qt6-bb10/src/corelib/plugin/qpluginloader.cpp

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// Copyright (C) 2016 The Qt Company Ltd.
// Copyright (C) 2018 Intel Corporation.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#include "qpluginloader.h"
#include "qcoreapplication.h"
#include "qdebug.h"
#include "qdir.h"
#include "qfactoryloader_p.h"
#include "qfileinfo.h"
#include "qjsondocument.h"
#if QT_CONFIG(library)
# include "qlibrary_p.h"
#endif
QT_BEGIN_NAMESPACE
using namespace Qt::StringLiterals;
#if QT_CONFIG(library)
/*!
\class QPluginLoader
\inmodule QtCore
\reentrant
\brief The QPluginLoader class loads a plugin at run-time.
\ingroup plugins
QPluginLoader provides access to a \l{How to Create Qt
Plugins}{Qt plugin}. A Qt plugin is stored in a shared library (a
DLL) and offers these benefits over shared libraries accessed
using QLibrary:
\list
\li QPluginLoader checks that a plugin is linked against the same
version of Qt as the application.
\li QPluginLoader provides direct access to a root component object
(instance()), instead of forcing you to resolve a C function manually.
\endlist
An instance of a QPluginLoader object operates on a single shared
library file, which we call a plugin. It provides access to the
functionality in the plugin in a platform-independent way. To
specify which plugin to load, either pass a file name in
the constructor or set it with setFileName().
The most important functions are load() to dynamically load the
plugin file, isLoaded() to check whether loading was successful,
and instance() to access the root component in the plugin. The
instance() function implicitly tries to load the plugin if it has
not been loaded yet. Multiple instances of QPluginLoader can be
used to access the same physical plugin.
Once loaded, plugins remain in memory until all instances of
QPluginLoader has been unloaded, or until the application
terminates. You can attempt to unload a plugin using unload(),
but if other instances of QPluginLoader are using the same
library, the call will fail, and unloading will only happen when
every instance has called unload(). Right before the unloading
happens, the root component will also be deleted.
See \l{How to Create Qt Plugins} for more information about
how to make your application extensible through plugins.
Note that the QPluginLoader cannot be used if your application is
statically linked against Qt. In this case, you will also have to
link to plugins statically. You can use QLibrary if you need to
load dynamic libraries in a statically linked application.
\sa QLibrary, {Plug & Paint Example}
*/
static constexpr QLibrary::LoadHints defaultLoadHints = QLibrary::PreventUnloadHint;
/*!
Constructs a plugin loader with the given \a parent.
*/
QPluginLoader::QPluginLoader(QObject *parent)
: QObject(parent), d(nullptr), did_load(false)
{
}
/*!
Constructs a plugin loader with the given \a parent that will
load the plugin specified by \a fileName.
To be loadable, the file's suffix must be a valid suffix for a
loadable library in accordance with the platform, e.g. \c .so on
Unix, - \c .dylib on \macos and iOS, and \c .dll on Windows. The suffix
can be verified with QLibrary::isLibrary().
\sa setFileName()
*/
QPluginLoader::QPluginLoader(const QString &fileName, QObject *parent)
: QObject(parent), d(nullptr), did_load(false)
{
setFileName(fileName);
setLoadHints(defaultLoadHints);
}
/*!
Destroys the QPluginLoader object.
Unless unload() was called explicitly, the plugin stays in memory
until the application terminates.
\sa isLoaded(), unload()
*/
QPluginLoader::~QPluginLoader()
{
if (d)
d->release();
}
/*!
Returns the root component object of the plugin. The plugin is
loaded if necessary. The function returns \nullptr if the plugin could
not be loaded or if the root component object could not be
instantiated.
If the root component object was destroyed, calling this function
creates a new instance.
The root component, returned by this function, is not deleted when
the QPluginLoader is destroyed. If you want to ensure that the root
component is deleted, you should call unload() as soon you don't
need to access the core component anymore. When the library is
finally unloaded, the root component will automatically be deleted.
The component object is a QObject. Use qobject_cast() to access
interfaces you are interested in.
\sa load()
*/
QObject *QPluginLoader::instance()
{
if (!isLoaded() && !load())
return nullptr;
return d->pluginInstance();
}
/*!
