997 lines
31 KiB
Plaintext
997 lines
31 KiB
Plaintext
/****************************************************************************
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**
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** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtOpenGL module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qgl.h"
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// There are functions that are deprecated in 10.5, but really there's no way around them
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// for Carbon, so just undefine them.
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#undef DEPRECATED_ATTRIBUTE
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#define DEPRECATED_ATTRIBUTE
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#if defined(Q_WS_MAC)
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#ifndef QT_MAC_USE_COCOA
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#ifdef qDebug
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# undef qDebug
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# include <AGL/agl.h>
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# include <AGL/aglRenderers.h>
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# include <OpenGL/gl.h>
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# ifdef QT_NO_DEBUG
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# define qDebug qt_noop(),1?(void)0:qDebug
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# endif
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#else
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# include <AGL/agl.h>
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# include <AGL/aglRenderers.h>
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# include <OpenGL/gl.h>
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#endif
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#else
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#include <private/qcocoaview_mac_p.h>
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#endif
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#include <OpenGL/gl.h>
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#include <CoreServices/CoreServices.h>
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#include <private/qfont_p.h>
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#include <private/qfontengine_p.h>
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#include <private/qgl_p.h>
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#include <private/qpaintengine_opengl_p.h>
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#include <private/qt_mac_p.h>
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#include <qpixmap.h>
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#include <qtimer.h>
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#include <qapplication.h>
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#include <qstack.h>
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#include <qdesktopwidget.h>
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#include <qdebug.h>
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QT_BEGIN_NAMESPACE
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#ifdef QT_MAC_USE_COCOA
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QT_END_NAMESPACE
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QT_FORWARD_DECLARE_CLASS(QWidget)
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QT_FORWARD_DECLARE_CLASS(QWidgetPrivate)
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QT_FORWARD_DECLARE_CLASS(QGLWidgetPrivate)
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QT_BEGIN_NAMESPACE
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void *qt_current_nsopengl_context()
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{
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return [NSOpenGLContext currentContext];
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}
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static GLint attribValue(NSOpenGLPixelFormat *fmt, NSOpenGLPixelFormatAttribute attrib)
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{
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GLint res;
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[fmt getValues:&res forAttribute:attrib forVirtualScreen:0];
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return res;
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}
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static int def(int val, int defVal)
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{
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return val != -1 ? val : defVal;
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}
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#else
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QRegion qt_mac_get_widget_rgn(const QWidget *widget);
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#endif
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extern quint32 *qt_mac_pixmap_get_base(const QPixmap *);
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extern int qt_mac_pixmap_get_bytes_per_line(const QPixmap *);
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extern RgnHandle qt_mac_get_rgn(); //qregion_mac.cpp
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extern void qt_mac_dispose_rgn(RgnHandle); //qregion_mac.cpp
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extern QRegion qt_mac_convert_mac_region(RgnHandle); //qregion_mac.cpp
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extern void qt_mac_to_pascal_string(QString s, Str255 str, TextEncoding encoding=0, int len=-1); //qglobal.cpp
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/*
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QGLTemporaryContext implementation
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*/
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class QGLTemporaryContextPrivate
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{
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public:
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#ifndef QT_MAC_USE_COCOA
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AGLContext ctx;
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#else
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NSOpenGLContext *ctx;
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#endif
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};
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QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *)
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: d(new QGLTemporaryContextPrivate)
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{
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d->ctx = 0;
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#ifndef QT_MAC_USE_COCOA
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GLint attribs[] = {AGL_RGBA, AGL_NONE};
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AGLPixelFormat fmt = aglChoosePixelFormat(0, 0, attribs);
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if (!fmt) {
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qDebug("QGLTemporaryContext: Couldn't find any RGB visuals");
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return;
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}
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d->ctx = aglCreateContext(fmt, 0);
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if (!d->ctx)
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qDebug("QGLTemporaryContext: Unable to create context");
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else
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aglSetCurrentContext(d->ctx);
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aglDestroyPixelFormat(fmt);
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#else
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QMacCocoaAutoReleasePool pool;
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NSOpenGLPixelFormatAttribute attribs[] = { 0 };
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NSOpenGLPixelFormat *fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
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if (!fmt) {
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qWarning("QGLTemporaryContext: Cannot find any visuals");
