304 lines
9.6 KiB
C++
304 lines
9.6 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the QtCore module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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/*!
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\class QAnimationGroup
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\inmodule QtCore
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\brief The QAnimationGroup class is an abstract base class for groups of animations.
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\since 4.6
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\ingroup animation
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An animation group is a container for animations (subclasses of
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QAbstractAnimation). A group is usually responsible for managing
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the \l{QAbstractAnimation::State}{state} of its animations, i.e.,
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it decides when to start, stop, resume, and pause them. Currently,
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Qt provides two such groups: QParallelAnimationGroup and
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QSequentialAnimationGroup. Look up their class descriptions for
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details.
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Since QAnimationGroup inherits from QAbstractAnimation, you can
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combine groups, and easily construct complex animation graphs.
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You can query QAbstractAnimation for the group it belongs to
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(using the \l{QAbstractAnimation::}{group()} function).
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To start a top-level animation group, you simply use the
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\l{QAbstractAnimation::}{start()} function from
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QAbstractAnimation. By a top-level animation group, we think of a
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group that itself is not contained within another group. Starting
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sub groups directly is not supported, and may lead to unexpected
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behavior.
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\omit OK, we'll put in a snippet on this here \endomit
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QAnimationGroup provides methods for adding and retrieving
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animations. Besides that, you can remove animations by calling
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remove(), and clear the animation group by calling
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clear(). You may keep track of changes in the group's
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animations by listening to QEvent::ChildAdded and
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QEvent::ChildRemoved events.
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\omit OK, let's find a snippet here as well. \endomit
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QAnimationGroup takes ownership of the animations it manages, and
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ensures that they are deleted when the animation group is deleted.
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\sa QAbstractAnimation, QVariantAnimation, {The Animation Framework}
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*/
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#include "qanimationgroup.h"
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#include <QtCore/qdebug.h>
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#include <QtCore/qcoreevent.h>
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#include "qanimationgroup_p.h"
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#ifndef QT_NO_ANIMATION
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QT_BEGIN_NAMESPACE
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/*!
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Constructs a QAnimationGroup.
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\a parent is passed to QObject's constructor.
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*/
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QAnimationGroup::QAnimationGroup(QObject *parent)
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: QAbstractAnimation(*new QAnimationGroupPrivate, parent)
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{
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}
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/*!
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\internal
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*/
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QAnimationGroup::QAnimationGroup(QAnimationGroupPrivate &dd, QObject *parent)
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: QAbstractAnimation(dd, parent)
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{
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}
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/*!
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Destroys the animation group. It will also destroy all its animations.
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*/
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QAnimationGroup::~QAnimationGroup()
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{
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}
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/*!
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Returns a pointer to the animation at \a index in this group. This
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function is useful when you need access to a particular animation. \a
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index is between 0 and animationCount() - 1.
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\sa animationCount(), indexOfAnimation()
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*/
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QAbstractAnimation *QAnimationGroup::animationAt(int index) const
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{
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Q_D(const QAnimationGroup);
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if (index < 0 || index >= d->animations.size()) {
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qWarning("QAnimationGroup::animationAt: index is out of bounds");
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return 0;
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}
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return d->animations.at(index);
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}
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/*!
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Returns the number of animations managed by this group.
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\sa indexOfAnimation(), addAnimation(), animationAt()
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*/
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int QAnimationGroup::animationCount() const
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{
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Q_D(const QAnimationGroup);
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return d->animations.size();
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}
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/*!
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Returns the index of \a animation. The returned index can be passed
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to the other functions that take an index as an argument.
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\sa insertAnimation(), animationAt(), takeAnimation()
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*/
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int QAnimationGroup::indexOfAnimation(QAbstractAnimation *animation) const
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{
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Q_D(const QAnimationGroup);
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return d->animations.indexOf(animation);
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}
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/*!
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Adds \a animation to this group. This will call insertAnimation with
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index equals to animationCount().
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\note The group takes ownership of the animation.
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\sa removeAnimation()
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*/
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void QAnimationGroup::addAnimation(QAbstractAnimation *animation)
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{
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Q_D(QAnimationGroup);
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insertAnimation(d->animations.count(), animation);
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}
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/*!
