qt6-bb10/src/plugins/platforms/windows/qwindowsmousehandler.cpp

297 lines
12 KiB
C++

/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the plugins of the Qt Toolkit.
**
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** General Public License version 2.1 requirements will be met:
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**
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
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** $QT_END_LICENSE$
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****************************************************************************/
#include "qwindowsmousehandler.h"
#include "qwindowscontext.h"
#include "qwindowswindow.h"
#include "qwindowsintegration.h"
#include <QtGui/QWindowSystemInterface>
#include <QtGui/QGuiApplication>
#include <QtGui/QScreen>
#include <QtCore/QDebug>
#include <QtCore/QScopedArrayPointer>
#include <windowsx.h>
QT_BEGIN_NAMESPACE
static inline void compressMouseMove(MSG *msg)
{
// Compress mouse move events
if (msg->message == WM_MOUSEMOVE) {
MSG mouseMsg;
while (PeekMessage(&mouseMsg, msg->hwnd, WM_MOUSEFIRST,
WM_MOUSELAST, PM_NOREMOVE)) {
if (mouseMsg.message == WM_MOUSEMOVE) {
#define PEEKMESSAGE_IS_BROKEN 1
#ifdef PEEKMESSAGE_IS_BROKEN
// Since the Windows PeekMessage() function doesn't
// correctly return the wParam for WM_MOUSEMOVE events
// if there is a key release event in the queue
// _before_ the mouse event, we have to also consider
// key release events (kls 2003-05-13):
MSG keyMsg;
bool done = false;
while (PeekMessage(&keyMsg, 0, WM_KEYFIRST, WM_KEYLAST,
PM_NOREMOVE)) {
if (keyMsg.time < mouseMsg.time) {
if ((keyMsg.lParam & 0xC0000000) == 0x40000000) {
PeekMessage(&keyMsg, 0, keyMsg.message,
keyMsg.message, PM_REMOVE);
} else {
done = true;
break;
}
} else {
break; // no key event before the WM_MOUSEMOVE event
}
}
if (done)
break;
#else
// Actually the following 'if' should work instead of
// the above key event checking, but apparently
// PeekMessage() is broken :-(
if (mouseMsg.wParam != msg.wParam)
break; // leave the message in the queue because
// the key state has changed
#endif
// Update the passed in MSG structure with the
// most recent one.
msg->lParam = mouseMsg.lParam;
msg->wParam = mouseMsg.wParam;
// Extract the x,y coordinates from the lParam as we do in the WndProc
msg->pt.x = GET_X_LPARAM(mouseMsg.lParam);
msg->pt.y = GET_Y_LPARAM(mouseMsg.lParam);
ClientToScreen(msg->hwnd, &(msg->pt));
// Remove the mouse move message
PeekMessage(&mouseMsg, msg->hwnd, WM_MOUSEMOVE,
WM_MOUSEMOVE, PM_REMOVE);
} else {
break; // there was no more WM_MOUSEMOVE event
}
}
}
}
/*!
\class QWindowsMouseHandler
\brief Windows mouse handler
Dispatches mouse and touch events. Separate for code cleanliness.
\ingroup qt-lighthouse-win
*/
QWindowsMouseHandler::QWindowsMouseHandler() :
m_windowUnderMouse(0),
m_touchDevice(0)
{
}
bool QWindowsMouseHandler::translateMouseEvent(QWindow *window, HWND hwnd,
QtWindows::WindowsEventType et,
MSG msg, LRESULT *result)
{
if (et & QtWindows::NonClientEventFlag)
return false;
if (et == QtWindows::MouseWheelEvent)
return translateMouseWheelEvent(window, hwnd, msg, result);
*result = 0;
if (msg.message == WM_MOUSELEAVE) {
// When moving out of a child, MouseMove within parent is received first
// (see below)
if (QWindowsContext::verboseEvents)
qDebug() << "WM_MOUSELEAVE for " << window << " current= " << m_windowUnderMouse;
if (window == m_windowUnderMouse) {
QWindowSystemInterface::handleLeaveEvent(window);
m_windowUnderMouse = 0;
}
return true;
}
compressMouseMove(&msg);
const QPoint client(GET_X_LPARAM(msg.lParam), GET_Y_LPARAM(msg.lParam));
// Enter new window: track to generate leave event.
if (m_windowUnderMouse != window) {
// The tracking on m_windowUnderMouse might still be active and
// trigger later on.
if (m_windowUnderMouse) {
if (QWindowsContext::verboseEvents)
qDebug() << "Synthetic leave for " << m_windowUnderMouse;
QWindowSystemInterface::handleLeaveEvent(m_windowUnderMouse);
}
m_windowUnderMouse = window;
if (QWindowsContext::verboseEvents)
qDebug() << "Entering " << window;
QWindowsWindow::baseWindowOf(window)->applyCursor();
QWindowSystemInterface::handleEnterEvent(window);
TRACKMOUSEEVENT tme;
tme.cbSize = sizeof(TRACKMOUSEEVENT);
tme.dwFlags = TME_LEAVE;
tme.hwndTrack = hwnd;
tme.dwHoverTime = HOVER_DEFAULT; //
if (!TrackMouseEvent(&tme))
qWarning("TrackMouseEvent failed.");
}
QWindowSystemInterface::handleMouseEvent(window, client,
QWindowsGeometryHint::mapToGlobal(hwnd, client),
keyStateToMouseButtons((int)msg.wParam));
return true;
}
bool QWindowsMouseHandler::translateMouseWheelEvent(QWindow *window, HWND,
MSG msg, LRESULT *)
{
const Qt::MouseButtons buttons = keyStateToMouseButtons((int)msg.wParam);
int delta;
if (msg.message == WM_MOUSEWHEEL || msg.message == WM_MOUSEHWHEEL)
delta = (short) HIWORD (msg.wParam);
else
delta = (int) msg.wParam;
Qt::Orientation orientation = (msg.message == WM_MOUSEHWHEEL
|| (buttons & Qt::AltModifier)) ?
