qt6-bb10/src/gui/opengl/qopenglfunctions_2_1.cpp

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14 KiB
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/****************************************************************************
**
** Copyright (C) 2013 Klaralvdalens Datakonsult AB (KDAB)
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
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** use the contact form at http://qt.digia.com/contact-us.
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** packaging of this file. Please review the following information to
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** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
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** This file was generated by glgen version 0.1
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** This is an auto-generated file.
** Do not edit! All changes made to it will be lost.
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****************************************************************************/
#include "qopenglfunctions_2_1.h"
#include "qopenglcontext.h"
QT_BEGIN_NAMESPACE
/*!
\class QOpenGLFunctions_2_1
\inmodule QtGui
\since 5.1
\wrapper
\brief The QOpenGLFunctions_2_1 class provides all functions for OpenGL 2.1 specification.
This class is a wrapper for functions from OpenGL 2.1 specification.
See reference pages on \l {http://www.opengl.org/sdk/docs/}{opengl.org}
for function documentation.
\sa QAbstractOpenGLFunctions
*/
QOpenGLFunctions_2_1::QOpenGLFunctions_2_1()
: QAbstractOpenGLFunctions()
, d_1_0_Core(0)
, d_1_1_Core(0)
, d_1_2_Core(0)
, d_1_3_Core(0)
, d_1_4_Core(0)
, d_1_5_Core(0)
, d_2_0_Core(0)
, d_2_1_Core(0)
, d_1_0_Deprecated(0)
, d_1_1_Deprecated(0)
, d_1_2_Deprecated(0)
, d_1_3_Deprecated(0)
, d_1_4_Deprecated(0)
, d_2_0_Deprecated(0)
{
}
QOpenGLFunctions_2_1::~QOpenGLFunctions_2_1()
{
if (d_1_0_Core && !d_1_0_Core->refs.deref()) {
QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_1_0_Core->context, QOpenGLFunctions_1_0_CoreBackend::versionStatus());
delete d_1_0_Core;
}
if (d_1_1_Core && !d_1_1_Core->refs.deref()) {
QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_1_1_Core->context, QOpenGLFunctions_1_1_CoreBackend::versionStatus());
delete d_1_1_Core;
}
if (d_1_2_Core && !d_1_2_Core->refs.deref()) {
QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_1_2_Core->context, QOpenGLFunctions_1_2_CoreBackend::versionStatus());
delete d_1_2_Core;
}
if (d_1_3_Core && !d_1_3_Core->refs.deref()) {
QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_1_3_Core->context, QOpenGLFunctions_1_3_CoreBackend::versionStatus());
delete d_1_3_Core;
}
if (d_1_4_Core && !d_1_4_Core->refs.deref()) {
QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_1_4_Core->context, QOpenGLFunctions_1_4_CoreBackend::versionStatus());
delete d_1_4_Core;
}
if (d_1_5_Core && !d_1_5_Core->refs.deref()) {
QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_1_5_Core->context, QOpenGLFunctions_1_5_CoreBackend::versionStatus());
delete d_1_5_Core;
}
if (d_2_0_Core && !d_2_0_Core->refs.deref()) {
QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_2_0_Core->context, QOpenGLFunctions_2_0_CoreBackend::versionStatus());
delete d_2_0_Core;
}
if (d_2_1_Core && !d_2_1_Core->refs.deref()) {
QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_2_1_Core->context, QOpenGLFunctions_2_1_CoreBackend::versionStatus());
delete d_2_1_Core;
}
if (d_1_0_Deprecated && !d_1_0_Deprecated->refs.deref()) {
QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_1_0_Deprecated->context, QOpenGLFunctions_1_0_DeprecatedBackend::versionStatus());
delete d_1_0_Deprecated;
}
if (d_1_1_Deprecated && !d_1_1_Deprecated->refs.deref()) {
QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_1_1_Deprecated->context, QOpenGLFunctions_1_1_DeprecatedBackend::versionStatus());
delete d_1_1_Deprecated;
}
if (d_1_2_Deprecated && !d_1_2_Deprecated->refs.deref()) {
QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_1_2_Deprecated->context, QOpenGLFunctions_1_2_DeprecatedBackend::versionStatus());
delete d_1_2_Deprecated;
}
if (d_1_3_Deprecated && !d_1_3_Deprecated->refs.deref()) {
QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_1_3_Deprecated->context, QOpenGLFunctions_1_3_DeprecatedBackend::versionStatus());
delete d_1_3_Deprecated;
}
if (d_1_4_Deprecated && !d_1_4_Deprecated->refs.deref()) {
QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_1_4_Deprecated->context, QOpenGLFunctions_1_4_DeprecatedBackend::versionStatus());
delete d_1_4_Deprecated;
}
if (d_2_0_Deprecated && !d_2_0_Deprecated->refs.deref()) {
QAbstractOpenGLFunctionsPrivate::removeFunctionsBackend(d_2_0_Deprecated->context, QOpenGLFunctions_2_0_DeprecatedBackend::versionStatus());
delete d_2_0_Deprecated;
}
}
bool QOpenGLFunctions_2_1::initializeOpenGLFunctions()
{
if ( isInitialized() )
return true;
QOpenGLContext* context = QOpenGLContext::currentContext();
// If owned by a context object make sure it is current.