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return;
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}
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d->ctx = [[NSOpenGLContext alloc] initWithFormat:fmt shareContext:0];
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if (!d->ctx)
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qWarning("QGLTemporaryContext: Cannot create context");
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else
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[d->ctx makeCurrentContext];
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[fmt release];
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#endif
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}
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QGLTemporaryContext::~QGLTemporaryContext()
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{
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if (d->ctx) {
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#ifndef QT_MAC_USE_COCOA
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aglSetCurrentContext(0);
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aglDestroyContext(d->ctx);
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#else
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[NSOpenGLContext clearCurrentContext];
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[d->ctx release];
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#endif
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}
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}
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bool QGLFormat::hasOpenGL()
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{
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return true;
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}
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bool QGLFormat::hasOpenGLOverlays()
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{
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return false;
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}
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bool QGLContext::chooseContext(const QGLContext *shareContext)
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{
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QMacCocoaAutoReleasePool pool;
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Q_D(QGLContext);
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d->cx = 0;
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d->vi = chooseMacVisual(0);
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if (!d->vi)
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return false;
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#ifndef QT_MAC_USE_COCOA
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AGLPixelFormat fmt = (AGLPixelFormat)d->vi;
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GLint res;
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aglDescribePixelFormat(fmt, AGL_LEVEL, &res);
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d->glFormat.setPlane(res);
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if (deviceIsPixmap())
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res = 0;
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else
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aglDescribePixelFormat(fmt, AGL_DOUBLEBUFFER, &res);
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d->glFormat.setDoubleBuffer(res);
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aglDescribePixelFormat(fmt, AGL_DEPTH_SIZE, &res);
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d->glFormat.setDepth(res);
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if (d->glFormat.depth())
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d->glFormat.setDepthBufferSize(res);
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aglDescribePixelFormat(fmt, AGL_RGBA, &res);
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d->glFormat.setRgba(res);
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aglDescribePixelFormat(fmt, AGL_RED_SIZE, &res);
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d->glFormat.setRedBufferSize(res);
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aglDescribePixelFormat(fmt, AGL_GREEN_SIZE, &res);
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d->glFormat.setGreenBufferSize(res);
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aglDescribePixelFormat(fmt, AGL_BLUE_SIZE, &res);
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d->glFormat.setBlueBufferSize(res);
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aglDescribePixelFormat(fmt, AGL_ALPHA_SIZE, &res);
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d->glFormat.setAlpha(res);
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if (d->glFormat.alpha())
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d->glFormat.setAlphaBufferSize(res);
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aglDescribePixelFormat(fmt, AGL_ACCUM_RED_SIZE, &res);
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// Bug in Apple OpenGL (rdr://5015603), when we don't have an accumulation
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// buffer, it still claims that we have a 16-bit one (which is pretty rare).
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// So, we just assume we can never have a buffer that small.
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d->glFormat.setAccum(res > 5);
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if (d->glFormat.accum())
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d->glFormat.setAccumBufferSize(res);
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aglDescribePixelFormat(fmt, AGL_STENCIL_SIZE, &res);
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d->glFormat.setStencil(res);
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if (d->glFormat.stencil())
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d->glFormat.setStencilBufferSize(res);
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aglDescribePixelFormat(fmt, AGL_STEREO, &res);
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d->glFormat.setStereo(res);
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aglDescribePixelFormat(fmt, AGL_SAMPLE_BUFFERS_ARB, &res);
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d->glFormat.setSampleBuffers(res);
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if (d->glFormat.sampleBuffers()) {
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aglDescribePixelFormat(fmt, AGL_SAMPLES_ARB, &res);
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d->glFormat.setSamples(res);
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}
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#else
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NSOpenGLPixelFormat *fmt = static_cast<NSOpenGLPixelFormat *>(d->vi);
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d->glFormat = QGLFormat();
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// ### make sure to reset other options
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d->glFormat.setDoubleBuffer(attribValue(fmt, NSOpenGLPFADoubleBuffer));
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int depthSize = attribValue(fmt, NSOpenGLPFADepthSize);
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d->glFormat.setDepth(depthSize > 0);
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if (depthSize > 0)
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d->glFormat.setDepthBufferSize(depthSize);
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int alphaSize = attribValue(fmt, NSOpenGLPFAAlphaSize);
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d->glFormat.setAlpha(alphaSize > 0);
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if (alphaSize > 0)
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d->glFormat.setAlphaBufferSize(alphaSize);
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int accumSize = attribValue(fmt, NSOpenGLPFAAccumSize);
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d->glFormat.setAccum(accumSize > 0);
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if (accumSize > 0)
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d->glFormat.setAccumBufferSize(accumSize);
