240 lines
6.7 KiB
C++
240 lines
6.7 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtCore module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qwaitcondition.h"
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#include "qnamespace.h"
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#include "qmutex.h"
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#include "qreadwritelock.h"
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#include "qlist.h"
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#include "qalgorithms.h"
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#ifndef QT_NO_THREAD
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#define Q_MUTEX_T void*
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#include <private/qmutex_p.h>
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#include <private/qreadwritelock_p.h>
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#include <qt_windows.h>
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QT_BEGIN_NAMESPACE
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//***********************************************************************
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// QWaitConditionPrivate
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// **********************************************************************
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class QWaitConditionEvent
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{
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public:
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inline QWaitConditionEvent() : priority(0), wokenUp(false)
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{
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#ifndef Q_OS_WINRT
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event = CreateEvent(NULL, TRUE, FALSE, NULL);
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#else
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event = CreateEventEx(NULL, NULL, CREATE_EVENT_MANUAL_RESET, EVENT_ALL_ACCESS);
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#endif
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}
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inline ~QWaitConditionEvent() { CloseHandle(event); }
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int priority;
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bool wokenUp;
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HANDLE event;
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};
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typedef QList<QWaitConditionEvent *> EventQueue;
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class QWaitConditionPrivate
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{
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public:
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QMutex mtx;
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EventQueue queue;
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EventQueue freeQueue;
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QWaitConditionEvent *pre();
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bool wait(QWaitConditionEvent *wce, unsigned long time);
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void post(QWaitConditionEvent *wce, bool ret);
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};
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QWaitConditionEvent *QWaitConditionPrivate::pre()
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{
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mtx.lock();
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QWaitConditionEvent *wce =
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freeQueue.isEmpty() ? new QWaitConditionEvent : freeQueue.takeFirst();
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#ifndef Q_OS_WINRT
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wce->priority = GetThreadPriority(GetCurrentThread());
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#endif
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wce->wokenUp = false;
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// insert 'wce' into the queue (sorted by priority)
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int index = 0;
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for (; index < queue.size(); ++index) {
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QWaitConditionEvent *current = queue.at(index);
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if (current->priority < wce->priority)
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break;
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}
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queue.insert(index, wce);
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mtx.unlock();
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return wce;
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}
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bool QWaitConditionPrivate::wait(QWaitConditionEvent *wce, unsigned long time)
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{
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// wait for the event
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bool ret = false;
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switch (WaitForSingleObjectEx(wce->event, time, FALSE)) {
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default: break;
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case WAIT_OBJECT_0:
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ret = true;
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break;
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}
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return ret;
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}
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void QWaitConditionPrivate::post(QWaitConditionEvent *wce, bool ret)
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{
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mtx.lock();
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// remove 'wce' from the queue
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queue.removeAll(wce);
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ResetEvent(wce->event);
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freeQueue.append(wce);
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// wakeups delivered after the timeout should be forwarded to the next waiter
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if (!ret && wce->wokenUp && !queue.isEmpty()) {
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QWaitConditionEvent *other = queue.constFirst();
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SetEvent(other->event);
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other->wokenUp = true;
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}
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mtx.unlock();
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}
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//***********************************************************************
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// QWaitCondition implementation
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//***********************************************************************
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QWaitCondition::QWaitCondition()
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{
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d = new QWaitConditionPrivate;
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}
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QWaitCondition::~QWaitCondition()
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{
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if (!d->queue.isEmpty()) {
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qWarning("QWaitCondition: Destroyed while threads are still waiting");
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qDeleteAll(d->queue);
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}
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qDeleteAll(d->freeQueue);
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delete d;
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}
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bool QWaitCondition::wait(QMutex *mutex, unsigned long time)
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{
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if (!mutex)
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return false;
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if (mutex->isRecursive()) {
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qWarning("QWaitCondition::wait: Cannot wait on recursive mutexes");
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return false;
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}
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QWaitConditionEvent *wce = d->pre();
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mutex->unlock();
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bool returnValue = d->wait(wce, time);
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mutex->lock();
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d->post(wce, returnValue);
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return returnValue;
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}
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bool QWaitCondition::wait(QReadWriteLock *readWriteLock, unsigned long time)
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{
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if (!readWriteLock)
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return false;
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auto previousState = readWriteLock->stateForWaitCondition();
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if (previousState == QReadWriteLock::Unlocked)
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return false;
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if (previousState == QReadWriteLock::RecursivelyLocked) {
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qWarning("QWaitCondition: cannot wait on QReadWriteLocks with recursive lockForWrite()");
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return false;
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}
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QWaitConditionEvent *wce = d->pre();
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readWriteLock->unlock();
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bool returnValue = d->wait(wce, time);
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if (previousState == QReadWriteLock::LockedForWrite)
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readWriteLock->lockForWrite();
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else
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readWriteLock->lockForRead();
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d->post(wce, returnValue);
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return returnValue;
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}
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void QWaitCondition::wakeOne()
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{
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// wake up the first waiting thread in the queue
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QMutexLocker locker(&d->mtx);
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for (int i = 0; i < d->queue.size(); ++i) {
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QWaitConditionEvent *current = d->queue.at(i);
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if (current->wokenUp)
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continue;
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SetEvent(current->event);
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current->wokenUp = true;
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break;
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}
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}
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void QWaitCondition::wakeAll()
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{
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// wake up the all threads in the queue
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QMutexLocker locker(&d->mtx);
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for (int i = 0; i < d->queue.size(); ++i) {
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QWaitConditionEvent *current = d->queue.at(i);
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SetEvent(current->event);
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current->wokenUp = true;
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}
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}
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QT_END_NAMESPACE
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#endif // QT_NO_THREAD
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