Returns the meta data for this plugin. The meta data is data specified
in a json format using the Q_PLUGIN_METADATA() macro when compiling
the plugin.
The meta data can be queried in a fast and inexpensive way without
actually loading the plugin. This makes it possible to e.g. store
capabilities of the plugin in there, and make the decision whether to
load the plugin dependent on this meta data.
*/
QJsonObject QPluginLoader::metaData() const
{
if (!d)
return QJsonObject();
return d->metaData.toJson();
}
/*!
Loads the plugin and returns \c true if the plugin was loaded
successfully; otherwise returns \c false. Since instance() always
calls this function before resolving any symbols it is not
necessary to call it explicitly. In some situations you might want
the plugin loaded in advance, in which case you would use this
function.
\sa unload()
*/
bool QPluginLoader::load()
{
if (!d || d->fileName.isEmpty())
return false;
if (did_load)
return d->pHnd && d->instanceFactory.loadAcquire();
if (!d->isPlugin())
return false;
did_load = true;
return d->loadPlugin();
}
/*!
Unloads the plugin and returns \c true if the plugin could be
unloaded; otherwise returns \c false.
This happens automatically on application termination, so you
shouldn't normally need to call this function.
If other instances of QPluginLoader are using the same plugin, the
call will fail, and unloading will only happen when every instance
has called unload().
Don't try to delete the root component. Instead rely on
that unload() will automatically delete it when needed.
\sa instance(), load()
*/
bool QPluginLoader::unload()
{
if (did_load) {
did_load = false;
return d->unload();
}
if (d) // Ouch
d->errorString = tr("The plugin was not loaded.");
return false;
}
/*!
Returns \c true if the plugin is loaded; otherwise returns \c false.
\sa load()
*/
bool QPluginLoader::isLoaded() const
{
return d && d->pHnd && d->instanceFactory.loadRelaxed();
}
#if defined(QT_SHARED)
static QString locatePlugin(const QString& fileName)
{
const bool isAbsolute = QDir::isAbsolutePath(fileName);
if (isAbsolute) {
QFileInfo fi(fileName);
if (fi.isFile()) {
return fi.canonicalFilePath();
}
}
QStringList prefixes = QLibraryPrivate::prefixes_sys();
prefixes.prepend(QString());
QStringList suffixes = QLibraryPrivate::suffixes_sys(QString());
suffixes.prepend(QString());
// Split up "subdir/filename"
const int slash = fileName.lastIndexOf(u'/');
const auto baseName = QStringView{fileName}.mid(slash + 1);
const auto basePath = isAbsolute ? QStringView() : QStringView{fileName}.left(slash + 1); // keep the '/'
QStringList paths;
if (isAbsolute) {
paths.append(fileName.left(slash)); // don't include the '/'
} else {
paths = QCoreApplication::libraryPaths();
}
for (const QString &path : qAsConst(paths)) {
for (const QString &prefix : qAsConst(prefixes)) {
for (const QString &suffix : qAsConst(suffixes)) {
#ifdef Q_OS_ANDROID
{
QString pluginPath = basePath + prefix + baseName + suffix;
const QString fn = path + "/lib"_L1 + pluginPath.replace(u'/', u'_');
qCDebug(qt_lcDebugPlugins) << "Trying..." << fn;
if (QFileInfo(fn).isFile())
return fn;
}
#endif
const QString fn = path + u'/' + basePath + prefix + baseName + suffix;
qCDebug(qt_lcDebugPlugins) << "Trying..." << fn;
if (QFileInfo(fn).isFile())
return fn;
}
}
}
qCDebug(qt_lcDebugPlugins) << fileName << "not found";
return QString();
}
#endif
/*!
\property QPluginLoader::fileName
\brief the file name of the plugin
We recommend omitting the file's suffix in the file name, since
QPluginLoader will automatically look for the file with the appropriate
suffix (see QLibrary::isLibrary()).
When loading the plugin, QPluginLoader searches
in all plugin locations specified by QCoreApplication::libraryPaths(),
unless the file name has an absolute path. After loading the plugin
successfully, fileName() returns the fully-qualified file name of
the plugin, including the full path to the plugin if one was given
in the constructor or passed to setFileName().
If the file name does not exist, it will not be set. This property
will then contain an empty string.
By default, this property contains an empty string.
