qt6-bb10/tests
Santhosh Kumar 8a72508439 Skip 'off-by-one' adjustment in block length during undo operation
The adjustment of block length with 'off-by-one' affects content
length during undo operation. The issue occurs when we perform undo
operation for a set of group blocks that have same fragment
position. Since their positions are same, group block change
(QTextDocumentPrivate::documentChange) with respect to insertion
doesn't affect document block length and further adjustment to
'off-by-one' without considering this leads to incorrect document
content change information (such as invalid information with regard
to characters removed).

This patch skips adjustment of group block length during undo
operation.

Amends 8fbedf2196

Fixes: QTBUG-113865
Pick-to: 6.7 6.6 6.5 6.2 5.15
Change-Id: I315dcf01ba5b2f4ed6d95e9d6910d82848374aef
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
2023-12-20 15:01:40 +00:00
..
auto Skip 'off-by-one' adjustment in block length during undo operation 2023-12-20 15:01:40 +00:00
baseline Raster painting: Correct the coordinate rounding in drawPoints() 2023-11-28 19:47:56 +01:00
benchmarks tst_bench_QImageReader: add a benchmark for raw QFatoryLoader operations 2023-12-07 22:55:08 +00:00
global
libfuzzer Change the license of all CMakeLists.txt and *.cmake files to BSD 2022-08-23 23:58:42 +02:00
manual wasm: Don't suppress exceptions during main() 2023-12-20 00:44:28 +00:00
shared Android: Add preliminary support for child windows 2023-12-08 15:53:37 +02:00
testserver Use SPDX license identifiers 2022-05-16 16:37:38 +02:00
CMakeLists.txt Rid of 'special case' markers 2023-04-13 18:30:58 +02:00
README

README

This directory contains autotests and benchmarks based on Qt Test. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.

Linux X11:

   * The user must be logged in to an active desktop; you can't run the
     autotests without a valid DISPLAY that allows X11 connections.

   * The tests are run against a KDE3 or KDE4 desktop.

   * Window manager uses "click to focus", and not "focus follows mouse". Many
     tests move the mouse cursor around and expect this to not affect focus
     and activation.

   * Disable "click to activate", i.e., when a window is opened, the window
     manager should automatically activate it (give it input focus) and not
     wait for the user to click the window.