Change childWidget->windowHandle() to childWidget->internalWinId() in
q_createNativeChildrenAndSetParent() to determine whether should we call
childWidget->winId().
This is because in some circumstances Qt will crash due to accessing
deleted QWidgetWindow object if we use windowHandle(). Think about the
following scenario:
1) create a widget A without parent and add two child widgets B and C to A
2) create a native widget D as the child of B, note that when we set
Qt::WA_NativeWindow attribute to it, its QWidgetWindow will be created
which means its windowHandle() is not null.
3) create a top level widget E as the child of C and show it. This will
make Qt call createWinId() to A and then
q_createNativeChildrenAndSetParent() will be called to create A's native
children recursively and finally make D's QWidgetWindow object become a
child of A's QWidgetWindow object. Please note here that B will not become
a native widget just because at that moment windowHandle() of D is not
null and Qt will not call winId() to its parent B
4) Set A's parent to another widget which has been shown, setParent_sys()
will be called to A and then Qt will call destroy() to A. in destroy() Qt
will try to call destroy() to its children recursively with a condition that
the child has Qt::WA_NativeWindow been set. But D's parent B is not a native
widget right now so B and D is not destroyed. Qt will then deleted the
QWidgetWindow object of A, since E's QWidgetWindow object is a child of
A's QWidgetWindow object, it will also be deleted. Now E hold a deleted
pointer of QWidgetWindow object. This is the source of crash later.
Task-number: QTBUG-35600
Change-Id: I97a20a68e626ee62b15bb4eae580e26f8948923b
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>