\sa load()
*/
void QPluginLoader::setFileName(const QString &fileName)
{
#if defined(QT_SHARED)
QLibrary::LoadHints lh = defaultLoadHints;
if (d) {
lh = d->loadHints();
d->release();
d = nullptr;
did_load = false;
}
const QString fn = locatePlugin(fileName);
d = QLibraryPrivate::findOrCreate(fn, QString(), lh);
if (!fn.isEmpty())
d->updatePluginState();
#else
qCWarning(qt_lcDebugPlugins, "Cannot load '%ls' into a statically linked Qt library.",
qUtf16Printable(fileName));
#endif
}
QString QPluginLoader::fileName() const
{
if (d)
return d->fileName;
return QString();
}
/*!
\since 4.2
Returns a text string with the description of the last error that occurred.
*/
QString QPluginLoader::errorString() const
{
return (!d || d->errorString.isEmpty()) ? tr("Unknown error") : d->errorString;
}
/*! \since 4.4
\property QPluginLoader::loadHints
\brief Give the load() function some hints on how it should behave.
You can give hints on how the symbols in the plugin are
resolved. By default since Qt 5.7, QLibrary::PreventUnloadHint is set.
See the documentation of QLibrary::loadHints for a complete
description of how this property works.
\sa QLibrary::loadHints
*/
void QPluginLoader::setLoadHints(QLibrary::LoadHints loadHints)
{
if (!d) {
d = QLibraryPrivate::findOrCreate(QString()); // ugly, but we need a d-ptr
d->errorString.clear();
}
d->setLoadHints(loadHints);
}
QLibrary::LoadHints QPluginLoader::loadHints() const
{
// Not having a d-pointer means that the user hasn't called
// setLoadHints() / setFileName() yet. In setFileName() we will
// then force defaultLoadHints on loading, so we must return them
// from here as well.
return d ? d->loadHints() : defaultLoadHints;
}
#endif // QT_CONFIG(library)
typedef QList<QStaticPlugin> StaticPluginList;
Q_GLOBAL_STATIC(StaticPluginList, staticPluginList)
/*!
\relates QPluginLoader
\since 5.0
Registers the \a plugin specified with the plugin loader, and is used
by Q_IMPORT_PLUGIN().
*/
void Q_CORE_EXPORT qRegisterStaticPluginFunction(QStaticPlugin plugin)
{
staticPluginList()->append(plugin);
}
/*!
Returns a list of static plugin instances (root components) held
by the plugin loader.
\sa staticPlugins()
*/
QObjectList QPluginLoader::staticInstances()
{
QObjectList instances;
const StaticPluginList *plugins = staticPluginList();
if (plugins) {
const int numPlugins = plugins->size();
instances.reserve(numPlugins);
for (int i = 0; i < numPlugins; ++i)
instances += plugins->at(i).instance();
}
return instances;
}
/*!
Returns a list of QStaticPlugins held by the plugin
loader. The function is similar to \l staticInstances()
with the addition that a QStaticPlugin also contains
meta data information.
\sa staticInstances()
*/
QList<QStaticPlugin> QPluginLoader::staticPlugins()
{
StaticPluginList *plugins = staticPluginList();
if (plugins)
return *plugins;
return QList<QStaticPlugin>();
}
/*!
\class QStaticPlugin
\inmodule QtCore
\since 5.2
\brief QStaticPlugin is a struct containing a reference to a
static plugin instance together with its meta data.
\sa QPluginLoader, {How to Create Qt Plugins}
*/
/*!
\fn QStaticPlugin::QStaticPlugin(QtPluginInstanceFunction i, QtPluginMetaDataFunction m)
\internal
*/
/*!
\variable QStaticPlugin::instance
Holds the plugin instance.
\sa QPluginLoader::staticInstances()
*/
/*!
Returns a the meta data for the plugin as a QJsonObject.
\sa Q_PLUGIN_METADATA()
*/
QJsonObject QStaticPlugin::metaData() const
{
QByteArrayView data(static_cast<const char *>(rawMetaData), rawMetaDataSize);
QPluginParsedMetaData parsed(data);
Q_ASSERT(!parsed.isError());
return parsed.toJson();
}
QT_END_NAMESPACE
#include "moc_qpluginloader.cpp"