Cleanup the OpenGL examples - use nullptr (clang-tidy) - use member-initialization - avoid redundant checks for != nullptr when deleting a pointer Change-Id: I3e4702690ed79e71c3e952d51ceef83b907b45b7 Reviewed-by: Edward Welbourne <edward.welbourne@qt.io> Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io> |
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| .. | ||
| cube.png | ||
| cube.pro | ||
| fshader.glsl | ||
| geometryengine.cpp | ||
| geometryengine.h | ||
| main.cpp | ||
| mainwidget.cpp | ||
| mainwidget.h | ||
| shaders.qrc | ||
| textures.qrc | ||
| vshader.glsl | ||