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int stencilSize = attribValue(fmt, NSOpenGLPFAStencilSize);
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d->glFormat.setStencil(stencilSize > 0);
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if (stencilSize > 0)
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d->glFormat.setStencilBufferSize(stencilSize);
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d->glFormat.setStereo(attribValue(fmt, NSOpenGLPFAStereo));
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int sampleBuffers = attribValue(fmt, NSOpenGLPFASampleBuffers);
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d->glFormat.setSampleBuffers(sampleBuffers);
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if (sampleBuffers > 0)
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d->glFormat.setSamples(attribValue(fmt, NSOpenGLPFASamples));
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#endif
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if (shareContext && (!shareContext->isValid() || !shareContext->d_func()->cx)) {
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qWarning("QGLContext::chooseContext: Cannot share with invalid context");
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shareContext = 0;
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}
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// sharing between rgba and color-index will give wrong colors
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if (shareContext && (format().rgba() != shareContext->format().rgba()))
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shareContext = 0;
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#ifndef QT_MAC_USE_COCOA
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AGLContext ctx = aglCreateContext(fmt, (AGLContext) (shareContext ? shareContext->d_func()->cx : 0));
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#else
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NSOpenGLContext *ctx = [[NSOpenGLContext alloc] initWithFormat:fmt
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shareContext:(shareContext ? static_cast<NSOpenGLContext *>(shareContext->d_func()->cx)
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: 0)];
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#endif
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if (!ctx) {
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#ifndef QT_MAC_USE_COCOA
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GLenum err = aglGetError();
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if (err == AGL_BAD_MATCH || err == AGL_BAD_CONTEXT) {
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if (shareContext && shareContext->d_func()->cx) {
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qWarning("QGLContext::chooseContext(): Context sharing mismatch!");
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if (!(ctx = aglCreateContext(fmt, 0)))
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return false;
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shareContext = 0;
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}
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}
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#else
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if (shareContext) {
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ctx = [[NSOpenGLContext alloc] initWithFormat:fmt shareContext:0];
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if (ctx) {
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qWarning("QGLContext::chooseContext: Context sharing mismatch");
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shareContext = 0;
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}
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}
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#endif
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if (!ctx) {
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qWarning("QGLContext::chooseContext: Unable to create QGLContext");
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return false;
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}
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}
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d->cx = ctx;
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if (shareContext && shareContext->d_func()->cx) {
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QGLContext *share = const_cast<QGLContext *>(shareContext);
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d->sharing = true;
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share->d_func()->sharing = true;
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}
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if (deviceIsPixmap())
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updatePaintDevice();
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// vblank syncing
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GLint interval = d->reqFormat.swapInterval();
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if (interval != -1) {
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#ifndef QT_MAC_USE_COCOA
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aglSetInteger((AGLContext)d->cx, AGL_SWAP_INTERVAL, &interval);
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if (interval != 0)
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aglEnable((AGLContext)d->cx, AGL_SWAP_INTERVAL);
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else
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aglDisable((AGLContext)d->cx, AGL_SWAP_INTERVAL);
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#else
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[ctx setValues:&interval forParameter:NSOpenGLCPSwapInterval];
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#endif
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}
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#ifndef QT_MAC_USE_COCOA
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aglGetInteger((AGLContext)d->cx, AGL_SWAP_INTERVAL, &interval);
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#else
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[ctx getValues:&interval forParameter:NSOpenGLCPSwapInterval];
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#endif
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d->glFormat.setSwapInterval(interval);
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return true;
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}
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void *QGLContextPrivate::tryFormat(const QGLFormat &format)
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{
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static const int Max = 40;
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#ifndef QT_MAC_USE_COCOA
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GLint attribs[Max], cnt = 0;
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bool device_is_pixmap = (paintDevice->devType() == QInternal::Pixmap);
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attribs[cnt++] = AGL_RGBA;
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attribs[cnt++] = AGL_BUFFER_SIZE;
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attribs[cnt++] = device_is_pixmap ? static_cast<QPixmap *>(paintDevice)->depth() : 32;
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attribs[cnt++] = AGL_LEVEL;
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attribs[cnt++] = format.plane();
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if (format.redBufferSize() != -1) {
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attribs[cnt++] = AGL_RED_SIZE;
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attribs[cnt++] = format.redBufferSize();
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}
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if (format.greenBufferSize() != -1) {
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attribs[cnt++] = AGL_GREEN_SIZE;
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attribs[cnt++] = format.greenBufferSize();
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}
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if (format.blueBufferSize() != -1) {
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attribs[cnt++] = AGL_BLUE_SIZE;
