* Simplify add_qt_gui_executable() to not require WIN32/MACOSX_BUNDLE but provide it implicitly. It's redundant :) * When on Android, build a module (shared library), just like qmake. This requires an additional library destination in the install() call, but that's ignored on other platforms. * Fix typos in the android deployment generation settings function * Use the correct cache variable to determine whether we're inside a Qt build or not. Right now this only works inside Qt builds anyway as QtPlatformAndroid.cmake is not publically accessible. Change-Id: If1c763c31a7a83d0e0d854362ba7901657f63eb5 Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io> Reviewed-by: Qt CMake Build Bot |
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| .. | ||
| imagescaling | ||
| map | ||
| progressdialog | ||
| runfunction | ||
| wordcount | ||
| CMakeLists.txt | ||
| README | ||
| qtconcurrent.pro | ||
README
Qt 4 extends Qt's support for multithreaded applications with an API for concurrent programming which includes implementations of the well-known map-reduce and filter-reduce algorithms. Documentation for these examples can be found via the Examples link in the main Qt documentation.