181 lines
6.6 KiB
C++
181 lines
6.6 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
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** Contact: http://www.qt-project.org/legal
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**
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** This file is part of the plugins of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and Digia. For licensing terms and
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** conditions see http://qt.digia.com/licensing. For further information
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** use the contact form at http://qt.digia.com/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Digia gives you certain additional
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** rights. These rights are described in the Digia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3.0 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU General Public License version 3.0 requirements will be
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** met: http://www.gnu.org/copyleft/gpl.html.
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qwindowsdirect2dcontext.h"
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#include "qwindowsdirect2dwindow.h"
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#include "qwindowsdirect2ddevicecontext.h"
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#include "qwindowsdirect2dhelpers.h"
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#include <d3d11.h>
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#include <d2d1_1.h>
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using Microsoft::WRL::ComPtr;
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QT_BEGIN_NAMESPACE
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QWindowsDirect2DWindow::QWindowsDirect2DWindow(QWindow *window, const QWindowsWindowData &data)
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: QWindowsWindow(window, data)
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, m_needsFullFlush(true)
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{
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if (window->type() == Qt::Desktop)
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return; // No further handling for Qt::Desktop
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DXGI_SWAP_CHAIN_DESC1 desc = {};
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desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
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desc.SampleDesc.Count = 1;
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desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
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desc.BufferCount = 1;
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desc.SwapEffect = DXGI_SWAP_EFFECT_SEQUENTIAL;
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HRESULT hr = QWindowsDirect2DContext::instance()->dxgiFactory()->CreateSwapChainForHwnd(
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QWindowsDirect2DContext::instance()->d3dDevice(), // [in] IUnknown *pDevice
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handle(), // [in] HWND hWnd
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&desc, // [in] const DXGI_SWAP_CHAIN_DESC1 *pDesc
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NULL, // [in] const DXGI_SWAP_CHAIN_FULLSCREEN_DESC *pFullscreenDesc
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NULL, // [in] IDXGIOutput *pRestrictToOutput
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m_swapChain.ReleaseAndGetAddressOf()); // [out] IDXGISwapChain1 **ppSwapChain
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if (FAILED(hr))
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qWarning("%s: Could not create swap chain: %#x", __FUNCTION__, hr);
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hr = QWindowsDirect2DContext::instance()->d2dDevice()->CreateDeviceContext(
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D2D1_DEVICE_CONTEXT_OPTIONS_NONE,
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m_deviceContext.GetAddressOf());
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if (FAILED(hr))
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qWarning("%s: Couldn't create Direct2D Device context: %#x", __FUNCTION__, hr);
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}
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QWindowsDirect2DWindow::~QWindowsDirect2DWindow()
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{
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}
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void QWindowsDirect2DWindow::flush(QWindowsDirect2DBitmap *bitmap, const QRegion ®ion, const QPoint &offset)
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{
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DXGI_SWAP_CHAIN_DESC1 desc;
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HRESULT hr = m_swapChain->GetDesc1(&desc);
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QRect geom = geometry();
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if (FAILED(hr) || (desc.Width != geom.width()) || (desc.Height != geom.height())) {
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resizeSwapChain(geom.size());
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m_swapChain->GetDesc1(&desc);
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}
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setupBitmap();
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if (!m_bitmap)
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return;
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m_bitmap->deviceContext()->begin();
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ID2D1DeviceContext *dc = m_bitmap->deviceContext()->get();
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if (!m_needsFullFlush) {
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QRegion clipped = region;
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clipped &= QRect(0, 0, desc.Width, desc.Height);
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foreach (const QRect &rect, clipped.rects()) {
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QRectF rectF(rect);
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dc->DrawBitmap(bitmap->bitmap(),
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to_d2d_rect_f(rectF),
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1.0,
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D2D1_INTERPOLATION_MODE_LINEAR,
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to_d2d_rect_f(rectF.translated(offset.x(), offset.y())));
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}
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} else {
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QRectF rectF(0, 0, desc.Width, desc.Height);
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dc->DrawBitmap(bitmap->bitmap(),
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to_d2d_rect_f(rectF),
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1.0,
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D2D1_INTERPOLATION_MODE_LINEAR,
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to_d2d_rect_f(rectF.translated(offset.x(), offset.y())));
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m_needsFullFlush = false;
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}
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m_bitmap->deviceContext()->end();
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m_swapChain->Present(1, 0);
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}
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void QWindowsDirect2DWindow::resizeSwapChain(const QSize &size)
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{
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if (!m_swapChain)
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return;
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m_bitmap.reset();
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m_deviceContext->SetTarget(Q_NULLPTR);
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HRESULT hr = m_swapChain->ResizeBuffers(0,
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size.width(), size.height(),
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DXGI_FORMAT_UNKNOWN,
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0);
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if (FAILED(hr))
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qWarning("%s: Could not resize swap chain: %#x", __FUNCTION__, hr);
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m_needsFullFlush = true;
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}
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void QWindowsDirect2DWindow::setupBitmap()
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{
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if (m_bitmap)
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return;
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if (!m_deviceContext)
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return;
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if (!m_swapChain)
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return;
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ComPtr<IDXGISurface1> backBufferSurface;
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HRESULT hr = m_swapChain->GetBuffer(0, IID_PPV_ARGS(&backBufferSurface));
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if (FAILED(hr)) {
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qWarning("%s: Could not query backbuffer for DXGI Surface: %#x", __FUNCTION__, hr);
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return;
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}
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ComPtr<ID2D1Bitmap1> backBufferBitmap;
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hr = m_deviceContext->CreateBitmapFromDxgiSurface(backBufferSurface.Get(), NULL, backBufferBitmap.GetAddressOf());
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if (FAILED(hr)) {
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qWarning("%s: Could not create Direct2D Bitmap from DXGI Surface: %#x", __FUNCTION__, hr);
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return;
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}
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m_bitmap.reset(new QWindowsDirect2DBitmap(backBufferBitmap.Get(), m_deviceContext.Get()));
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}
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QT_END_NAMESPACE
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