpdate()
[m_displayLink addToRunLoop:[NSRunLoop mainRunLoop] forMode:NSDefaultRunLoopMode];
}
QIOSScreen::~QIOSScreen()
{
[m_displayLink invalidate];
[m_orientationListener release];
[m_uiWindow release];
}
void QIOSScreen::updateProperties()
{
QRect previousGeometry = m_geometry;
QRect previousAvailableGeometry = m_availableGeometry;
m_geometry = QRectF::fromCGRect(m_uiScreen.bounds).toRect();
#ifdef Q_OS_TVOS
m_availableGeometry = m_geometry;
#else
m_availableGeometry = QRectF::fromCGRect(m_uiScreen.applicationFrame).toRect();
#endif
#ifndef Q_OS_TVOS
if (m_uiScreen == [UIScreen mainScreen]) {
Qt::ScreenOrientation statusBarOrientation = toQtScreenOrientation(UIDeviceOrientation([UIApplication sharedApplication].statusBarOrientation));
if (QOperatingSystemVersion::current() < QOperatingSystemVersion(QOperatingSystemVersion::IOS, 8)) {
// On iOS < 8.0 the UIScreen geometry is always in portait, and the system applies
// the screen rotation to the root view-controller's view instead of directly to the
// screen, like iOS 8 and above does.
m_geometry = mapBetween(Qt::PortraitOrientation, statusBarOrientation, m_geometry);
m_availableGeometry = transformBetween(Qt::PortraitOrientation, statusBarOrientation, m_geometry).mapRect(m_availableGeometry);
}
QIOSViewController *qtViewController = [m_uiWindow.rootViewController isKindOfClass:[QIOSViewController class]] ?
static_cast<QIOSViewController *>(m_uiWindow.rootViewController) : nil;
if (qtViewController.lockedOrientation) {
// Setting the statusbar orientation (content orientation) on will affect the screen geometry,
// which is not what we want. We want to reflect the screen geometry based on the locked orientation,
// and adjust the available geometry based on the repositioned status bar for the current status
// bar orientation.
Qt::ScreenOrientation lockedOrientation = toQtScreenOrientation(UIDeviceOrientation(qtViewController.lockedOrientation));
QTransform transform = transformBetween(lockedOrientation, statusBarOrientation, m_geometry).inverted();
m_geometry = transform.mapRect(m_geometry);
m_availableGeometry = transform.mapRect(m_availableGeometry);
}
}
#endif
if (m_geometry != previousGeometry) {
QRectF physicalGeometry;
if (QOperatingSystemVersion::current() >= QOperatingSystemVersion(QOperatingSystemVersion::IOS, 8)) {
// We can't use the primaryOrientation of screen(), as we haven't reported the new geometry yet
Qt::ScreenOrientation primaryOrientation = m_geometry.width() >= m_geometry.height() ?
Qt::LandscapeOrientation : Qt::PortraitOrientation;
// On iPhone 6+ devices, or when display zoom is enabled, the render buffer is scaled
// before being output on the physical display. We have to take this into account when
// computing the physical size. Note that unlike the native bounds, the physical size
// follows the primary orientation of the screen.
physicalGeometry = mapBetween(nativeOrientation(), primaryOrientation, QRectF::fromCGRect(m_uiScreen.nativeBounds).toRect());
} else {
physicalGeometry = QRectF(0, 0, m_geometry.width() * devicePixelRatio(), m_geometry.height() * devicePixelRatio());
}
static const qreal millimetersPerInch = 25.4;
m_physicalSize = physicalGeometry.size() / m_physicalDpi * millimetersPerInch;
}
// At construction time, we don't yet have an associated QScreen, but we still want
// to compute the properties above so they are ready for when the QScreen attaches.
// Also, at destruction time the QScreen has already been torn down, so notifying
// Qt about changes to the screen will cause asserts in the event delivery system.
if (!screen())
return;
if (screen()->orientation() != orientation())
QWindowSystemInterface::handleScreenOrientationChange(screen(), orientation());
// Note: The screen orientation change and the geometry changes are not atomic, so when
// the former is emitted, the latter has not been reported and reflected in the QScreen
// API yet. But conceptually it makes sense that the orientation update happens first,
// and the geometry updates caused by auto-rotation happen after that.
