183 lines
5.2 KiB
C++
183 lines
5.2 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the documentation of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:BSD$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** BSD License Usage
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** Alternatively, you may use this file under the terms of the BSD license
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** as follows:
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**
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** "Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are
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** met:
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** * Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in
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** the documentation and/or other materials provided with the
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** distribution.
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** * Neither the name of The Qt Company Ltd nor the names of its
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** contributors may be used to endorse or promote products derived
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** from this software without specific prior written permission.
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**
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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//! [0]
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QGLFormat fmt;
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fmt.setAlpha(true);
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fmt.setStereo(true);
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QGLFormat::setDefaultFormat(fmt);
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//! [0]
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//! [1]
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QGLFormat fmt;
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fmt.setDoubleBuffer(false); // single buffer
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fmt.setDirectRendering(false); // software rendering
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MyGLWidget* myWidget = new MyGLWidget(fmt, ...);
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//! [1]
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//! [2]
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QGLFormat fmt;
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fmt.setOverlay(true);
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fmt.setStereo(true);
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MyGLWidget* myWidget = new MyGLWidget(fmt, ...);
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if (!myWidget->format().stereo()) {
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// ok, goggles off
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if (!myWidget->format().hasOverlay()) {
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qFatal("Cool hardware required");
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}
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}
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//! [2]
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//! [3]
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// The rendering in MyGLWidget depends on using
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// stencil buffer and alpha channel
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MyGLWidget::MyGLWidget(QWidget* parent)
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: QGLWidget(QGLFormat(QGL::StencilBuffer | QGL::AlphaChannel), parent)
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{
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if (!format().stencil())
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qWarning("Could not get stencil buffer; results will be suboptimal");
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if (!format().alpha())
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qWarning("Could not get alpha channel; results will be suboptimal");
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...
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}
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//! [3]
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//! [4]
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QApplication a(argc, argv);
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QGLFormat f;
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f.setDoubleBuffer(false);
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QGLFormat::setDefaultFormat(f);
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//! [4]
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//! [5]
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QGLFormat f = QGLFormat::defaultOverlayFormat();
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f.setDoubleBuffer(true);
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QGLFormat::setDefaultOverlayFormat(f);
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//! [5]
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//! [6]
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// ...continued from above
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MyGLWidget* myWidget = new MyGLWidget(QGLFormat(QGL::HasOverlay), ...);
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if (myWidget->format().hasOverlay()) {
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// Yes, we got an overlay, let's check _its_ format:
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QGLContext* olContext = myWidget->overlayContext();
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if (olContext->format().doubleBuffer())
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; // yes, we got a double buffered overlay
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else
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; // no, only single buffered overlays are available
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}
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//! [6]
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//! [7]
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QGLContext *cx;
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// ...
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QGLFormat f;
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f.setStereo(true);
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cx->setFormat(f);
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if (!cx->create())
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exit(); // no OpenGL support, or cannot render on the specified paintdevice
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if (!cx->format().stereo())
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exit(); // could not create stereo context
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//! [7]
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//! [8]
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class MyGLDrawer : public QGLWidget
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{
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Q_OBJECT // must include this if you use Qt signals/slots
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public:
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MyGLDrawer(QWidget *parent)
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: QGLWidget(parent) {}
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protected:
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void initializeGL() override
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{
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// Set up the rendering context, define display lists etc.:
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...
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glClearColor(0.0, 0.0, 0.0, 0.0);
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glEnable(GL_DEPTH_TEST);
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...
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}
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void resizeGL(int w, int h) override
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{
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// setup viewport, projection etc.:
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glViewport(0, 0, (GLint)w, (GLint)h);
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...
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glFrustum(...);
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...
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}
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void paintGL() override
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{
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// draw the scene:
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...
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glRotatef(...);
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glMaterialfv(...);
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glBegin(GL_QUADS);
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glVertex3f(...);
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glVertex3f(...);
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...
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glEnd();
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...
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}
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};
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//! [8]
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