// Also check that current context is capable of resolving all needed functions
if (((owningContext() && owningContext() == context) || !owningContext())
&& QOpenGLFunctions_2_1::isContextCompatible(context))
{
// Associate with private implementation, creating if necessary
// Function pointers in the backends are resolved at creation time
QOpenGLVersionFunctionsBackend* d = 0;
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_0_CoreBackend::versionStatus());
if (!d) {
d = new QOpenGLFunctions_1_0_CoreBackend(context);
QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_1_0_CoreBackend::versionStatus(), d);
}
d_1_0_Core = static_cast<QOpenGLFunctions_1_0_CoreBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_1_CoreBackend::versionStatus());
if (!d) {
d = new QOpenGLFunctions_1_1_CoreBackend(context);
QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_1_1_CoreBackend::versionStatus(), d);
}
d_1_1_Core = static_cast<QOpenGLFunctions_1_1_CoreBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_2_CoreBackend::versionStatus());
if (!d) {
d = new QOpenGLFunctions_1_2_CoreBackend(context);
QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_1_2_CoreBackend::versionStatus(), d);
}
d_1_2_Core = static_cast<QOpenGLFunctions_1_2_CoreBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_3_CoreBackend::versionStatus());
if (!d) {
d = new QOpenGLFunctions_1_3_CoreBackend(context);
QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_1_3_CoreBackend::versionStatus(), d);
}
d_1_3_Core = static_cast<QOpenGLFunctions_1_3_CoreBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_4_CoreBackend::versionStatus());
if (!d) {
d = new QOpenGLFunctions_1_4_CoreBackend(context);
QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_1_4_CoreBackend::versionStatus(), d);
}
d_1_4_Core = static_cast<QOpenGLFunctions_1_4_CoreBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_5_CoreBackend::versionStatus());
if (!d) {
d = new QOpenGLFunctions_1_5_CoreBackend(context);
QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_1_5_CoreBackend::versionStatus(), d);
}
d_1_5_Core = static_cast<QOpenGLFunctions_1_5_CoreBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_2_0_CoreBackend::versionStatus());
if (!d) {
d = new QOpenGLFunctions_2_0_CoreBackend(context);
QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_2_0_CoreBackend::versionStatus(), d);
}
d_2_0_Core = static_cast<QOpenGLFunctions_2_0_CoreBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_2_1_CoreBackend::versionStatus());
if (!d) {
d = new QOpenGLFunctions_2_1_CoreBackend(context);
QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_2_1_CoreBackend::versionStatus(), d);
}
d_2_1_Core = static_cast<QOpenGLFunctions_2_1_CoreBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_0_DeprecatedBackend::versionStatus());
if (!d) {
d = new QOpenGLFunctions_1_0_DeprecatedBackend(context);
QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_1_0_DeprecatedBackend::versionStatus(), d);
}
d_1_0_Deprecated = static_cast<QOpenGLFunctions_1_0_DeprecatedBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_1_DeprecatedBackend::versionStatus());
if (!d) {
d = new QOpenGLFunctions_1_1_DeprecatedBackend(context);
QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_1_1_DeprecatedBackend::versionStatus(), d);
}
d_1_1_Deprecated = static_cast<QOpenGLFunctions_1_1_DeprecatedBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_2_DeprecatedBackend::versionStatus());
if (!d) {
d = new QOpenGLFunctions_1_2_DeprecatedBackend(context);
QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_1_2_DeprecatedBackend::versionStatus(), d);
}
d_1_2_Deprecated = static_cast<QOpenGLFunctions_1_2_DeprecatedBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_3_DeprecatedBackend::versionStatus());
if (!d) {
d = new QOpenGLFunctions_1_3_DeprecatedBackend(context);
QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_1_3_DeprecatedBackend::versionStatus(), d);
}
d_1_3_Deprecated = static_cast<QOpenGLFunctions_1_3_DeprecatedBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_1_4_DeprecatedBackend::versionStatus());
if (!d) {
d = new QOpenGLFunctions_1_4_DeprecatedBackend(context);
QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_1_4_DeprecatedBackend::versionStatus(), d);
}
d_1_4_Deprecated = static_cast<QOpenGLFunctions_1_4_DeprecatedBackend*>(d);
d->refs.ref();
d = QAbstractOpenGLFunctionsPrivate::functionsBackend(context, QOpenGLFunctions_2_0_DeprecatedBackend::versionStatus());
if (!d) {
d = new QOpenGLFunctions_2_0_DeprecatedBackend(context);
QAbstractOpenGLFunctionsPrivate::insertFunctionsBackend(context, QOpenGLFunctions_2_0_DeprecatedBackend::versionStatus(), d);
}
d_2_0_Deprecated = static_cast<QOpenGLFunctions_2_0_DeprecatedBackend*>(d);
d->refs.ref();
QAbstractOpenGLFunctions::initializeOpenGLFunctions();
}
return isInitialized();
}
bool QOpenGLFunctions_2_1::isContextCompatible(QOpenGLContext *context)
{
Q_ASSERT(context);
QSurfaceFormat f = context->format();
const QPair<int, int> v = qMakePair(f.majorVersion(), f.minorVersion());
if (v < qMakePair(2, 1))
return false;
if (f.profile() == QSurfaceFormat::CoreProfile)
return false;
return true;
}
QOpenGLVersionProfile QOpenGLFunctions_2_1::versionProfile()
{
QOpenGLVersionProfile v;
v.setVersion(2, 1);
return v;
}
QT_END_NAMESPACE