226 lines
6.5 KiB
C++
226 lines
6.5 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2021 The Qt Company Ltd.
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** Copyright (C) 2021 Alex Trotsenko <alex1973tr@gmail.com>
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the test suite of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 as published by the Free Software
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** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include <QTest>
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#include <QtCore/qglobal.h>
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#include <QtCore/qthread.h>
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#include <QtCore/qsemaphore.h>
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#include <QtCore/qbytearray.h>
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#include <QtCore/qeventloop.h>
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#include <QtCore/qvector.h>
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#include <QtCore/qelapsedtimer.h>
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#include <QtNetwork/qlocalsocket.h>
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#include <QtNetwork/qlocalserver.h>
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class tst_QLocalSocket : public QObject
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{
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Q_OBJECT
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private slots:
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void pingPong_data();
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void pingPong();
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void dataExchange_data();
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void dataExchange();
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};
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class ServerThread : public QThread
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{
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public:
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QSemaphore running;
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explicit ServerThread(int chunkSize)
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{
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buffer.resize(chunkSize);
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}
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void run() override
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{
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QLocalServer server;
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connect(&server, &QLocalServer::newConnection, [this, &server]() {
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auto socket = server.nextPendingConnection();
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connect(socket, &QLocalSocket::readyRead, [this, socket]() {
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const qint64 bytesAvailable = socket->bytesAvailable();
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Q_ASSERT(bytesAvailable <= this->buffer.size());
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QCOMPARE(socket->read(this->buffer.data(), bytesAvailable), bytesAvailable);
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QCOMPARE(socket->write(this->buffer.data(), bytesAvailable), bytesAvailable);
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});
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});
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QVERIFY(server.listen("foo"));
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running.release();
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exec();
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}
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protected:
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QByteArray buffer;
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};
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class SocketFactory : public QObject
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{
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Q_OBJECT
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public:
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bool stopped = false;
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explicit SocketFactory(int chunkSize, int connections)
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{
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buffer.resize(chunkSize);
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for (int i = 0; i < connections; ++i) {
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QLocalSocket *socket = new QLocalSocket(this);
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Q_CHECK_PTR(socket);
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connect(this, &SocketFactory::start, [this, socket]() {
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QCOMPARE(socket->write(this->buffer), this->buffer.size());
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});
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connect(socket, &QLocalSocket::readyRead, [i, this, socket]() {
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const qint64 bytesAvailable = socket->bytesAvailable();
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Q_ASSERT(bytesAvailable <= this->buffer.size());
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QCOMPARE(socket->read(this->buffer.data(), bytesAvailable), bytesAvailable);
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emit this->bytesReceived(i, bytesAvailable);
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if (!this->stopped)
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QCOMPARE(socket->write(this->buffer.data(), bytesAvailable), bytesAvailable);
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});
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socket->connectToServer("foo");
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QCOMPARE(socket->state(), QLocalSocket::ConnectedState);
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}
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}
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signals:
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void start();
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void bytesReceived(int channel, qint64 bytes);
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protected:
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QByteArray buffer;
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};
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void tst_QLocalSocket::pingPong_data()
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{
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QTest::addColumn<int>("connections");
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for (int value : {10, 50, 100, 1000, 5000})
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QTest::addRow("connections: %d", value) << value;
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}
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void tst_QLocalSocket::pingPong()
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{
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QFETCH(int, connections);
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const int iterations = 100000;
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Q_ASSERT(iterations >= connections && connections > 0);
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ServerThread serverThread(1);
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serverThread.start();
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// Wait for server to start.
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QVERIFY(serverThread.running.tryAcquire(1, 3000));
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SocketFactory factory(1, connections);
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QEventLoop eventLoop;
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QVector<qint64> bytesToRead;
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QElapsedTimer timer;
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bytesToRead.fill(iterations / connections, connections);
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connect(&factory, &SocketFactory::bytesReceived,
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[&bytesToRead, &connections, &factory, &eventLoop](int channel, qint64 bytes) {
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Q_UNUSED(bytes);
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if (--bytesToRead[channel] == 0 && --connections == 0) {
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factory.stopped = true;
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eventLoop.quit();
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}
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});
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timer.start();
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emit factory.start();
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eventLoop.exec();
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qDebug("Elapsed time: %.1f s", timer.elapsed() / 1000.0);
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serverThread.quit();
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serverThread.wait();
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}
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void tst_QLocalSocket::dataExchange_data()
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{
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QTest::addColumn<int>("connections");
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QTest::addColumn<int>("chunkSize");
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for (int connections : {1, 5, 10}) {
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for (int chunkSize : {100, 1000, 10000, 100000}) {
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QTest::addRow("connections: %d, chunk size: %d",
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connections, chunkSize) << connections << chunkSize;
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}
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}
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}
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void tst_QLocalSocket::dataExchange()
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{
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QFETCH(int, connections);
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QFETCH(int, chunkSize);
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Q_ASSERT(chunkSize > 0 && connections > 0);
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const qint64 timeToTest = 5000;
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ServerThread serverThread(chunkSize);
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serverThread.start();
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// Wait for server to start.
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QVERIFY(serverThread.running.tryAcquire(1, 3000));
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SocketFactory factory(chunkSize, connections);
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QEventLoop eventLoop;
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qint64 totalReceived = 0;
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QElapsedTimer timer;
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connect(&factory, &SocketFactory::bytesReceived,
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[&totalReceived, &timer, timeToTest, &factory, &eventLoop](int channel, qint64 bytes) {
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Q_UNUSED(channel);
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totalReceived += bytes;
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if (timer.elapsed() >= timeToTest) {
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factory.stopped = true;
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eventLoop.quit();
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}
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});
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timer.start();
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emit factory.start();
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eventLoop.exec();
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qDebug("Transfer rate: %.1f MB/s", totalReceived / 1048.576 / timer.elapsed());
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serverThread.quit();
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serverThread.wait();
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}
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QTEST_MAIN(tst_QLocalSocket)
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#include "tst_qlocalsocket.moc"
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