qt6-bb10/src/gui/opengl/qopenglframebufferobject_p.h

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5.2 KiB
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/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
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**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QOPENGLFRAMEBUFFEROBJECT_P_H
#define QOPENGLFRAMEBUFFEROBJECT_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of the QLibrary class. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
QT_BEGIN_NAMESPACE
QT_BEGIN_INCLUDE_NAMESPACE
#include <qopenglframebufferobject.h>
#include <private/qopenglpaintdevice_p.h>
#include <private/qopenglcontext_p.h>
#include <private/qopenglextensions_p.h>
QT_END_INCLUDE_NAMESPACE
#ifndef QT_OPENGL_ES
#define DEFAULT_FORMAT GL_RGBA8
#else
#define DEFAULT_FORMAT GL_RGBA
#endif
class QOpenGLFramebufferObjectFormatPrivate
{
public:
QOpenGLFramebufferObjectFormatPrivate()
: ref(1),
samples(0),
attachment(QOpenGLFramebufferObject::NoAttachment),
target(GL_TEXTURE_2D),
internal_format(DEFAULT_FORMAT),
mipmap(false)
{
}
QOpenGLFramebufferObjectFormatPrivate
(const QOpenGLFramebufferObjectFormatPrivate *other)
: ref(1),
samples(other->samples),
attachment(other->attachment),
target(other->target),
internal_format(other->internal_format),
mipmap(other->mipmap)
{
}
bool equals(const QOpenGLFramebufferObjectFormatPrivate *other)
{
return samples == other->samples &&
attachment == other->attachment &&
target == other->target &&
internal_format == other->internal_format &&
mipmap == other->mipmap;
}
QAtomicInt ref;
int samples;
QOpenGLFramebufferObject::Attachment attachment;
GLenum target;
GLenum internal_format;
uint mipmap : 1;
};
class QOpenGLFBOGLPaintDevice : public QOpenGLPaintDevice
{
public:
virtual QPaintEngine* paintEngine() const {return fbo->paintEngine();}
virtual QSize size() const {return fbo->size();}
virtual QSurfaceFormat format() const {return fboFormat;}
virtual QOpenGLContextGroup *group() const;
virtual bool alphaRequested() const { return reqAlpha; }
void setFBO(QOpenGLFramebufferObject* f,
QOpenGLFramebufferObject::Attachment attachment);
private:
QOpenGLFramebufferObject* fbo;
QSurfaceFormat fboFormat;
bool wasBound;
bool reqAlpha;
};
class QOpenGLFramebufferObjectPrivate
{
public:
QOpenGLFramebufferObjectPrivate() : fbo_guard(0), texture_guard(0), depth_buffer_guard(0)
, stencil_buffer_guard(0), color_buffer_guard(0)
, valid(false), engine(0) {}
~QOpenGLFramebufferObjectPrivate() {}
void init(QOpenGLFramebufferObject *q, const QSize& sz,
QOpenGLFramebufferObject::Attachment attachment,
GLenum internal_format, GLenum texture_target,
GLint samples = 0, bool mipmap = false);
bool checkFramebufferStatus() const;
QOpenGLSharedResourceGuard *fbo_guard;
QOpenGLSharedResourceGuard *texture_guard;
QOpenGLSharedResourceGuard *depth_buffer_guard;
QOpenGLSharedResourceGuard *stencil_buffer_guard;
QOpenGLSharedResourceGuard *color_buffer_guard;
GLenum target;
QSize size;
QOpenGLFramebufferObjectFormat format;
uint valid : 1;
QOpenGLFramebufferObject::Attachment fbo_attachment;
mutable QPaintEngine *engine;
QOpenGLFBOGLPaintDevice glDevice;
QOpenGLExtensions funcs;
inline GLuint fbo() const { return fbo_guard ? fbo_guard->id() : 0; }
};
QT_END_NAMESPACE
#endif // QOPENGLFRAMEBUFFEROBJECT_P_H