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Inserts \a animation into this animation group at \a index.
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If \a index is 0 the animation is inserted at the beginning.
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If \a index is animationCount(), the animation is inserted at the end.
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\note The group takes ownership of the animation.
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\sa takeAnimation(), addAnimation(), indexOfAnimation(), removeAnimation()
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*/
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void QAnimationGroup::insertAnimation(int index, QAbstractAnimation *animation)
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{
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Q_D(QAnimationGroup);
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if (index < 0 || index > d->animations.size()) {
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qWarning("QAnimationGroup::insertAnimation: index is out of bounds");
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return;
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}
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if (QAnimationGroup *oldGroup = animation->group())
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oldGroup->removeAnimation(animation);
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d->animations.insert(index, animation);
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QAbstractAnimationPrivate::get(animation)->group = this;
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// this will make sure that ChildAdded event is sent to 'this'
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animation->setParent(this);
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d->animationInsertedAt(index);
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}
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/*!
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Removes \a animation from this group. The ownership of \a animation is
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transferred to the caller.
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\sa takeAnimation(), insertAnimation(), addAnimation()
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*/
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void QAnimationGroup::removeAnimation(QAbstractAnimation *animation)
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{
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Q_D(QAnimationGroup);
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if (!animation) {
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qWarning("QAnimationGroup::remove: cannot remove null animation");
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return;
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}
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int index = d->animations.indexOf(animation);
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if (index == -1) {
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qWarning("QAnimationGroup::remove: animation is not part of this group");
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return;
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}
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takeAnimation(index);
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}
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/*!
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Returns the animation at \a index and removes it from the animation group.
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\note The ownership of the animation is transferred to the caller.
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\sa removeAnimation(), addAnimation(), insertAnimation(), indexOfAnimation()
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*/
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QAbstractAnimation *QAnimationGroup::takeAnimation(int index)
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{
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Q_D(QAnimationGroup);
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if (index < 0 || index >= d->animations.size()) {
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qWarning("QAnimationGroup::takeAnimation: no animation at index %d", index);
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return 0;
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}
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QAbstractAnimation *animation = d->animations.at(index);
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QAbstractAnimationPrivate::get(animation)->group = 0;
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// ### removing from list before doing setParent to avoid inifinite recursion
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// in ChildRemoved event
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d->animations.removeAt(index);
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animation->setParent(0);
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d->animationRemoved(index, animation);
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return animation;
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}
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/*!
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Removes and deletes all animations in this animation group, and resets the current
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time to 0.
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\sa addAnimation(), removeAnimation()
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*/
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void QAnimationGroup::clear()
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{
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Q_D(QAnimationGroup);
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qDeleteAll(d->animations);
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}
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/*!
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\reimp
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*/
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bool QAnimationGroup::event(QEvent *event)
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{
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Q_D(QAnimationGroup);
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if (event->type() == QEvent::ChildAdded) {
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QChildEvent *childEvent = static_cast<QChildEvent *>(event);
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if (QAbstractAnimation *a = qobject_cast<QAbstractAnimation *>(childEvent->child())) {
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if (a->group() != this)
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addAnimation(a);
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}
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} else if (event->type() == QEvent::ChildRemoved) {
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QChildEvent *childEvent = static_cast<QChildEvent *>(event);
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QAbstractAnimation *a = static_cast<QAbstractAnimation *>(childEvent->child());
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// You can only rely on the child being a QObject because in the QEvent::ChildRemoved
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// case it might be called from the destructor.
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int index = d->animations.indexOf(a);
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if (index != -1)
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takeAnimation(index);
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}
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return QAbstractAnimation::event(event);
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}
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void QAnimationGroupPrivate::animationRemoved(int index, QAbstractAnimation *)
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{
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Q_Q(QAnimationGroup);
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Q_UNUSED(index);
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if (animations.isEmpty()) {
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currentTime = 0;
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q->stop();
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}
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}
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QT_END_NAMESPACE
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#include "moc_qanimationgroup.cpp"
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#endif //QT_NO_ANIMATION
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