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attribs[cnt++] = format.blueBufferSize();
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}
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if (device_is_pixmap) {
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attribs[cnt++] = AGL_PIXEL_SIZE;
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attribs[cnt++] = static_cast<QPixmap *>(paintDevice)->depth();
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attribs[cnt++] = AGL_OFFSCREEN;
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if (!format.alpha()) {
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attribs[cnt++] = AGL_ALPHA_SIZE;
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attribs[cnt++] = 8;
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}
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} else {
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if (format.doubleBuffer())
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attribs[cnt++] = AGL_DOUBLEBUFFER;
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}
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if (format.stereo())
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attribs[cnt++] = AGL_STEREO;
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if (format.alpha()) {
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attribs[cnt++] = AGL_ALPHA_SIZE;
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attribs[cnt++] = format.alphaBufferSize() == -1 ? 8 : format.alphaBufferSize();
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}
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if (format.stencil()) {
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attribs[cnt++] = AGL_STENCIL_SIZE;
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attribs[cnt++] = format.stencilBufferSize() == -1 ? 8 : format.stencilBufferSize();
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}
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if (format.depth()) {
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attribs[cnt++] = AGL_DEPTH_SIZE;
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attribs[cnt++] = format.depthBufferSize() == -1 ? 32 : format.depthBufferSize();
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}
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if (format.accum()) {
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attribs[cnt++] = AGL_ACCUM_RED_SIZE;
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attribs[cnt++] = format.accumBufferSize() == -1 ? 1 : format.accumBufferSize();
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attribs[cnt++] = AGL_ACCUM_BLUE_SIZE;
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attribs[cnt++] = format.accumBufferSize() == -1 ? 1 : format.accumBufferSize();
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attribs[cnt++] = AGL_ACCUM_GREEN_SIZE;
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attribs[cnt++] = format.accumBufferSize() == -1 ? 1 : format.accumBufferSize();
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attribs[cnt++] = AGL_ACCUM_ALPHA_SIZE;
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attribs[cnt++] = format.accumBufferSize() == -1 ? 1 : format.accumBufferSize();
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}
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if (format.sampleBuffers()) {
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attribs[cnt++] = AGL_SAMPLE_BUFFERS_ARB;
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attribs[cnt++] = 1;
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attribs[cnt++] = AGL_SAMPLES_ARB;
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attribs[cnt++] = format.samples() == -1 ? 4 : format.samples();
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}
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attribs[cnt] = AGL_NONE;
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Q_ASSERT(cnt < Max);
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return aglChoosePixelFormat(0, 0, attribs);
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#else
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NSOpenGLPixelFormatAttribute attribs[Max];
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int cnt = 0;
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int devType = paintDevice->devType();
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bool device_is_pixmap = (devType == QInternal::Pixmap);
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int depth = device_is_pixmap ? static_cast<QPixmap *>(paintDevice)->depth() : 32;
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attribs[cnt++] = NSOpenGLPFAColorSize;
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attribs[cnt++] = depth;
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if (device_is_pixmap) {
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attribs[cnt++] = NSOpenGLPFAOffScreen;
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} else {
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if (format.doubleBuffer())
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attribs[cnt++] = NSOpenGLPFADoubleBuffer;
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}
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if (glFormat.stereo())
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attribs[cnt++] = NSOpenGLPFAStereo;
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if (device_is_pixmap || format.alpha()) {
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attribs[cnt++] = NSOpenGLPFAAlphaSize;
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attribs[cnt++] = def(format.alphaBufferSize(), 8);
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}
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if (format.stencil()) {
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attribs[cnt++] = NSOpenGLPFAStencilSize;
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attribs[cnt++] = def(format.stencilBufferSize(), 8);
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}
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if (format.depth()) {
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attribs[cnt++] = NSOpenGLPFADepthSize;
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attribs[cnt++] = def(format.depthBufferSize(), 32);
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}
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if (format.accum()) {
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attribs[cnt++] = NSOpenGLPFAAccumSize;
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attribs[cnt++] = def(format.accumBufferSize(), 1);
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}
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if (format.sampleBuffers()) {
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attribs[cnt++] = NSOpenGLPFASampleBuffers;
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attribs[cnt++] = 1;
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attribs[cnt++] = NSOpenGLPFASamples;
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attribs[cnt++] = def(format.samples(), 4);
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}
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if (format.directRendering())
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attribs[cnt++] = NSOpenGLPFAAccelerated;
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if (devType == QInternal::Pbuffer)
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attribs[cnt++] = NSOpenGLPFAPixelBuffer;
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attribs[cnt] = 0;
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Q_ASSERT(cnt < Max);
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return [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
|
|
#endif
|
|
}
|
|
|
|
void QGLContextPrivate::clearDrawable()
|
|
{
|
|
[static_cast<NSOpenGLContext *>(cx) clearDrawable];
|
|
}
|
|
|
|
/*!
|
|
\bold{Mac OS X only:} This virtual function tries to find a visual that
|
|
matches the format, reducing the demands if the original request
|
|
cannot be met.
|
|
|
|
The algorithm for reducing the demands of the format is quite
|
|
simple-minded, so override this method in your subclass if your
|
|
application has spcific requirements on visual selection.
