..
cs_tdr_p.h
rhi: d3d11: Make tdr header private
2019-09-28 08:35:59 +02:00
qrhi.cpp
rhi: Enhance swapchain size query docs
2019-10-21 09:28:33 +02:00
qrhi_p.h
rhi: Autotest rendering a triangle
2019-10-09 17:15:05 +02:00
qrhi_p_p.h
rhi: Autotest rendering a triangle
2019-10-09 17:15:05 +02:00
qrhid3d11.cpp
rhi: Fix non-base level copy and readback wrt source size
2019-10-09 17:15:05 +02:00
qrhid3d11_p.h
rhi: d3d11: Add the device lost testing machinery
2019-09-12 12:39:12 +02:00
qrhid3d11_p_p.h
rhi: Add support for buffer readbacks
2019-10-09 15:15:05 +00:00
qrhigles2.cpp
rhi: Use Q_GLOBAL_STATIC for QRhiGles2 GL program cache
2019-10-24 12:18:30 +02:00
qrhigles2_p.h
…
qrhigles2_p_p.h
rhi: gl: Do not let external rendering trash our vao
2019-10-15 20:09:29 +02:00
qrhimetal.mm
rhi: metal: Fix and clean up committing resource bindings
2019-10-24 10:03:20 +02:00
qrhimetal_p.h
…
qrhimetal_p_p.h
rhi: metal: Remap resource bindings based on the QShader table
2019-10-24 10:03:20 +02:00
qrhinull.cpp
rhi: Autotest for rendering a triangle into a window
2019-10-09 17:15:06 +02:00
qrhinull_p.h
…
qrhinull_p_p.h
rhi: Autotest basic texture operations
2019-10-09 17:15:05 +02:00
qrhiprofiler.cpp
rhi: Make the clang code model happy as much as we can
2019-09-12 12:39:39 +02:00
qrhiprofiler_p.h
…
qrhiprofiler_p_p.h
rhi: Make the clang code model happy as much as we can
2019-09-12 12:39:39 +02:00
qrhivulkan.cpp
Merge remote-tracking branch 'origin/5.14' into 5.15
2019-10-10 09:10:27 +02:00
qrhivulkan_p.h
rhi: vulkan: Expose the VkRenderPass via the usual mechanisms
2019-08-29 10:22:41 +02:00
qrhivulkan_p_p.h
rhi: Add support for buffer readbacks
2019-10-09 15:15:05 +00:00
qrhivulkanext_p.h
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qshader.cpp
rhi: Move to CBOR in QShader and expand the autotest
2019-10-29 15:22:46 +01:00
qshader_p.h
Store a native resource binding map in QShader
2019-10-24 10:03:20 +02:00
qshader_p_p.h
rhi: Move to CBOR in QShader and expand the autotest
2019-10-29 15:22:46 +01:00
qshaderdescription.cpp
rhi: Move to CBOR in QShader and expand the autotest
2019-10-29 15:22:46 +01:00
qshaderdescription_p.h
rhi: Move to CBOR in QShader and expand the autotest
2019-10-29 15:22:46 +01:00
qshaderdescription_p_p.h
rhi: Add compute api and implement for Vulkan and Metal
2019-06-17 10:32:57 +02:00
rhi.pri
RHI/D3D11: Remove hard dependency on D3DCompiler library
2019-07-02 22:39:11 +02:00
tdr.hlsl
rhi: d3d11: Add the device lost testing machinery
2019-09-12 12:39:12 +02:00