220 lines
7.0 KiB
C++
220 lines
7.0 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the plugins of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qwindowsdirect2dcontext.h"
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#include "qwindowsdirect2dhelpers.h"
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#include "qwindowsdirect2dintegration.h"
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#include <d3d11_1.h>
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#include <d2d1_1.h>
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#include <d2d1_1helper.h>
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#include <dxgi1_2.h>
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#include <wrl.h>
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#include <dwrite.h>
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using Microsoft::WRL::ComPtr;
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QT_BEGIN_NAMESPACE
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class QWindowsDirect2DContextPrivate
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{
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public:
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bool init()
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{
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HRESULT hr;
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D3D_FEATURE_LEVEL level;
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D3D_DRIVER_TYPE typeAttempts[] = {
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D3D_DRIVER_TYPE_HARDWARE,
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D3D_DRIVER_TYPE_WARP
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};
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const int ntypes = int(sizeof(typeAttempts) / sizeof(typeAttempts[0]));
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for (int i = 0; i < ntypes; i++) {
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hr = D3D11CreateDevice(nullptr,
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typeAttempts[i],
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nullptr,
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D3D11_CREATE_DEVICE_SINGLETHREADED | D3D11_CREATE_DEVICE_BGRA_SUPPORT,
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nullptr,
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0,
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D3D11_SDK_VERSION,
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&d3dDevice,
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&level,
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&d3dDeviceContext);
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if (SUCCEEDED(hr))
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break;
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}
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if (FAILED(hr)) {
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qWarning("%s: Could not create Direct3D Device: %#lx", __FUNCTION__, hr);
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return false;
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}
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ComPtr<IDXGIDevice1> dxgiDevice;
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ComPtr<IDXGIAdapter> dxgiAdapter;
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hr = d3dDevice.As(&dxgiDevice);
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if (FAILED(hr)) {
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qWarning("%s: DXGI Device interface query failed on D3D Device: %#lx", __FUNCTION__, hr);
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return false;
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}
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// Ensure that DXGI doesn't queue more than one frame at a time.
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dxgiDevice->SetMaximumFrameLatency(1);
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hr = dxgiDevice->GetAdapter(&dxgiAdapter);
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if (FAILED(hr)) {
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qWarning("%s: Failed to probe DXGI Device for parent DXGI Adapter: %#lx", __FUNCTION__, hr);
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return false;
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}
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hr = dxgiAdapter->GetParent(IID_PPV_ARGS(&dxgiFactory));
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if (FAILED(hr)) {
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qWarning("%s: Failed to probe DXGI Adapter for parent DXGI Factory: %#lx", __FUNCTION__, hr);
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return false;
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}
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D2D1_FACTORY_OPTIONS options = {};
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#ifdef QT_D2D_DEBUG_OUTPUT
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qDebug("Turning on Direct2D debugging messages");
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options.debugLevel = D2D1_DEBUG_LEVEL_INFORMATION;
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#endif // QT_D2D_DEBUG_OUTPUT
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hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, options, d2dFactory.GetAddressOf());
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if (FAILED(hr)) {
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qWarning("%s: Could not create Direct2D Factory: %#lx", __FUNCTION__, hr);
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return false;
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}
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hr = d2dFactory->CreateDevice(dxgiDevice.Get(), &d2dDevice);
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if (FAILED(hr)) {
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qWarning("%s: Could not create D2D Device: %#lx", __FUNCTION__, hr);
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return false;
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}
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hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, __uuidof(IDWriteFactory),
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static_cast<IUnknown **>(&directWriteFactory));
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if (FAILED(hr)) {
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qWarning("%s: Could not create DirectWrite factory: %#lx", __FUNCTION__, hr);
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return false;
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}
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hr = directWriteFactory->GetGdiInterop(&directWriteGdiInterop);
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if (FAILED(hr)) {
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qWarning("%s: Could not create DirectWrite GDI Interop: %#lx", __FUNCTION__, hr);
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return false;
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}
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return true;
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}
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ComPtr<ID3D11Device> d3dDevice;
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ComPtr<ID2D1Factory1> d2dFactory;
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ComPtr<ID2D1Device> d2dDevice;
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ComPtr<IDXGIFactory2> dxgiFactory;
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ComPtr<ID3D11DeviceContext> d3dDeviceContext;
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ComPtr<IDWriteFactory> directWriteFactory;
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ComPtr<IDWriteGdiInterop> directWriteGdiInterop;
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};
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QWindowsDirect2DContext::QWindowsDirect2DContext()
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: d_ptr(new QWindowsDirect2DContextPrivate)
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{
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}
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QWindowsDirect2DContext::~QWindowsDirect2DContext() = default;
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bool QWindowsDirect2DContext::init()
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{
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Q_D(QWindowsDirect2DContext);
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return d->init();
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}
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QWindowsDirect2DContext *QWindowsDirect2DContext::instance()
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{
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return QWindowsDirect2DIntegration::instance()->direct2DContext();
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}
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ID3D11Device *QWindowsDirect2DContext::d3dDevice() const
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{
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Q_D(const QWindowsDirect2DContext);
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return d->d3dDevice.Get();
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}
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ID2D1Device *QWindowsDirect2DContext::d2dDevice() const
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{
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Q_D(const QWindowsDirect2DContext);
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return d->d2dDevice.Get();
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}
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ID2D1Factory1 *QWindowsDirect2DContext::d2dFactory() const
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{
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Q_D(const QWindowsDirect2DContext);
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return d->d2dFactory.Get();
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}
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IDXGIFactory2 *QWindowsDirect2DContext::dxgiFactory() const
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{
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Q_D(const QWindowsDirect2DContext);
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return d->dxgiFactory.Get();
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}
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ID3D11DeviceContext *QWindowsDirect2DContext::d3dDeviceContext() const
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{
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Q_D(const QWindowsDirect2DContext);
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return d->d3dDeviceContext.Get();
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}
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IDWriteFactory *QWindowsDirect2DContext::dwriteFactory() const
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{
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Q_D(const QWindowsDirect2DContext);
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return d->directWriteFactory.Get();
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}
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IDWriteGdiInterop *QWindowsDirect2DContext::dwriteGdiInterop() const
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{
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Q_D(const QWindowsDirect2DContext);
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return d->directWriteGdiInterop.Get();
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}
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QT_END_NAMESPACE
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