|
|
|
|
The \a handle argument is always zero and is not used
|
|
|
|
\sa chooseContext()
|
|
*/
|
|
|
|
void *QGLContext::chooseMacVisual(GDHandle /* handle */)
|
|
{
|
|
Q_D(QGLContext);
|
|
|
|
void *fmt = d->tryFormat(d->glFormat);
|
|
if (!fmt && d->glFormat.stereo()) {
|
|
d->glFormat.setStereo(false);
|
|
fmt = d->tryFormat(d->glFormat);
|
|
}
|
|
if (!fmt && d->glFormat.sampleBuffers()) {
|
|
d->glFormat.setSampleBuffers(false);
|
|
fmt = d->tryFormat(d->glFormat);
|
|
}
|
|
if (!fmt)
|
|
qWarning("QGLContext::chooseMacVisual: Unable to choose a pixel format");
|
|
return fmt;
|
|
}
|
|
|
|
void QGLContext::reset()
|
|
{
|
|
Q_D(QGLContext);
|
|
if (!d->valid)
|
|
return;
|
|
d->cleanup();
|
|
doneCurrent();
|
|
#ifndef QT_MAC_USE_COCOA
|
|
if (d->cx)
|
|
aglDestroyContext((AGLContext)d->cx);
|
|
#else
|
|
QMacCocoaAutoReleasePool pool;
|
|
[static_cast<NSOpenGLContext *>(d->cx) release];
|
|
#endif
|
|
d->cx = 0;
|
|
#ifndef QT_MAC_USE_COCOA
|
|
if (d->vi)
|
|
aglDestroyPixelFormat((AGLPixelFormat)d->vi);
|
|
#else
|
|
[static_cast<NSOpenGLPixelFormat *>(d->vi) release];
|
|
#endif
|
|
d->vi = 0;
|
|
d->crWin = false;
|
|
d->sharing = false;
|
|
d->valid = false;
|
|
d->transpColor = QColor();
|
|
d->initDone = false;
|
|
QGLContextGroup::removeShare(this);
|
|
}
|
|
|
|
void QGLContext::makeCurrent()
|
|
{
|
|
Q_D(QGLContext);
|
|
|
|
if (!d->valid) {
|
|
qWarning("QGLContext::makeCurrent: Cannot make invalid context current");
|
|
return;
|
|
}
|
|
#ifndef QT_MAC_USE_COCOA
|
|
aglSetCurrentContext((AGLContext)d->cx);
|
|
if (d->update)
|
|
updatePaintDevice();
|
|
#else
|
|
[static_cast<NSOpenGLContext *>(d->cx) makeCurrentContext];
|
|
#endif
|
|
QGLContextPrivate::setCurrentContext(this);
|
|
}
|
|
|
|
#ifndef QT_MAC_USE_COCOA
|
|
/*
|
|
Returns the effective scale factor for a widget. For this value to be
|
|
different than 1, the following must be true:
|
|
- The system scale factor must be greater than 1.
|
|
- The widget window must have WA_MacFrameworkScaled set.
|
|
*/
|
|
float qt_mac_get_scale_factor(QWidget *widget)
|
|
{
|
|
if (!widget | !widget->window())
|
|
return 1;
|
|
|
|
if (widget->window()->testAttribute(Qt::WA_MacFrameworkScaled) == false)
|
|
return 1;
|
|
|
|
float systemScale = QSysInfo::MacintoshVersion >= QSysInfo::MV_10_4 ? HIGetScaleFactor() : 1;
|
|
if (systemScale == float(1))
|
|
return 1;
|
|
|
|
return systemScale;
|
|
}
|
|
#endif
|
|
|
|
/*! \internal
|
|
*/
|
|
void QGLContext::updatePaintDevice()
|
|
{
|
|
Q_D(QGLContext);
|
|
#ifndef QT_MAC_USE_COCOA
|
|
d->update = false;
|
|
if (d->paintDevice->devType() == QInternal::Widget) {
|
|
//get control information
|
|
QWidget *w = (QWidget *)d->paintDevice;
|
|
HIViewRef hiview = (HIViewRef)w->winId();
|
|
WindowRef window = HIViewGetWindow(hiview);
|
|
#ifdef DEBUG_OPENGL_REGION_UPDATE
|
|
static int serial_no_gl = 0;
|
|
qDebug("[%d] %p setting on %s::%s %p/%p [%s]", ++serial_no_gl, w,
|
|
w->metaObject()->className(), w->objectName().toLatin1().constData(),
|
|
hiview, window, w->handle() ? "Inside" : "Outside");
|
|
#endif
|
|
|
|
//update drawable
|
|
if (0 && w->isWindow() && w->isFullScreen()) {
|
|
aglSetDrawable((AGLContext)d->cx, 0);
|
|
aglSetFullScreen((AGLContext)d->cx, w->width(), w->height(), 0, QApplication::desktop()->screenNumber(w));
|
|
w->hide();
|
|
} else {
|
|
AGLDrawable old_draw = aglGetDrawable((AGLContext)d->cx), new_draw = GetWindowPort(window);
|
|
if (old_draw != new_draw)
|
|
aglSetDrawable((AGLContext)d->cx, new_draw);
|
|
}
|
|
|
|
float scale = qt_mac_get_scale_factor(w);
|
|
|
|
if (!w->isWindow()) {
|
|
QRegion clp = qt_mac_get_widget_rgn(w); //get drawable area
|
|
|
|
#ifdef DEBUG_OPENGL_REGION_UPDATE
|
|
if (clp.isEmpty()) {
|
|
qDebug(" Empty area!");
|
|
} else {
|
|
QVector<QRect> rs = clp.rects();
|
|
for(int i = 0; i < rs.count(); i++)
|
|
qDebug(" %d %d %d %d", rs[i].x(), rs[i].y(), rs[i].width(), rs[i].height());
|
|
}
|
|
#endif
|
|
//update the clip
|
|
if (!aglIsEnabled((AGLContext)d->cx, AGL_BUFFER_RECT))
|
|
aglEnable((AGLContext)d->cx, AGL_BUFFER_RECT);
|
|
if (clp.isEmpty()) {
|
|
GLint offs[4] = { 0, 0, 0, 0 };
|
|
aglSetInteger((AGLContext)d->cx, AGL_BUFFER_RECT, offs);
|
|
if (aglIsEnabled((AGLContext)d->cx, AGL_CLIP_REGION))
|
|
aglDisable((AGLContext)d->cx, AGL_CLIP_REGION);
|
|
} else {
|
|
HIPoint origin = { 0., 0. };
|
|
HIViewConvertPoint(&origin, HIViewRef(w->winId()), 0);
|
|
const GLint offs[4] = { qRound(origin.x),
|
|
w->window()->frameGeometry().height() * scale
|
|
- (qRound(origin.y) + w->height() * scale),
|
|
w->width() * scale, w->height() * scale};
|
|
|
|
RgnHandle region = clp.handle(true);
|
|
|
|
if (scale != float(1)) {
|
|
// Sacle the clip region by the scale factor
|
|
Rect regionBounds;
|
|
GetRegionBounds(region, ®ionBounds);
|
|
Rect regionBoundsDest = regionBounds;
|
|
regionBoundsDest.bottom *= scale;
|
|
regionBoundsDest.right *= scale;
|
|
MapRgn(region, ®ionBounds, ®ionBoundsDest);
|
|
}
|
|
|
|
aglSetInteger((AGLContext)d->cx, AGL_BUFFER_RECT, offs);
|
|
aglSetInteger((AGLContext)d->cx, AGL_CLIP_REGION, (const GLint *)region);
|
|
if (!aglIsEnabled((AGLContext)d->cx, AGL_CLIP_REGION))
|
|
aglEnable((AGLContext)d->cx, AGL_CLIP_REGION);
|
|
}
|
|
} else {
|
|
// Set the buffer rect for top-level gl contexts when scaled.