Qt::Horizontal : Qt::Vertical;
// according to the MSDN documentation on WM_MOUSEHWHEEL:
// a positive value indicates that the wheel was rotated to the right;
// a negative value indicates that the wheel was rotated to the left.
// Qt defines this value as the exact opposite, so we have to flip the value!
if (msg.message == WM_MOUSEHWHEEL)
delta = -delta;
const QPoint globalPos(GET_X_LPARAM(msg.lParam), GET_Y_LPARAM(msg.lParam));
// TODO: if there is a widget under the mouse and it is not shadowed
// QWindow *receiver = windowAt(pos);
// by modality, we send the event to it first.
//synaptics touchpad shows its own widget at this position
//so widgetAt() will fail with that HWND, try child of this widget
// if (!receiver) receiver = window->childAt(pos);
QWindow *receiver = window;
QWindowSystemInterface::handleWheelEvent(receiver,
QWindowsGeometryHint::mapFromGlobal(receiver, globalPos),
globalPos,
delta, orientation);
return true;
}
// from bool QApplicationPrivate::translateTouchEvent()
bool QWindowsMouseHandler::translateTouchEvent(QWindow *window, HWND,
QtWindows::WindowsEventType,
MSG msg, LRESULT *)
{
typedef QWindowSystemInterface::TouchPoint QTouchPoint;
typedef QList<QWindowSystemInterface::TouchPoint> QTouchPointList;
const QRect screenGeometry = window->screen()->geometry();
const int winTouchPointCount = msg.wParam;
QScopedArrayPointer<TOUCHINPUT> winTouchInputs(new TOUCHINPUT[winTouchPointCount]);
memset(winTouchInputs.data(), 0, sizeof(TOUCHINPUT) * winTouchPointCount);
QTouchPointList touchPoints;
touchPoints.reserve(winTouchPointCount);
Qt::TouchPointStates allStates = 0;
Q_ASSERT(QWindowsContext::user32dll.getTouchInputInfo);
QWindowsContext::user32dll.getTouchInputInfo((HANDLE) msg.lParam, msg.wParam, winTouchInputs.data(), sizeof(TOUCHINPUT));
for (int i = 0; i < winTouchPointCount; ++i) {
const TOUCHINPUT &winTouchInput = winTouchInputs[i];
QTouchPoint touchPoint;
touchPoint.pressure = 1.0;
if ((winTouchInput.dwFlags & TOUCHEVENTF_PRIMARY) != 0)
touchPoint.flags |= QTouchEvent::TouchPoint::Primary;
touchPoint.id = m_touchInputIDToTouchPointID.value(winTouchInput.dwID, -1);
if (touchPoint.id == -1) {
touchPoint.id = m_touchInputIDToTouchPointID.size();
m_touchInputIDToTouchPointID.insert(winTouchInput.dwID, touchPoint.id);
}
QPointF screenPos = QPointF(qreal(winTouchInput.x) / qreal(100.), qreal(winTouchInput.y) / qreal(100.));
if (winTouchInput.dwMask & TOUCHINPUTMASKF_CONTACTAREA)
touchPoint.area.setSize(QSizeF(qreal(winTouchInput.cxContact) / qreal(100.),
qreal(winTouchInput.cyContact) / qreal(100.)));
touchPoint.area.moveCenter(screenPos);
if (winTouchInput.dwFlags & TOUCHEVENTF_DOWN) {
touchPoint.state = Qt::TouchPointPressed;
} else if (winTouchInput.dwFlags & TOUCHEVENTF_UP) {
touchPoint.state = Qt::TouchPointReleased;
} else {
// TODO: Previous code checked"
// screenPos == touchPoint.normalPosition -> Qt::TouchPointStationary, but
// but touchPoint.normalPosition was never initialized?
touchPoint.state = touchPoint.state;
}
touchPoint.normalPosition = QPointF(screenPos.x() / screenGeometry.width(),
screenPos.y() / screenGeometry.height());
allStates |= touchPoint.state;
touchPoints.append(touchPoint);
}
QWindowsContext::user32dll.closeTouchInputHandle((HANDLE) msg.lParam);
// all touch points released, forget the ids we've seen, they may not be reused
if (allStates == Qt::TouchPointReleased)
m_touchInputIDToTouchPointID.clear();
if (!m_touchDevice) {
m_touchDevice = new QTouchDevice;
// TODO: Device used to be hardcoded to screen in previous code.
m_touchDevice->setType(QTouchDevice::TouchScreen);
m_touchDevice->setCapabilities(QTouchDevice::Position | QTouchDevice::Area | QTouchDevice::NormalizedPosition);
QWindowSystemInterface::registerTouchDevice(m_touchDevice);
}
QWindowSystemInterface::handleTouchEvent(window,
m_touchDevice,
touchPoints);
return true;
}
QT_END_NAMESPACE