If you set the duration of any variant or property animation to 0, its progress will be stuck at 1 (0..1), and its "end" value set on the target object, after start() has been called. If you change the direction of the animation to QAbstractAnimation::Backward, you would expect the progress to be 0 after start. Instead it's still 1; the code seems to assume that if the duration is 0, the progress must be 1 always. The fix is that if the duration is 0, the direction is checked to determine whether progress should be 0 (Backward) or 1 (Forward). Task-number: QTBUG-27969 Change-Id: Ibeca084bbbce41df1dca7b7d96c15b6b54394996 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Thierry Bastian <thierryb@filewave.com> Reviewed-by: Magne Zachrisen <mazachri@cisco.com> Reviewed-by: Olivier Goffart <ogoffart@woboq.com> |
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| .. | ||
| animation | ||
| codecs | ||
| global | ||
| io | ||
| itemmodels | ||
| json | ||
| kernel | ||
| mimetypes | ||
| plugin | ||
| statemachine | ||
| thread | ||
| tools | ||
| xml | ||
| corelib.pro | ||