|
|
if (scale != float(1)) {
|
|
aglEnable((AGLContext)d->cx, AGL_BUFFER_RECT);
|
|
const GLint offs[4] = { 0, 0, w->width() * scale , w->height() * scale};
|
|
aglSetInteger((AGLContext)d->cx, AGL_BUFFER_RECT, offs);
|
|
}
|
|
}
|
|
} else if (d->paintDevice->devType() == QInternal::Pixmap) {
|
|
QPixmap *pm = reinterpret_cast<QPixmap *>(d->paintDevice);
|
|
|
|
unsigned long qdformat = k32ARGBPixelFormat;
|
|
if (QSysInfo::ByteOrder == QSysInfo::LittleEndian)
|
|
qdformat = k32BGRAPixelFormat;
|
|
Rect rect;
|
|
SetRect(&rect, 0, 0, pm->width(), pm->height());
|
|
|
|
GWorldPtr gworld;
|
|
NewGWorldFromPtr(&gworld, qdformat, &rect, 0, 0, 0,
|
|
reinterpret_cast<char *>(qt_mac_pixmap_get_base(pm)),
|
|
qt_mac_pixmap_get_bytes_per_line(pm));
|
|
|
|
PixMapHandle pixmapHandle = GetGWorldPixMap(gworld);
|
|
aglSetOffScreen(reinterpret_cast<AGLContext>(d->cx), pm->width(), pm->height(),
|
|
GetPixRowBytes(pixmapHandle), GetPixBaseAddr(pixmapHandle));
|
|
} else {
|
|
qWarning("QGLContext::updatePaintDevice(): Not sure how to render OpenGL on this device!");
|
|
}
|
|
aglUpdateContext((AGLContext)d->cx);
|
|
|
|
#else
|
|
QMacCocoaAutoReleasePool pool;
|
|
|
|
if (d->paintDevice->devType() == QInternal::Widget) {
|
|
//get control information
|
|
QWidget *w = (QWidget *)d->paintDevice;
|
|
NSView *view = qt_mac_nativeview_for(w);
|
|
|
|
// Trying to attach the GL context to the NSView will fail with
|
|
// "invalid drawable" if done too soon, but we have to make sure
|
|
// the connection is made before the first paint event. Using
|
|
// the NSView do to this check fails as the NSView is visible
|
|
// before it's safe to connect, and using the NSWindow fails as
|
|
// the NSWindow will become visible after the first paint event.
|
|
// This leaves us with the QWidget, who's visible state seems
|
|
// to match the point in time when it's safe to connect.
