qt6-bb10/tests
Dimitar Asenov 9891c5051f Add a new optimization property to QGraphicsScene
The minimumRenderSize is a qreal value that is used as a lower bound to
determine what items are visible when a scene is rendered. If an item's
view-transformed width or height are less than minimumRenderSize then
this item is considered to insignificantly affect the final result and
is not drawn. If the item clips its children to its shape they are
automatically not drawn. This greatly reduces the drawing overhead
for scenes with many items rendered in a zoomed out view.

[ChangeLog][QtWidgets][QGraphicsScene] Added the minimumRenderSize
property which can be used to speed up rendering by not painting
items, smaller than a give size.

Change-Id: Ie208234707dffb4d2fc620fc5d1514e0c144d9a8
Reviewed-by: Andreas Aardal Hanssen <andreas@hanssen.name>
2014-03-18 19:29:16 +01:00
..
auto Add a new optimization property to QGraphicsScene 2014-03-18 19:29:16 +01:00
baselineserver WinRT: Fix various test compilations 2013-10-02 12:36:05 +02:00
benchmarks network: add support for the SPDY protocol 2014-02-19 21:44:15 +01:00
global tst_bic: Add linux-gcc-ia32 bic data for QtXml 2013-01-16 08:25:28 +01:00
manual Make QOpenGLFunctions able to resolve everything 2014-03-06 12:21:14 +01:00
shared Use a fake directory model instead of QDirModel in item view tests. 2014-01-27 15:40:17 +01:00
README Doc: Fix references to Qt Test 2013-01-30 01:35:06 +01:00
tests.pro iOS: Enable building of basic tests 2014-01-22 12:35:17 +01:00

README

This directory contains autotests and benchmarks based on Qt Test. In order
to run the autotests reliably, you need to configure a desktop to match the
test environment that these tests are written for.

Linux X11:

   * The user must be logged in to an active desktop; you can't run the
     autotests without a valid DISPLAY that allows X11 connections.

   * The tests are run against a KDE3 or KDE4 desktop.

   * Window manager uses "click to focus", and not "focus follows mouse". Many
     tests move the mouse cursor around and expect this to not affect focus
     and activation.

   * Disable "click to activate", i.e., when a window is opened, the window
     manager should automatically activate it (give it input focus) and not
     wait for the user to click the window.