qt6-bb10/tests/auto/wasm/selenium/CMakeLists.txt

84 lines
2.3 KiB
CMake

# Copyright (C) 2024 The Qt Company Ltd.
# SPDX-License-Identifier: BSD-3-Clause
if(NOT QT_BUILD_STANDALONE_TESTS AND NOT QT_BUILDING_QT)
cmake_minimum_required(VERSION 3.16)
project(tst_qwasmwindow_harness LANGUAGES CXX)
find_package(Qt6BuildInternals REQUIRED COMPONENTS STANDALONE_TEST)
endif()
qt_internal_add_test(tst_qwasmwindow_harness
MANUAL
NO_BATCH
SOURCES
tst_qwasmwindow_harness.cpp
LIBRARIES
Qt::Core
Qt::Gui
Qt::OpenGL
Qt::Widgets
)
# Resources:
set(shaders_resource_files
"fshader.glsl"
"vshader.glsl"
)
qt6_add_resources(tst_qwasmwindow_harness "shaders"
PREFIX
"/"
FILES
${shaders_resource_files}
)
if(CMAKE_HOST_WIN32)
SET(RUNSHCMD run.bat)
SET(RUNSHARG "NotUsed")
else()
SET(RUNSHCMD bash)
SET(RUNSHARG run.sh)
endif()
set_target_properties(tst_qwasmwindow_harness PROPERTIES CROSSCOMPILING_EMULATOR "") # disabling emrun
qt_internal_create_test_script(NAME tst_qwasmwindow_harness
COMMAND ${RUNSHCMD}
ARGS ${RUNSHARG}
WORKING_DIRECTORY "${test_working_dir}"
OUTPUT_FILE "${CMAKE_CURRENT_BINARY_DIR}/tst_qwasmwindow_harnessWrapper$<CONFIG>.cmake"
)
add_custom_command(
TARGET tst_qwasmwindow_harness POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${CMAKE_CURRENT_SOURCE_DIR}/tst_qwasmwindow_harness.html
${CMAKE_CURRENT_BINARY_DIR}/tst_qwasmwindow_harness.html
)
add_custom_command(
TARGET tst_qwasmwindow_harness POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${CMAKE_CURRENT_SOURCE_DIR}/../../../../util/wasm/qtwasmserver/qtwasmserver.py
${CMAKE_CURRENT_BINARY_DIR}/qtwasmserver.py
)
add_custom_command(
TARGET tst_qwasmwindow_harness POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${CMAKE_CURRENT_SOURCE_DIR}/qwasmwindow.py
${CMAKE_CURRENT_BINARY_DIR}/qwasmwindow.py
)
add_custom_command(
TARGET tst_qwasmwindow_harness POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${CMAKE_CURRENT_SOURCE_DIR}/run.sh
${CMAKE_CURRENT_BINARY_DIR}/run.sh
)
add_custom_command(
TARGET tst_qwasmwindow_harness POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${CMAKE_CURRENT_SOURCE_DIR}/run.bat
${CMAKE_CURRENT_BINARY_DIR}/run.bat
)