|
|
if (!w || !w->isVisible())
|
|
return; // Not safe to attach GL context to view yet
|
|
|
|
if ([static_cast<NSOpenGLContext *>(d->cx) view] != view && ![view isHidden])
|
|
[static_cast<NSOpenGLContext *>(d->cx) setView:view];
|
|
} else if (d->paintDevice->devType() == QInternal::Pixmap) {
|
|
const QPixmap *pm = static_cast<const QPixmap *>(d->paintDevice);
|
|
[static_cast<NSOpenGLContext *>(d->cx) setOffScreen:qt_mac_pixmap_get_base(pm)
|
|
width:pm->width()
|
|
height:pm->height()
|
|
rowbytes:qt_mac_pixmap_get_bytes_per_line(pm)];
|
|
} else {
|
|
qWarning("QGLContext::updatePaintDevice: Not sure how to render OpenGL on this device");
|
|
}
|
|
[static_cast<NSOpenGLContext *>(d->cx) update];
|
|
#endif
|
|
}
|
|
|
|
void QGLContext::doneCurrent()
|
|
{
|
|
|
|
if (
|
|
#ifndef QT_MAC_USE_COCOA
|
|
aglGetCurrentContext() != (AGLContext) d_func()->cx
|
|
#else
|
|
[NSOpenGLContext currentContext] != d_func()->cx
|
|
#endif
|
|
)
|
|
return;
|
|
|
|
QGLContextPrivate::setCurrentContext(0);
|
|
#ifndef QT_MAC_USE_COCOA
|
|
aglSetCurrentContext(0);
|
|
#else
|
|
[NSOpenGLContext clearCurrentContext];
|
|
#endif
|
|
}
|
|
|
|
void QGLContext::swapBuffers() const
|
|
{
|
|
Q_D(const QGLContext);
|
|
if (!d->valid)
|
|
return;
|
|
#ifndef QT_MAC_USE_COCOA
|
|
aglSwapBuffers((AGLContext)d->cx);
|
|
#else
|
|
[static_cast<NSOpenGLContext *>(d->cx) flushBuffer];
|
|
#endif
|
|
}
|
|
|
|
QColor QGLContext::overlayTransparentColor() const
|
|
{
|
|
return QColor(0, 0, 0); // Invalid color
|
|
}
|
|
|
|
#ifndef QT_MAC_USE_COCOA
|
|
static QColor cmap[256];
|
|
static bool cmap_init = false;
|
|
#endif
|
|
uint QGLContext::colorIndex(const QColor &c) const
|
|
{
|
|
#ifndef QT_MAC_USE_COCOA
|
|
int ret = -1;
|
|
if(!cmap_init) {
|
|
cmap_init = true;
|
|
for(int i = 0; i < 256; i++)
|
|
cmap[i] = QColor();
|
|
} else {
|
|
for(int i = 0; i < 256; i++) {
|
|
if(cmap[i].isValid() && cmap[i] == c) {
|
|
ret = i;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if(ret == -1) {
|
|
for(ret = 0; ret < 256; ret++)
|
|
if(!cmap[ret].isValid())
|
|
break;
|
|
if(ret == 256) {
|
|
ret = -1;
|
|
qWarning("QGLContext::colorIndex(): Internal error!");
|
|
} else {
|
|
cmap[ret] = c;
|
|
|
|
GLint vals[4];
|
|
vals[0] = ret;
|
|
vals[1] = c.red();
|
|
vals[2] = c.green();
|
|
vals[3] = c.blue();
|
|
aglSetInteger((AGLContext)d_func()->cx, AGL_COLORMAP_ENTRY, vals);
|
|
}
|
|
}
|
|
return (uint)(ret == -1 ? 0 : ret);
|
|
#else
|
|
Q_UNUSED(c);
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
void QGLContext::generateFontDisplayLists(const QFont & /* fnt */, int /* listBase */)
|
|
{
|
|
}
|
|
|
|
static CFBundleRef qt_getOpenGLBundle()
|
|
{
|
|
CFBundleRef bundle = 0;
|
|
CFStringRef urlString = QCFString::toCFStringRef(QLatin1String("/System/Library/Frameworks/OpenGL.framework"));
|
|
QCFType<CFURLRef> url = CFURLCreateWithFileSystemPath(kCFAllocatorDefault,
|
|
urlString, kCFURLPOSIXPathStyle, false);
|
|
if (url)
|
|
bundle = CFBundleCreate(kCFAllocatorDefault, url);
|
|
CFRelease(urlString);
|
|
return bundle;
|
|
}
|
|
|
|
void *QGLContext::getProcAddress(const QString &proc) const
|
|
{
|
|
CFStringRef procName = QCFString(proc).toCFStringRef(proc);
|
|
void *result = CFBundleGetFunctionPointerForName(QCFType<CFBundleRef>(qt_getOpenGLBundle()),
|
|
procName);
|
|
CFRelease(procName);
|
|
return result;
|
|
}
|
|
#ifndef QT_MAC_USE_COCOA
|
|
/*****************************************************************************
|
|
QGLWidget AGL-specific code
|
|
*****************************************************************************/
|
|
|
|
/****************************************************************************
|
|
Hacks to glue AGL to an HIView
|
|
***************************************************************************/
|
|
QRegion qt_mac_get_widget_rgn(const QWidget *widget)
|
|
{
|
|
if(!widget->isVisible() || widget->isMinimized())
|
|
return QRegion();
|
|
const QRect wrect = QRect(qt_mac_posInWindow(widget), widget->size());
|
|
if(!wrect.isValid())
|
|
return QRegion();
|
|
|
|
RgnHandle macr = qt_mac_get_rgn();
|
|
GetControlRegion((HIViewRef)widget->winId(), kControlStructureMetaPart, macr);
|
|
OffsetRgn(macr, wrect.x(), wrect.y());
|
|
QRegion ret = qt_mac_convert_mac_region(macr);
|
|
|
|
QPoint clip_pos = wrect.topLeft();
|
|
for(const QWidget *last_clip = 0, *clip = widget; clip; last_clip = clip, clip = clip->parentWidget()) {
|
|
if(clip != widget) {
|
|
GetControlRegion((HIViewRef)clip->winId(), kControlStructureMetaPart, macr);
|
|
OffsetRgn(macr, clip_pos.x(), clip_pos.y());
|
|
ret &= qt_mac_convert_mac_region(macr);
|
|
}
|
|
const QObjectList &children = clip->children();
|
|
for(int i = children.size()-1; i >= 0; --i) {
|
|
if(QWidget *child = qobject_cast<QWidget*>(children.at(i))) {
|
|
if(child == last_clip)
|
|
break;
|
|
|
|
// This check may seem weird, but when we are using a unified toolbar
|
|
// The widget is actually being owned by that toolbar and not by Qt.
