qt6-bb10/src/network/access/qhttpthreaddelegate_p.h

289 lines
8.3 KiB
C++

/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtNetwork module of the Qt Toolkit.
**
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** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
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** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
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**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
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** $QT_END_LICENSE$
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****************************************************************************/
#ifndef QHTTPTHREADDELEGATE_H
#define QHTTPTHREADDELEGATE_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of the Network Access API. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include <QObject>
#include <QThreadStorage>
#include <QNetworkProxy>
#include <QSslConfiguration>
#include <QSslError>
#include <QList>
#include <QNetworkReply>
#include "qhttpnetworkrequest_p.h"
#include "qhttpnetworkconnection_p.h"
#include <QSharedPointer>
#include "qsslconfiguration.h"
#include "private/qnoncontiguousbytedevice_p.h"
#include "qnetworkaccessauthenticationmanager_p.h"
QT_BEGIN_NAMESPACE
class QAuthenticator;
class QHttpNetworkReply;
class QEventLoop;
class QNetworkAccessCache;
class QNetworkAccessCachedHttpConnection;
class QHttpThreadDelegate : public QObject
{
Q_OBJECT
public:
explicit QHttpThreadDelegate(QObject *parent = 0);
~QHttpThreadDelegate();
// incoming
bool ssl;
#ifndef QT_NO_OPENSSL
QSslConfiguration incomingSslConfiguration;
#endif
QHttpNetworkRequest httpRequest;
qint64 downloadBufferMaximumSize;
// From backend, modified by us for signal compression
QSharedPointer<QAtomicInt> pendingDownloadData;
QSharedPointer<QAtomicInt> pendingDownloadProgress;
#ifndef QT_NO_NETWORKPROXY
QNetworkProxy cacheProxy;
QNetworkProxy transparentProxy;
#endif
QSharedPointer<QNetworkAccessAuthenticationManager> authenticationManager;
bool synchronous;
// outgoing, Retrieved in the synchronous HTTP case
QByteArray synchronousDownloadData;
QList<QPair<QByteArray,QByteArray> > incomingHeaders;
int incomingStatusCode;
QString incomingReasonPhrase;
bool isPipeliningUsed;
qint64 incomingContentLength;
QNetworkReply::NetworkError incomingErrorCode;
QString incomingErrorDetail;
#ifndef QT_NO_BEARERMANAGEMENT
QSharedPointer<QNetworkSession> networkSession;
#endif
protected:
// The zerocopy download buffer, if used:
QSharedPointer<char> downloadBuffer;
// The QHttpNetworkConnection that is used
QNetworkAccessCachedHttpConnection *httpConnection;
QByteArray cacheKey;
QHttpNetworkReply *httpReply;
// Used for implementing the synchronous HTTP, see startRequestSynchronously()
QEventLoop *synchronousRequestLoop;
signals:
void authenticationRequired(const QHttpNetworkRequest &request, QAuthenticator *);
#ifndef QT_NO_NETWORKPROXY
void proxyAuthenticationRequired(const QNetworkProxy &, QAuthenticator *);
#endif
#ifndef QT_NO_OPENSSL
void sslErrors(const QList<QSslError> &, bool *, QList<QSslError> *);
void sslConfigurationChanged(const QSslConfiguration);
#endif
void downloadMetaData(QList<QPair<QByteArray,QByteArray> >,int,QString,bool,QSharedPointer<char>,qint64);
void downloadProgress(qint64, qint64);
void downloadData(QByteArray);
void error(QNetworkReply::NetworkError, const QString);
void downloadFinished();
public slots:
// This are called via QueuedConnection from user thread
void startRequest();
void abortRequest();
// This is called with a BlockingQueuedConnection from user thread
void startRequestSynchronously();
protected slots:
// From QHttp*
void readyReadSlot();
void finishedSlot();
void finishedWithErrorSlot(QNetworkReply::NetworkError errorCode, const QString &detail = QString());
void synchronousFinishedSlot();
void synchronousFinishedWithErrorSlot(QNetworkReply::NetworkError errorCode, const QString &detail = QString());
void headerChangedSlot();
void synchronousHeaderChangedSlot();
void dataReadProgressSlot(int done, int total);
void cacheCredentialsSlot(const QHttpNetworkRequest &request, QAuthenticator *authenticator);
#ifndef QT_NO_OPENSSL
void sslErrorsSlot(const QList<QSslError> &errors);
#endif
void synchronousAuthenticationRequiredSlot(const QHttpNetworkRequest &request, QAuthenticator *);
#ifndef QT_NO_NETWORKPROXY
void synchronousProxyAuthenticationRequiredSlot(const QNetworkProxy &, QAuthenticator *);
#endif
protected:
// Cache for all the QHttpNetworkConnection objects.
// This is per thread.
static QThreadStorage<QNetworkAccessCache *> connections;
};
// This QNonContiguousByteDevice is connected to the QNetworkAccessHttpBackend
// and represents the PUT/POST data.
class QNonContiguousByteDeviceThreadForwardImpl : public QNonContiguousByteDevice
{
Q_OBJECT
protected:
bool wantDataPending;
qint64 m_amount;
char *m_data;
QByteArray m_dataArray;
bool m_atEnd;
qint64 m_size;
public:
QNonContiguousByteDeviceThreadForwardImpl(bool aE, qint64 s)
: QNonContiguousByteDevice(),
wantDataPending(false),
m_amount(0),
m_data(0),
m_atEnd(aE),
m_size(s)
{
}
~QNonContiguousByteDeviceThreadForwardImpl()
{
}
const char* readPointer(qint64 maximumLength, qint64 &len)
{
if (m_amount == 0 && wantDataPending == false) {
len = 0;
wantDataPending = true;
emit wantData(maximumLength);
} else if (m_amount == 0 && wantDataPending == true) {
// Do nothing, we already sent a wantData signal and wait for results
len = 0;
} else if (m_amount > 0) {
len = m_amount;
return m_data;
}
// cannot happen
return 0;
}
bool advanceReadPointer(qint64 a)
{
if (m_data == 0)
return false;
m_amount -= a;
m_data += a;
// To main thread to inform about our state
emit processedData(a);
// FIXME possible optimization, already ask user thread for some data
return true;
}
bool atEnd()
{
if (m_amount > 0)
return false;
else
return m_atEnd;
}
bool reset()
{
m_amount = 0;
m_data = 0;
// Communicate as BlockingQueuedConnection
bool b = false;
emit resetData(&b);
return b;
}
qint64 size()
{
return m_size;
}
public slots:
// From user thread:
void haveDataSlot(QByteArray dataArray, bool dataAtEnd, qint64 dataSize)
{
wantDataPending = false;
m_dataArray = dataArray;
m_data = const_cast<char*>(m_dataArray.constData());
m_amount = dataArray.size();
m_atEnd = dataAtEnd;
m_size = dataSize;
// This will tell the HTTP code (QHttpNetworkConnectionChannel) that we have data available now
emit readyRead();
}
signals:
// void readyRead(); in parent class
// void readProgress(qint64 current, qint64 total); happens in the main thread with the real bytedevice
// to main thread:
void wantData(qint64);
void processedData(qint64);
void resetData(bool *b);
};
QT_END_NAMESPACE
#endif // QHTTPTHREADDELEGATE_H