if (m_geometry != previousGeometry || m_availableGeometry != previousAvailableGeometry)
QWindowSystemInterface::handleScreenGeometryChange(screen(), m_geometry, m_availableGeometry);
}
void QIOSScreen::setUpdatesPaused(bool paused)
{
m_displayLink.paused = paused;
}
void QIOSScreen::deliverUpdateRequests() const
{
bool pauseUpdates = true;
QList<QWindow*> windows = QGuiApplication::allWindows();
for (int i = 0; i < windows.size(); ++i) {
if (platformScreenForWindow(windows.at(i)) != this)
continue;
QWindowPrivate *wp = static_cast<QWindowPrivate *>(QObjectPrivate::get(windows.at(i)));
if (!wp->updateRequestPending)
continue;
wp->deliverUpdateRequest();
// Another update request was triggered, keep the display link running
if (wp->updateRequestPending)
pauseUpdates = false;
}
// Pause the display link if there are no pending update requests
m_displayLink.paused = pauseUpdates;
}
QRect QIOSScreen::geometry() const
{
return m_geometry;
}
QRect QIOSScreen::availableGeometry() const
{
return m_availableGeometry;
}
int QIOSScreen::depth() const
{
return m_depth;
}
QImage::Format QIOSScreen::format() const
{
return QImage::Format_ARGB32_Premultiplied;
}
QSizeF QIOSScreen::physicalSize() const
{
return m_physicalSize;
}
QDpi QIOSScreen::logicalDpi() const
{
return QDpi(72, 72);
}
qreal QIOSScreen::devicePixelRatio() const
{
return [m_uiScreen scale];
}
Qt::ScreenOrientation QIOSScreen::nativeOrientation() const
{
CGRect nativeBounds =
#if defined(Q_OS_IOS)
m_uiScreen.nativeBounds;
#else
m_uiScreen.bounds;
#endif
// All known iOS devices have a native orientation of portrait, but to
// be on the safe side we compare the width and height of the bounds.
return nativeBounds.size.width >= nativeBounds.size.height ?
Qt::LandscapeOrientation : Qt::PortraitOrientation;
}
Qt::ScreenOrientation QIOSScreen::orientation() const
{
#ifdef Q_OS_TVOS
return Qt::PrimaryOrientation;
#else
// Auxiliary screens are always the same orientation as their primary orientation
if (m_uiScreen != [UIScreen mainScreen])
return Qt::PrimaryOrientation;
UIDeviceOrientation deviceOrientation = [UIDevice currentDevice].orientation;
// At startup, iOS will report an unknown orientation for the device, even
// if we've asked it to begin generating device orientation notifications.
// In this case we fall back to the status bar orientation, which reflects
// the orientation the application was started up in (which may not match
// the physical orientation of the device, but typically does unless the
// application has been locked to a subset of the available orientations).
if (deviceOrientation == UIDeviceOrientationUnknown)
deviceOrientation = UIDeviceOrientation([UIApplication sharedApplication].statusBarOrientation);
// If the device reports face up or face down orientations, we can't map
// them to Qt orientations, so we pretend we're in the same orientation
// as before.
if (deviceOrientation == UIDeviceOrientationFaceUp || deviceOrientation == UIDeviceOrientationFaceDown) {
Q_ASSERT(screen());
return screen()->orientation();
}
return toQtScreenOrientation(deviceOrientation);
#endif
}
void QIOSScreen::setOrientationUpdateMask(Qt::ScreenOrientations mask)
{
if (m_orientationListener && mask == Qt::PrimaryOrientation) {
[m_orientationListener release];
m_orientationListener = 0;
} else if (!m_orientationListener) {
m_orientationListener = [[QIOSOrientationListener alloc] initWithQIOSScreen:this];
updateProperties();
}
}
QPixmap QIOSScreen::grabWindow(WId window, int x, int y, int width, int height) const
{
if (window && ![reinterpret_cast<id>(window) isKindOfClass:[UIView class]])
return QPixmap();
UIView *view = window ? reinterpret_cast<UIView *>(window) : m_uiWindow;
if (width < 0)
width = qMax(view.bounds.size.width - x, CGFloat(0));
if (height < 0)
height = qMax(view.bounds.size.height - y, CGFloat(0));
CGRect captureRect = [m_uiWindow convertRect:CGRectMake(x, y, width, height) fromView:view];
captureRect = CGRectIntersection(captureRect, m_uiWindow.bounds);
UIGraphicsBeginImageContextWithOptions(captureRect.size, NO, 0.0);
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextTranslateCTM(context, -captureRect.origin.x, -captureRect.origin.y);
// Draws the complete view hierarchy of m_uiWindow into the given rect, which
// needs to be the same aspect ratio as the m_uiWindow's size. Since we've
// translated the graphics context, and are potentially drawing into a smaller
// context than the full window, the resulting image will be a subsection of the
// full screen.
[m_uiWindow drawViewHierarchyInRect:m_uiWindow.bounds afterScreenUpdates:NO];
UIImage *screenshot = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return QPixmap::fromImage(qt_mac_toQImage(screenshot.CGImage));
}
UIScreen *QIOSScreen::uiScreen() const
{
return m_uiScreen;
}
UIWindow *QIOSScreen::uiWindow() const
{
return m_uiWindow;
}
#include "moc_qiosscreen.cpp"
QT_END_NAMESPACE