|
|
// This means that the geometry it reports will be wrong
|
|
// and will accidentally cause problems when calculating the region
|
|
// So, it is better to skip these widgets since they aren't the hierarchy
|
|
// anyway.
|
|
if (HIViewGetSuperview(HIViewRef(child->winId())) != HIViewRef(clip->winId()))
|
|
continue;
|
|
|
|
if(child->isVisible() && !child->isMinimized() && !child->isTopLevel()) {
|
|
const QRect childRect = QRect(clip_pos+child->pos(), child->size());
|
|
if(childRect.isValid() && wrect.intersects(childRect)) {
|
|
GetControlRegion((HIViewRef)child->winId(), kControlStructureMetaPart, macr);
|
|
OffsetRgn(macr, childRect.x(), childRect.y());
|
|
ret -= qt_mac_convert_mac_region(macr);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(clip->isWindow())
|
|
break;
|
|
clip_pos -= clip->pos();
|
|
}
|
|
qt_mac_dispose_rgn(macr);
|
|
return ret;
|
|
}
|
|
|
|
#endif
|
|
|
|
void QGLWidget::setMouseTracking(bool enable)
|
|
{
|
|
QWidget::setMouseTracking(enable);
|
|
}
|
|
|
|
void QGLWidget::resizeEvent(QResizeEvent *)
|
|
{
|
|
Q_D(QGLWidget);
|
|
if (!isValid())
|
|
return;
|
|
#ifndef QT_MAC_USE_COCOA
|
|
if (!isWindow())
|
|
d->glcx->d_func()->update = true;
|
|
#endif
|
|
makeCurrent();
|
|
if (!d->glcx->initialized())
|
|
glInit();
|
|
#ifdef QT_MAC_USE_COCOA
|
|
d->glcx->updatePaintDevice();
|
|
#endif
|
|
#ifndef QT_MAC_USE_COCOA
|
|
float scale = qt_mac_get_scale_factor(this);
|
|
resizeGL(width() * scale, height() * scale);
|
|
#else
|
|
resizeGL(width(), height());
|
|
#endif
|
|
}
|
|
|
|
const QGLContext* QGLWidget::overlayContext() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
void QGLWidget::makeOverlayCurrent()
|
|
{
|
|
}
|
|
|
|
void QGLWidget::updateOverlayGL()
|
|
{
|
|
}
|
|
|
|
void QGLWidget::setContext(QGLContext *context, const QGLContext* shareContext, bool deleteOldContext)
|
|
{
|
|
Q_D(QGLWidget);
|
|
if (context == 0) {
|
|
qWarning("QGLWidget::setContext: Cannot set null context");
|
|
return;
|
|
}
|
|
|
|
if (d->glcx)
|
|
d->glcx->doneCurrent();
|
|
QGLContext* oldcx = d->glcx;
|
|
d->glcx = context;
|
|
if (!d->glcx->isValid())
|
|
d->glcx->create(shareContext ? shareContext : oldcx);
|
|
if (deleteOldContext && oldcx)
|
|
delete oldcx;
|
|
}
|
|
|
|
void QGLWidgetPrivate::init(QGLContext *context, const QGLWidget *shareWidget)
|
|
{
|
|
Q_Q(QGLWidget);
|
|
|
|
initContext(context, shareWidget);
|
|
|
|
QWidget *current = q;
|
|
while (current) {
|
|
qt_widget_private(current)->glWidgets.append(QWidgetPrivate::GlWidgetInfo(q));
|
|
if (current->isWindow())
|
|
break;
|
|
current = current->parentWidget();
|
|
}
|
|
}
|
|
|
|
bool QGLWidgetPrivate::renderCxPm(QPixmap*)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void QGLWidgetPrivate::cleanupColormaps()
|
|
{
|
|
}
|
|
|
|
const QGLColormap & QGLWidget::colormap() const
|
|
{
|
|
return d_func()->cmap;
|
|
}
|
|
|
|
void QGLWidget::setColormap(const QGLColormap &)
|
|
{
|
|
}
|
|
|
|
void QGLWidgetPrivate::updatePaintDevice()
|
|
{
|
|
Q_Q(QGLWidget);
|
|
glcx->updatePaintDevice();
|
|
q->update();
|
|
}
|
|
|
|
#endif
|
|
|
|
QT_END_NAMESPACE
|